imgui-frontend-engineer: add iOS platform scaffolding
This commit is contained in:
@@ -23,7 +23,7 @@
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<string>Default</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>halext.sfc</string>
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<string>org.halext.sfc</string>
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</array>
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</dict>
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</array>
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@@ -43,6 +43,10 @@
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>LSSupportsOpeningDocumentsInPlace</key>
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<true/>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIRequiredDeviceCapabilities</key>
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@@ -52,6 +56,25 @@
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</array>
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<key>UIRequiresFullScreen</key>
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<false/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>SceneDelegate</string>
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<key>UISceneClassName</key>
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<string>UIWindowScene</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UIStatusBarHidden</key>
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<true/>
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<key>UIStatusBarStyle</key>
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@@ -88,6 +111,7 @@
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<key>public.filename-extension</key>
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<array>
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<string>sfc</string>
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<string>smc</string>
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</array>
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</dict>
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</dict>
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@@ -110,6 +134,7 @@
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<key>public.filename-extension</key>
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<array>
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<string>sfc</string>
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<string>smc</string>
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</array>
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<key>public.mime-type</key>
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<array/>
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211
src/ios/main.mm
211
src/ios/main.mm
@@ -35,6 +35,7 @@
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#include "app/application.h"
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#include "app/platform/app_delegate.h"
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#include "app/platform/font_loader.h"
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#include "app/platform/ios/ios_host.h"
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#include "app/platform/window.h"
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#include "rom/rom.h"
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@@ -49,11 +50,19 @@
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#include "imgui/backends/imgui_impl_sdlrenderer2.h"
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#include "imgui/imgui.h"
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namespace {
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yaze::ios::IOSHost g_ios_host;
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} // namespace
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// ----------------------------------------------------------------------------
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// AppViewController
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// ----------------------------------------------------------------------------
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@implementation AppViewController
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@implementation AppViewController {
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yaze::AppConfig app_config_;
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bool host_initialized_;
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UITouch *primary_touch_;
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}
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- (instancetype)initWithNibName:(nullable NSString *)nibNameOrNil
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bundle:(nullable NSBundle *)nibBundleOrNil {
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@@ -69,6 +78,12 @@
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// Initialize SDL for iOS
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SDL_SetMainReady();
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#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
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SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "ambient");
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if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_TIMER) != 0) {
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NSLog(@"SDL_Init failed: %s", SDL_GetError());
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}
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#endif
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#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
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SDL_iOSSetEventPump(SDL_TRUE);
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#endif
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@@ -104,33 +119,34 @@
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// Initialize Application singleton
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yaze::AppConfig config;
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config.rom_file = rom_filename;
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yaze::Application::Instance().Initialize(config);
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// Keep local reference to controller for property compatibility
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self.controller = yaze::Application::Instance().GetController();
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if (!self.controller) {
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NSLog(@"Failed to initialize application controller");
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abort();
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}
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app_config_ = config;
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host_initialized_ = false;
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// Setup gesture recognizers
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_hoverGestureRecognizer =
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[[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(HoverGesture:)];
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_hoverGestureRecognizer.cancelsTouchesInView = NO;
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_hoverGestureRecognizer.delegate = self;
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[self.view addGestureRecognizer:_hoverGestureRecognizer];
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_pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self
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action:@selector(HandlePinch:)];
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_pinchRecognizer.cancelsTouchesInView = NO;
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_pinchRecognizer.delegate = self;
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[self.view addGestureRecognizer:_pinchRecognizer];
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_longPressRecognizer =
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[[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
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_longPressRecognizer.cancelsTouchesInView = NO;
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_longPressRecognizer.delegate = self;
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[self.view addGestureRecognizer:_longPressRecognizer];
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_swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self
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action:@selector(HandleSwipe:)];
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_swipeRecognizer.direction =
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UISwipeGestureRecognizerDirectionRight | UISwipeGestureRecognizerDirectionLeft;
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_swipeRecognizer.cancelsTouchesInView = NO;
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_swipeRecognizer.delegate = self;
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[self.view addGestureRecognizer:_swipeRecognizer];
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return self;
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@@ -147,13 +163,36 @@
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- (void)viewDidLoad {
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[super viewDidLoad];
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self.view.multipleTouchEnabled = YES;
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self.mtkView.device = self.device;
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self.mtkView.delegate = self;
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if (!host_initialized_) {
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g_ios_host.SetMetalView((__bridge void *)self.view);
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yaze::ios::IOSHostConfig host_config;
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host_config.app_config = app_config_;
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auto status = g_ios_host.Initialize(host_config);
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if (!status.ok()) {
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NSLog(@"Failed to initialize iOS host: %s",
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std::string(status.message()).c_str());
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abort();
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}
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self.controller = yaze::Application::Instance().GetController();
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if (!self.controller) {
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NSLog(@"Failed to initialize application controller");
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abort();
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}
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host_initialized_ = true;
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}
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}
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- (void)drawInMTKView:(MTKView *)view {
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auto& app = yaze::Application::Instance();
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if (!app.IsReady() || !app.GetController()->IsActive()) return;
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if (!host_initialized_ || !app.IsReady() || !app.GetController()->IsActive()) {
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return;
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}
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// Update ImGui display size for iOS before Tick
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// Note: Tick() calls OnInput() then OnLoad() (NewFrame) then DoRender()
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@@ -167,7 +206,7 @@
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CGFloat framebufferScale = view.window.screen.scale ?: UIScreen.mainScreen.scale;
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io.DisplayFramebufferScale = ImVec2(framebufferScale, framebufferScale);
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app.Tick();
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g_ios_host.Tick();
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}
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- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
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@@ -185,20 +224,36 @@
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// when there are multiple active touches. But for demo purposes, single-touch
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// interaction actually works surprisingly well.
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- (void)UpdateIOWithTouchEvent:(UIEvent *)event {
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UITouch *anyTouch = event.allTouches.anyObject;
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CGPoint touchLocation = [anyTouch locationInView:self.view];
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ImGuiIO &io = ImGui::GetIO();
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io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
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io.AddMousePosEvent(touchLocation.x, touchLocation.y);
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BOOL hasActiveTouch = NO;
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for (UITouch *touch in event.allTouches) {
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if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled) {
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hasActiveTouch = YES;
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break;
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UITouch *active_touch = nil;
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if (primary_touch_ && [event.allTouches containsObject:primary_touch_]) {
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if (primary_touch_.phase != UITouchPhaseEnded &&
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primary_touch_.phase != UITouchPhaseCancelled) {
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active_touch = primary_touch_;
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}
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}
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io.AddMouseButtonEvent(0, hasActiveTouch);
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if (!active_touch) {
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for (UITouch *touch in event.allTouches) {
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if (touch.phase != UITouchPhaseEnded &&
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touch.phase != UITouchPhaseCancelled) {
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active_touch = touch;
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break;
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}
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}
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}
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if (active_touch) {
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primary_touch_ = active_touch;
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CGPoint touchLocation = [active_touch locationInView:self.view];
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io.AddMousePosEvent(touchLocation.x, touchLocation.y);
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io.AddMouseButtonEvent(0, true);
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} else {
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primary_touch_ = nil;
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io.AddMouseButtonEvent(0, false);
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}
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}
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- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
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@@ -256,10 +311,47 @@
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[gestureRecognizer locationInView:self.view].y);
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}
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
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shouldRecognizeSimultaneouslyWithGestureRecognizer:
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(UIGestureRecognizer *)otherGestureRecognizer {
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(void)gestureRecognizer;
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(void)otherGestureRecognizer;
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return YES;
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}
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#endif
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@end
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// ----------------------------------------------------------------------------
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// SceneDelegate (UIScene lifecycle)
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// ----------------------------------------------------------------------------
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#if !TARGET_OS_OSX
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@interface SceneDelegate : UIResponder <UIWindowSceneDelegate>
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@property(nonatomic, strong) UIWindow *window;
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@end
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@implementation SceneDelegate
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- (void)scene:(UIScene *)scene
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willConnectToSession:(UISceneSession *)session
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options:(UISceneConnectionOptions *)connectionOptions {
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if (![scene isKindOfClass:[UIWindowScene class]]) {
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return;
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}
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UIWindowScene *windowScene = (UIWindowScene *)scene;
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UIViewController *rootViewController = [[AppViewController alloc] init];
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self.window = [[UIWindow alloc] initWithWindowScene:windowScene];
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self.window.rootViewController = rootViewController;
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[self.window makeKeyAndVisible];
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}
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@end
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#endif
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// ----------------------------------------------------------------------------
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// AppDelegate
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// ----------------------------------------------------------------------------
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@@ -297,10 +389,19 @@
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#else
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@interface AppDelegate : UIResponder <UIApplicationDelegate, UIDocumentPickerDelegate>
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@property(nonatomic, strong) UIWindow *window;
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@property(nonatomic, copy) void (^completionHandler)(NSString *selectedFile);
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@property(nonatomic, strong) UIDocumentPickerViewController *documentPicker;
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@end
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@implementation AppDelegate
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- (BOOL)application:(UIApplication *)application
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didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions {
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if (@available(iOS 13.0, *)) {
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return YES;
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}
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UIViewController *rootViewController = [[AppViewController alloc] init];
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self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
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self.window.rootViewController = rootViewController;
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@@ -308,16 +409,66 @@
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return YES;
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}
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- (UISceneConfiguration *)application:(UIApplication *)application
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configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession
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options:(UISceneConnectionOptions *)options {
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if (@available(iOS 13.0, *)) {
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UISceneConfiguration *configuration =
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[[UISceneConfiguration alloc] initWithName:@"Default Configuration"
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sessionRole:connectingSceneSession.role];
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configuration.delegateClass = [SceneDelegate class];
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configuration.sceneClass = [UIWindowScene class];
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return configuration;
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}
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return nil;
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}
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- (void)applicationWillTerminate:(UIApplication *)application {
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yaze::Application::Instance().Shutdown();
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g_ios_host.Shutdown();
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}
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- (UIViewController *)RootViewControllerForPresenting {
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if (@available(iOS 13.0, *)) {
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for (UIScene *scene in UIApplication.sharedApplication.connectedScenes) {
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if (scene.activationState != UISceneActivationStateForegroundActive) {
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continue;
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}
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if (![scene isKindOfClass:[UIWindowScene class]]) {
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continue;
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}
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UIWindowScene *windowScene = (UIWindowScene *)scene;
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for (UIWindow *window in windowScene.windows) {
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if (window.isKeyWindow && window.rootViewController) {
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return window.rootViewController;
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}
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}
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if (windowScene.windows.count > 0 &&
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windowScene.windows.firstObject.rootViewController) {
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return windowScene.windows.firstObject.rootViewController;
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}
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}
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}
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return self.window.rootViewController;
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}
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- (void)PresentDocumentPickerWithCompletionHandler:
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(void (^)(NSString *selectedFile))completionHandler {
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(void (^)(NSString *selectedFile))completionHandler
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allowedTypes:(NSArray<UTType*> *)allowedTypes {
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self.completionHandler = completionHandler;
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NSArray *documentTypes = @[ [UTType typeWithIdentifier:@"org.halext.sfc"] ];
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UIViewController *rootViewController = self.window.rootViewController;
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NSArray<UTType*>* documentTypes = allowedTypes;
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if (!documentTypes || documentTypes.count == 0) {
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documentTypes = @[ UTTypeData ];
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}
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UIViewController *rootViewController = [self RootViewControllerForPresenting];
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if (!rootViewController) {
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if (self.completionHandler) {
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self.completionHandler(@"");
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}
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self.completionHandler = nil;
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return;
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}
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_documentPicker =
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[[UIDocumentPickerViewController alloc] initForOpeningContentTypes:documentTypes];
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_documentPicker.delegate = self;
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@@ -332,8 +483,6 @@
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if (self.completionHandler) {
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if (selectedFileURL) {
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self.completionHandler(selectedFileURL.path);
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// Create a temporary file path
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NSString *tempDir = NSTemporaryDirectory();
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NSString *fileName = [selectedFileURL lastPathComponent];
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@@ -350,13 +499,11 @@
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if (success) {
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std::string cppPath = std::string([tempPath UTF8String]);
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NSLog(@"ROM copied to temporary path: %s", cppPath.c_str());
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// Load ROM using modern API via Application singleton
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// This triggers the full editor loading pipeline (sessions, startup actions, etc.)
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yaze::Application::Instance().LoadRom(cppPath);
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NSLog(@"File copied to temporary path: %s", cppPath.c_str());
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self.completionHandler(tempPath);
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} else {
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NSLog(@"Failed to copy ROM to temp directory: %@", error);
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self.completionHandler(@"");
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}
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} else {
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self.completionHandler(@"");
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77
src/ios/project.yml
Normal file
77
src/ios/project.yml
Normal file
@@ -0,0 +1,77 @@
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name: yaze_ios
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options:
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bundleIdPrefix: org.halext
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createIntermediateGroups: true
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deploymentTarget:
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iOS: "17.0"
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settings:
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base:
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PRODUCT_NAME: yaze
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PRODUCT_BUNDLE_IDENTIFIER: org.halext.yaze-ios
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INFOPLIST_FILE: iOS/Info-iOS.plist
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CLANG_CXX_LANGUAGE_STANDARD: c++20
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GCC_C_LANGUAGE_STANDARD: c17
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||||
TARGETED_DEVICE_FAMILY: "1,2"
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||||
ENABLE_USER_SCRIPT_SANDBOXING: NO
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||||
HEADER_SEARCH_PATHS:
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||||
- "$(SRCROOT)/../../src"
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||||
- "$(SRCROOT)/../../incl"
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||||
- "$(SRCROOT)/../../ext"
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||||
- "$(SRCROOT)/../../ext/imgui"
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||||
- "$(SRCROOT)/../../build-ios"
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||||
- "$(SRCROOT)/../../build-ios/_deps/absl-src"
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- "$(SRCROOT)/../../build-ios/_deps/nlohmann_json-src/include"
|
||||
SYSTEM_HEADER_SEARCH_PATHS:
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- "$(SRCROOT)/../../build-ios/_deps/SDL2-src/include"
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||||
- "$(SRCROOT)/../../build-ios/_deps/sdl2-src/include"
|
||||
- "$(SRCROOT)/../../ext/SDL/include"
|
||||
- "$(SRCROOT)/../../incl"
|
||||
LIBRARY_SEARCH_PATHS:
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- "$(SRCROOT)/../../build-ios/ios"
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OTHER_LDFLAGS:
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- "-ObjC"
|
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- "-force_load"
|
||||
- "$(SRCROOT)/../../build-ios/ios/libyaze_ios_bundle.a"
|
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targets:
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yaze_ios:
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type: application
|
||||
platform: iOS
|
||||
deploymentTarget: "17.0"
|
||||
sources:
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||||
- path: main.mm
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||||
- path: Media.xcassets
|
||||
- path: iOS/LaunchScreen.storyboard
|
||||
resources:
|
||||
- path: ../../assets
|
||||
settings:
|
||||
base:
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME: yaze
|
||||
postBuildScripts:
|
||||
- name: Copy assets
|
||||
script: |
|
||||
set -e
|
||||
ASSET_SRC="${SRCROOT}/../../assets"
|
||||
ASSET_DST="${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/assets"
|
||||
if [ ! -d "${ASSET_SRC}" ]; then
|
||||
echo "Assets source missing: ${ASSET_SRC}" >&2
|
||||
exit 1
|
||||
fi
|
||||
/usr/bin/ditto "${ASSET_SRC}" "${ASSET_DST}"
|
||||
dependencies:
|
||||
- sdk: UIKit.framework
|
||||
- sdk: Foundation.framework
|
||||
- sdk: CoreBluetooth.framework
|
||||
- sdk: CoreHaptics.framework
|
||||
- sdk: Metal.framework
|
||||
- sdk: MetalKit.framework
|
||||
- sdk: ModelIO.framework
|
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|
||||
"\"$(SRCROOT)/../app\"",
|
||||
"\"$(SRCROOT)/../lib/abseil-cpp\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/absl-src\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/nlohmann_json-src/include\"",
|
||||
"\"$(SRCROOT)/../\"",
|
||||
"\"$(SRCROOT)/../lib\"",
|
||||
"\"$(SRCROOT)/../lib/abseil-cpp\"",
|
||||
"\"$(SRCROOT)/../lib/imgui\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/absl-src\"",
|
||||
"\"$(SRCROOT)/../../ext\"",
|
||||
"\"$(SRCROOT)/../../ext/imgui\"",
|
||||
"\"/Users/scawful/Code/yaze/build\"",
|
||||
);
|
||||
};
|
||||
@@ -6534,25 +6571,38 @@
|
||||
"@executable_path/Frameworks",
|
||||
);
|
||||
MARKETING_VERSION = 0.2.0;
|
||||
OTHER_LDFLAGS = "";
|
||||
OTHER_LDFLAGS = (
|
||||
"$(inherited)",
|
||||
"-framework",
|
||||
UIKit,
|
||||
"-framework",
|
||||
Metal,
|
||||
"-framework",
|
||||
MetalKit,
|
||||
"-framework",
|
||||
ModelIO,
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "org.halext.yaze-ios";
|
||||
PRODUCT_NAME = yaze;
|
||||
SDKROOT = iphoneos;
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "iOS/yaze_ios-Bridging-Header.h";
|
||||
SWIFT_VERSION = 5.0;
|
||||
SYSTEM_HEADER_SEARCH_PATHS = (
|
||||
"\"$(SRCROOT)/../lib/SDL/include\"",
|
||||
/Users/scawful/Code/lpng1643,
|
||||
"\"$(SRCROOT)/../../ext/SDL/include\"",
|
||||
"\"$(SRCROOT)/../lib/libpng\"",
|
||||
"\"$(SRCROOT)/../../incl\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/nlohmann_json-src/include\"",
|
||||
);
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = (
|
||||
"\"$(SRCROOT)/../app\"",
|
||||
"\"$(SRCROOT)/../lib/abseil-cpp\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/absl-src\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/nlohmann_json-src/include\"",
|
||||
"\"$(SRCROOT)/../\"",
|
||||
"\"$(SRCROOT)/../lib\"",
|
||||
"\"$(SRCROOT)/../lib/abseil-cpp\"",
|
||||
"\"$(SRCROOT)/../lib/imgui\"",
|
||||
"\"$(SRCROOT)/../../build/_deps/absl-src\"",
|
||||
"\"$(SRCROOT)/../../ext\"",
|
||||
"\"$(SRCROOT)/../../ext/imgui\"",
|
||||
"\"/Users/scawful/Code/yaze/build\"",
|
||||
);
|
||||
VALIDATE_PRODUCT = YES;
|
||||
|
||||
Reference in New Issue
Block a user