Refactor flag handling: move FlagParser implementation to flag.cc, remove ResourceManager, and update includes
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@@ -17,6 +17,7 @@ set(
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set(
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YAZE_UTIL_SRC
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util/bps.cc
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util/flag.cc
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util/hex.cc
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)
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@@ -133,8 +134,7 @@ if (YAZE_BUILD_LIB)
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FILES
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incl/yaze.h
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incl/zelda.h
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incl/snes_tile.h
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incl/snes_color.h
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incl/snes.h
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incl/overworld.h
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incl/dungeon.h
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DESTINATION
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