add selected tile outline for ow editor

This commit is contained in:
scawful
2022-10-07 19:32:24 -05:00
parent 16e1ee389a
commit c7f12e56a2
5 changed files with 71 additions and 82 deletions

View File

@@ -22,53 +22,48 @@ class OverworldEntrance {
public:
int x_;
int y_;
ushort mapPos;
uchar entranceId_, AreaX, AreaY;
short mapId_;
bool isHole = false;
ushort map_pos_;
uchar entrance_id_;
uchar area_x_;
uchar area_y_;
short map_id_;
bool is_hole_ = false;
bool deleted = false;
OverworldEntrance(int x, int y, uchar entranceId, short mapId, ushort mapPos,
bool hole) {
x_ = x;
y_ = y;
entranceId_ = entranceId;
mapId_ = mapId;
mapPos = mapPos;
bool hole)
: x_(x),
y_(y),
map_pos_(mapPos),
entrance_id_(entranceId),
map_id_(mapId),
is_hole_(hole) {
int mapX = (map_id_ - ((map_id_ / 8) * 8));
int mapY = (map_id_ / 8);
int mapX = (mapId_ - ((mapId / 8) * 8));
int mapY = (mapId_ / 8);
AreaX = (uchar)((std::abs(x - (mapX * 512)) / 16));
AreaY = (uchar)((std::abs(y - (mapY * 512)) / 16));
isHole = hole;
area_x_ = (uchar)((std::abs(x - (mapX * 512)) / 16));
area_y_ = (uchar)((std::abs(y - (mapY * 512)) / 16));
}
auto Copy() {
return new OverworldEntrance(x_, y_, entranceId_, mapId_, mapPos, isHole);
return new OverworldEntrance(x_, y_, entrance_id_, map_id_, map_pos_,
is_hole_);
}
void updateMapStuff(short mapId) {
mapId_ = mapId;
map_id_ = mapId;
if (mapId_ >= 64) {
mapId_ -= 64;
if (map_id_ >= 64) {
map_id_ -= 64;
}
int mapX = (mapId_ - ((mapId_ / 8) * 8));
int mapY = (mapId_ / 8);
int mapX = (map_id_ - ((map_id_ / 8) * 8));
int mapY = (map_id_ / 8);
AreaX = (uchar)((std::abs(x_ - (mapX * 512)) / 16));
AreaY = (uchar)((std::abs(y_ - (mapY * 512)) / 16));
area_x_ = (uchar)((std::abs(x_ - (mapX * 512)) / 16));
area_y_ = (uchar)((std::abs(y_ - (mapY * 512)) / 16));
int mx = (mapId_ - ((mapId_ / 8) * 8));
int my = (mapId_ / 8);
uchar xx = (uchar)((x_ - (mx * 512)) / 16);
uchar yy = (uchar)((y_ - (my * 512)) / 16);
mapPos = (ushort)((((AreaY) << 6) | (AreaX & 0x3F)) << 1);
map_pos_ = (ushort)((((area_y_) << 6) | (area_x_ & 0x3F)) << 1);
}
};