refactor overworld: add constants for exits, items, entrances, and map IDs
This commit is contained in:
@@ -18,20 +18,18 @@ absl::Status Overworld::Load(Rom &rom) {
|
||||
rom_ = rom;
|
||||
|
||||
RETURN_IF_ERROR(AssembleMap32Tiles());
|
||||
AssembleMap16Tiles();
|
||||
RETURN_IF_ERROR(DecompressAllMapTiles())
|
||||
RETURN_IF_ERROR(AssembleMap16Tiles());
|
||||
DecompressAllMapTiles();
|
||||
|
||||
const bool load_custom_overworld =
|
||||
core::ExperimentFlags::get().overworld.kLoadCustomOverworld;
|
||||
for (int map_index = 0; map_index < kNumOverworldMaps; ++map_index)
|
||||
overworld_maps_.emplace_back(map_index, rom_, load_custom_overworld);
|
||||
overworld_maps_.emplace_back(map_index, rom_);
|
||||
|
||||
FetchLargeMaps();
|
||||
LoadEntrances();
|
||||
RETURN_IF_ERROR(LoadExits());
|
||||
RETURN_IF_ERROR(LoadItems());
|
||||
RETURN_IF_ERROR(LoadSprites());
|
||||
RETURN_IF_ERROR(LoadOverworldMaps())
|
||||
RETURN_IF_ERROR(LoadOverworldMaps());
|
||||
|
||||
is_loaded_ = true;
|
||||
return absl::OkStatus();
|
||||
@@ -154,7 +152,7 @@ absl::Status Overworld::AssembleMap32Tiles() {
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
void Overworld::AssembleMap16Tiles() {
|
||||
absl::Status Overworld::AssembleMap16Tiles() {
|
||||
int tpos = kMap16Tiles;
|
||||
int num_tile16 = kNumTile16Individual;
|
||||
if (rom()->data()[kMap16ExpandedFlagPos] != 0x0F &&
|
||||
@@ -165,16 +163,21 @@ void Overworld::AssembleMap16Tiles() {
|
||||
}
|
||||
|
||||
for (int i = 0; i < num_tile16; i += 1) {
|
||||
gfx::TileInfo t0 = gfx::GetTilesInfo(rom()->toint16(tpos));
|
||||
ASSIGN_OR_RETURN(auto t0_data, rom()->ReadWord(tpos));
|
||||
gfx::TileInfo t0 = gfx::GetTilesInfo(t0_data);
|
||||
tpos += 2;
|
||||
gfx::TileInfo t1 = gfx::GetTilesInfo(rom()->toint16(tpos));
|
||||
ASSIGN_OR_RETURN(auto t1_data, rom()->ReadWord(tpos));
|
||||
gfx::TileInfo t1 = gfx::GetTilesInfo(t1_data);
|
||||
tpos += 2;
|
||||
gfx::TileInfo t2 = gfx::GetTilesInfo(rom()->toint16(tpos));
|
||||
ASSIGN_OR_RETURN(auto t2_data, rom()->ReadWord(tpos));
|
||||
gfx::TileInfo t2 = gfx::GetTilesInfo(t2_data);
|
||||
tpos += 2;
|
||||
gfx::TileInfo t3 = gfx::GetTilesInfo(rom()->toint16(tpos));
|
||||
ASSIGN_OR_RETURN(auto t3_data, rom()->ReadWord(tpos));
|
||||
gfx::TileInfo t3 = gfx::GetTilesInfo(t3_data);
|
||||
tpos += 2;
|
||||
tiles16_.emplace_back(t0, t1, t2, t3);
|
||||
}
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
void Overworld::AssignWorldTiles(int x, int y, int sx, int sy, int tpos,
|
||||
@@ -196,9 +199,9 @@ void Overworld::OrganizeMapTiles(std::vector<uint8_t> &bytes,
|
||||
for (int x = 0; x < 16; x++) {
|
||||
auto tidD = (uint16_t)((bytes2[ttpos] << 8) + bytes[ttpos]);
|
||||
if (int tpos = tidD; tpos < tiles32_unique_.size()) {
|
||||
if (i < 64) {
|
||||
if (i < kDarkWorldMapIdStart) {
|
||||
AssignWorldTiles(x, y, sx, sy, tpos, map_tiles_.light_world);
|
||||
} else if (i < 128 && i >= 64) {
|
||||
} else if (i < kSpecialWorldMapIdStart && i >= kDarkWorldMapIdStart) {
|
||||
AssignWorldTiles(x, y, sx, sy, tpos, map_tiles_.dark_world);
|
||||
} else {
|
||||
AssignWorldTiles(x, y, sx, sy, tpos, map_tiles_.special_world);
|
||||
@@ -209,7 +212,7 @@ void Overworld::OrganizeMapTiles(std::vector<uint8_t> &bytes,
|
||||
}
|
||||
}
|
||||
|
||||
absl::Status Overworld::DecompressAllMapTiles() {
|
||||
void Overworld::DecompressAllMapTiles() {
|
||||
const auto get_ow_map_gfx_ptr = [this](int index, uint32_t map_ptr) {
|
||||
int p = (rom()->data()[map_ptr + 2 + (3 * index)] << 16) +
|
||||
(rom()->data()[map_ptr + 1 + (3 * index)] << 8) +
|
||||
@@ -257,7 +260,6 @@ absl::Status Overworld::DecompressAllMapTiles() {
|
||||
c = 0;
|
||||
}
|
||||
}
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status Overworld::LoadOverworldMaps() {
|
||||
@@ -265,9 +267,9 @@ absl::Status Overworld::LoadOverworldMaps() {
|
||||
std::vector<std::future<absl::Status>> futures;
|
||||
for (int i = 0; i < kNumOverworldMaps; ++i) {
|
||||
int world_type = 0;
|
||||
if (i >= 64 && i < 0x80) {
|
||||
if (i >= kDarkWorldMapIdStart && i < kSpecialWorldMapIdStart) {
|
||||
world_type = 1;
|
||||
} else if (i >= 0x80) {
|
||||
} else if (i >= kSpecialWorldMapIdStart) {
|
||||
world_type = 2;
|
||||
}
|
||||
auto task_function = [this, i, size, world_type]() {
|
||||
@@ -641,9 +643,7 @@ absl::Status Overworld::SaveOverworldMaps() {
|
||||
return absl::AbortedError("Too many maps data " + std::to_string(pos));
|
||||
}
|
||||
|
||||
// Save large maps
|
||||
RETURN_IF_ERROR(SaveLargeMaps())
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
@@ -685,9 +685,11 @@ absl::Status Overworld::SaveLargeMaps() {
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldScreenSizeForLoading + i + offset, 0x04));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldScreenSizeForLoading + i + offset + 64, 0x04));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldScreenSizeForLoading + i + offset + 128, 0x04));
|
||||
kOverworldScreenSizeForLoading + i + offset + kDarkWorldMapIdStart,
|
||||
0x04));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldScreenSizeForLoading + i +
|
||||
offset + kSpecialWorldMapIdStart,
|
||||
0x04));
|
||||
}
|
||||
|
||||
// Check 5 and 6
|
||||
@@ -871,10 +873,10 @@ absl::Status Overworld::SaveLargeMaps() {
|
||||
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldScreenSizeForLoading + i, 0x02));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldScreenSizeForLoading + i + 64, 0x02));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldScreenSizeForLoading + i + 128, 0x02));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldScreenSizeForLoading + i + kDarkWorldMapIdStart, 0x02));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldScreenSizeForLoading + i + kSpecialWorldMapIdStart, 0x02));
|
||||
|
||||
RETURN_IF_ERROR(rom()->WriteShort(
|
||||
kOverworldScreenTileMapChangeByScreen1 + (i * 2), 0x0060));
|
||||
@@ -974,9 +976,9 @@ std::vector<uint64_t> GetAllTile16(OverworldMapTiles &map_tiles_) {
|
||||
int c = 0;
|
||||
OverworldBlockset tiles_used;
|
||||
for (int i = 0; i < kNumOverworldMaps; i++) {
|
||||
if (i < 64) {
|
||||
if (i < kDarkWorldMapIdStart) {
|
||||
tiles_used = map_tiles_.light_world;
|
||||
} else if (i < 128 && i >= 64) {
|
||||
} else if (i < kSpecialWorldMapIdStart && i >= kDarkWorldMapIdStart) {
|
||||
tiles_used = map_tiles_.dark_world;
|
||||
} else {
|
||||
tiles_used = map_tiles_.special_world;
|
||||
@@ -1353,7 +1355,18 @@ absl::Status Overworld::SaveMap16Tiles() {
|
||||
|
||||
absl::Status Overworld::SaveEntrances() {
|
||||
core::logf("Saving Entrances");
|
||||
for (int i = 0; i < 129; i++) {
|
||||
int ow_entrance_map_ptr = kOverworldEntranceMap;
|
||||
int ow_entrance_pos_ptr = kOverworldEntrancePos;
|
||||
int ow_entrance_id_ptr = kOverworldEntranceEntranceId;
|
||||
int num_entrances = kNumOverworldEntrances;
|
||||
if (expanded_entrances_) {
|
||||
ow_entrance_map_ptr = kOverworldEntranceMapExpanded;
|
||||
ow_entrance_pos_ptr = kOverworldEntrancePosExpanded;
|
||||
ow_entrance_id_ptr = kOverworldEntranceEntranceIdExpanded;
|
||||
expanded_entrances_ = true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < kNumOverworldEntrances; i++) {
|
||||
RETURN_IF_ERROR(rom()->WriteShort(kOverworldEntranceMap + (i * 2),
|
||||
all_entrances_[i].map_id_))
|
||||
RETURN_IF_ERROR(rom()->WriteShort(kOverworldEntrancePos + (i * 2),
|
||||
@@ -1362,7 +1375,7 @@ absl::Status Overworld::SaveEntrances() {
|
||||
all_entrances_[i].entrance_id_))
|
||||
}
|
||||
|
||||
for (int i = 0; i < 0x13; i++) {
|
||||
for (int i = 0; i < kNumOverworldHoles; i++) {
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteShort(kOverworldHoleArea + (i * 2), all_holes_[i].map_id_))
|
||||
RETURN_IF_ERROR(
|
||||
@@ -1376,7 +1389,7 @@ absl::Status Overworld::SaveEntrances() {
|
||||
|
||||
absl::Status Overworld::SaveExits() {
|
||||
core::logf("Saving Exits");
|
||||
for (int i = 0; i < 0x4F; i++) {
|
||||
for (int i = 0; i < kNumOverworldExits; i++) {
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteShort(OWExitRoomId + (i * 2), all_exits_[i].room_id_));
|
||||
RETURN_IF_ERROR(rom()->Write(OWExitMapId + i, all_exits_[i].map_id_));
|
||||
@@ -1408,7 +1421,6 @@ absl::Status Overworld::SaveExits() {
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
bool CompareItemsArrays(std::vector<OverworldItem> item_array1,
|
||||
std::vector<OverworldItem> item_array2) {
|
||||
if (item_array1.size() != item_array2.size()) {
|
||||
@@ -1435,13 +1447,13 @@ bool CompareItemsArrays(std::vector<OverworldItem> item_array1,
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
absl::Status Overworld::SaveItems() {
|
||||
std::vector<std::vector<OverworldItem>> room_items(128);
|
||||
std::vector<std::vector<OverworldItem>> room_items(
|
||||
kNumOverworldMapItemPointers);
|
||||
|
||||
for (int i = 0; i < 128; i++) {
|
||||
for (int i = 0; i < kNumOverworldMapItemPointers; i++) {
|
||||
room_items[i] = std::vector<OverworldItem>();
|
||||
for (const OverworldItem &item : all_items_) {
|
||||
if (item.room_map_id_ == i) {
|
||||
@@ -1455,10 +1467,10 @@ absl::Status Overworld::SaveItems() {
|
||||
}
|
||||
|
||||
int data_pos = kOverworldItemsPointers + 0x100;
|
||||
int item_pointers[128];
|
||||
int item_pointers_reuse[128];
|
||||
int item_pointers[kNumOverworldMapItemPointers];
|
||||
int item_pointers_reuse[kNumOverworldMapItemPointers];
|
||||
int empty_pointer = 0;
|
||||
for (int i = 0; i < 128; i++) {
|
||||
for (int i = 0; i < kNumOverworldMapItemPointers; i++) {
|
||||
item_pointers_reuse[i] = -1;
|
||||
for (int ci = 0; ci < i; ci++) {
|
||||
if (room_items[i].empty()) {
|
||||
@@ -1478,7 +1490,7 @@ absl::Status Overworld::SaveItems() {
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 128; i++) {
|
||||
for (int i = 0; i < kNumOverworldMapItemPointers; i++) {
|
||||
if (item_pointers_reuse[i] == -1) {
|
||||
item_pointers[i] = data_pos;
|
||||
for (const OverworldItem &item : room_items[i]) {
|
||||
@@ -1519,40 +1531,48 @@ absl::Status Overworld::SaveItems() {
|
||||
|
||||
absl::Status Overworld::SaveMapProperties() {
|
||||
core::logf("Saving Map Properties");
|
||||
for (int i = 0; i < 64; i++) {
|
||||
for (int i = 0; i < kDarkWorldMapIdStart; i++) {
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kAreaGfxIdPtr + i,
|
||||
overworld_maps_[i].area_graphics()));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMapPaletteIds + i,
|
||||
overworld_maps_[i].area_palette()));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + i,
|
||||
overworld_maps_[i].sprite_graphics(0)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + 64 + i,
|
||||
overworld_maps_[i].sprite_graphics(1)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + 128 + i,
|
||||
overworld_maps_[i].sprite_graphics(2)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpriteset + kDarkWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_graphics(1)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpriteset + kSpecialWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_graphics(2)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + i,
|
||||
overworld_maps_[i].sprite_palette(0)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + 64 + i,
|
||||
overworld_maps_[i].sprite_palette(1)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + 128 + i,
|
||||
overworld_maps_[i].sprite_palette(2)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpritePaletteIds + kDarkWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_palette(1)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldSpritePaletteIds + kSpecialWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_palette(2)));
|
||||
}
|
||||
|
||||
for (int i = 64; i < 128; i++) {
|
||||
for (int i = kDarkWorldMapIdStart; i < kSpecialWorldMapIdStart; i++) {
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kAreaGfxIdPtr + i,
|
||||
overworld_maps_[i].area_graphics()));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + i,
|
||||
overworld_maps_[i].sprite_graphics(0)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + 64 + i,
|
||||
overworld_maps_[i].sprite_graphics(1)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpriteset + 128 + i,
|
||||
overworld_maps_[i].sprite_graphics(2)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpriteset + kDarkWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_graphics(1)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpriteset + kSpecialWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_graphics(2)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMapPaletteIds + i,
|
||||
overworld_maps_[i].area_palette()));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + 64 + i,
|
||||
overworld_maps_[i].sprite_palette(0)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + 128 + i,
|
||||
overworld_maps_[i].sprite_palette(1)));
|
||||
RETURN_IF_ERROR(
|
||||
rom()->WriteByte(kOverworldSpritePaletteIds + kDarkWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_palette(0)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(
|
||||
kOverworldSpritePaletteIds + kSpecialWorldMapIdStart + i,
|
||||
overworld_maps_[i].sprite_palette(1)));
|
||||
RETURN_IF_ERROR(rom()->WriteByte(kOverworldSpritePaletteIds + 192 + i,
|
||||
overworld_maps_[i].sprite_palette(2)));
|
||||
}
|
||||
|
||||
@@ -5,11 +5,8 @@
|
||||
|
||||
#include "absl/container/flat_hash_map.h"
|
||||
#include "absl/status/status.h"
|
||||
#include "app/core/common.h"
|
||||
#include "app/core/constants.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/common.h"
|
||||
#include "app/zelda3/overworld/overworld_entrance.h"
|
||||
#include "app/zelda3/overworld/overworld_exit.h"
|
||||
#include "app/zelda3/overworld/overworld_item.h"
|
||||
@@ -222,13 +219,13 @@ class Overworld : public SharedRom {
|
||||
int dimension,
|
||||
const uint32_t *map32address);
|
||||
absl::Status AssembleMap32Tiles();
|
||||
void AssembleMap16Tiles();
|
||||
absl::Status AssembleMap16Tiles();
|
||||
void AssignWorldTiles(int x, int y, int sx, int sy, int tpos,
|
||||
OverworldBlockset &world);
|
||||
void OrganizeMapTiles(std::vector<uint8_t> &bytes,
|
||||
std::vector<uint8_t> &bytes2, int i, int sx, int sy,
|
||||
int &ttpos);
|
||||
absl::Status DecompressAllMapTiles();
|
||||
void DecompressAllMapTiles();
|
||||
|
||||
Rom rom_;
|
||||
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
|
||||
constexpr int kNumOverworldEntrances = 129;
|
||||
constexpr int kNumOverworldHoles = 0x13;
|
||||
|
||||
constexpr int kOverworldEntranceMap = 0xDB96F;
|
||||
constexpr int kOverworldEntrancePos = 0xDBA71;
|
||||
constexpr int kOverworldEntranceEntranceId = 0xDBB73;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
|
||||
constexpr int kNumOverworldExits = 0x4F;
|
||||
constexpr int OWExitRoomId = 0x15D8A; // 0x15E07 Credits sequences
|
||||
// 105C2 Ending maps
|
||||
// 105E2 Sprite Group Table for Ending
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
|
||||
constexpr int kNumOverworldMapItemPointers = 0x80;
|
||||
constexpr int kOverworldItemsPointers = 0xDC2F9;
|
||||
constexpr int kOverworldItemsAddress = 0xDC8B9; // 1BC2F9
|
||||
constexpr int kOverworldItemsBank = 0xDC8BF;
|
||||
|
||||
@@ -12,11 +12,11 @@
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
|
||||
OverworldMap::OverworldMap(int index, Rom& rom, bool load_custom_data)
|
||||
OverworldMap::OverworldMap(int index, Rom &rom)
|
||||
: index_(index), parent_(index), rom_(rom) {
|
||||
LoadAreaInfo();
|
||||
|
||||
if (load_custom_data) {
|
||||
if (core::ExperimentFlags::get().overworld.kLoadCustomOverworld) {
|
||||
// If the custom overworld ASM has NOT already been applied, manually set
|
||||
// the vanilla values.
|
||||
uint8_t asm_version = rom_[OverworldCustomASMHasBeenApplied];
|
||||
@@ -29,14 +29,16 @@ OverworldMap::OverworldMap(int index, Rom& rom, bool load_custom_data)
|
||||
}
|
||||
|
||||
absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
|
||||
std::vector<gfx::Tile16>& tiles16,
|
||||
OverworldBlockset& world_blockset) {
|
||||
std::vector<gfx::Tile16> &tiles16,
|
||||
OverworldBlockset &world_blockset) {
|
||||
game_state_ = game_state;
|
||||
world_ = world;
|
||||
if (large_map_) {
|
||||
if (parent_ != index_ && !initialized_) {
|
||||
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
|
||||
area_graphics_ = rom_[kOverworldSpecialGfxGroup + (parent_ - 0x80)];
|
||||
if (index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
|
||||
index_ != 0x88) {
|
||||
area_graphics_ = rom_[kOverworldSpecialGfxGroup +
|
||||
(parent_ - kSpecialWorldMapIdStart)];
|
||||
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
|
||||
} else if (index_ == 0x88) {
|
||||
area_graphics_ = 0x51;
|
||||
@@ -60,7 +62,7 @@ absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
|
||||
}
|
||||
|
||||
void OverworldMap::LoadAreaInfo() {
|
||||
if (index_ != 0x80) {
|
||||
if (index_ != kSpecialWorldMapIdStart) {
|
||||
if (index_ <= 128)
|
||||
large_map_ = (rom_[kOverworldMapSize + (index_ & 0x3F)] != 0);
|
||||
else {
|
||||
@@ -71,7 +73,7 @@ void OverworldMap::LoadAreaInfo() {
|
||||
|
||||
message_id_ = rom_.toint16(kOverworldMessageIds + (parent_ * 2));
|
||||
|
||||
if (index_ < 0x40) {
|
||||
if (index_ < kDarkWorldMapIdStart) {
|
||||
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
|
||||
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
|
||||
|
||||
@@ -81,24 +83,34 @@ void OverworldMap::LoadAreaInfo() {
|
||||
area_music_[3] = rom_[kOverworldMusicAgahnim + parent_];
|
||||
|
||||
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_];
|
||||
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x40];
|
||||
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[1] =
|
||||
rom_[kOverworldSpriteset + parent_ + kDarkWorldMapIdStart];
|
||||
sprite_graphics_[2] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
|
||||
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_];
|
||||
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x40];
|
||||
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
} else if (index_ < 0x80) {
|
||||
sprite_palette_[1] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kDarkWorldMapIdStart];
|
||||
sprite_palette_[2] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
} else if (index_ < kSpecialWorldMapIdStart) {
|
||||
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
|
||||
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
|
||||
area_music_[0] = rom_[kOverworldMusicDarkWorld + (parent_ - 64)];
|
||||
|
||||
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[0] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_graphics_[1] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_graphics_[2] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
|
||||
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[0] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_palette_[1] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_palette_[2] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
} else {
|
||||
if (index_ == 0x94) {
|
||||
parent_ = 0x80;
|
||||
@@ -123,10 +135,13 @@ void OverworldMap::LoadAreaInfo() {
|
||||
parent_ = 129;
|
||||
}
|
||||
|
||||
area_palette_ = rom_[kOverworldSpecialPalGroup + parent_ - 0x80];
|
||||
if ((index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) ||
|
||||
area_palette_ =
|
||||
rom_[kOverworldSpecialPalGroup + parent_ - kSpecialWorldMapIdStart];
|
||||
if ((index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
|
||||
index_ != 0x88) ||
|
||||
index_ == 0x94) {
|
||||
area_graphics_ = rom_[kOverworldSpecialGfxGroup + (parent_ - 0x80)];
|
||||
area_graphics_ =
|
||||
rom_[kOverworldSpecialGfxGroup + (parent_ - kSpecialWorldMapIdStart)];
|
||||
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
|
||||
} else if (index_ == 0x88) {
|
||||
area_graphics_ = 0x51;
|
||||
@@ -137,23 +152,30 @@ void OverworldMap::LoadAreaInfo() {
|
||||
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
|
||||
}
|
||||
|
||||
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
|
||||
sprite_graphics_[0] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_graphics_[1] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_graphics_[2] =
|
||||
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
|
||||
|
||||
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
|
||||
sprite_palette_[0] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_palette_[1] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
sprite_palette_[2] =
|
||||
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
|
||||
}
|
||||
}
|
||||
|
||||
void OverworldMap::LoadCustomOverworldData() {
|
||||
// Set the main palette values.
|
||||
if (index_ < 0x40) {
|
||||
if (index_ < kDarkWorldMapIdStart) {
|
||||
area_palette_ = 0;
|
||||
} else if (index_ >= 0x40 && index_ < 0x80) {
|
||||
} else if (index_ >= kDarkWorldMapIdStart &&
|
||||
index_ < kSpecialWorldMapIdStart) {
|
||||
area_palette_ = 1;
|
||||
} else if (index_ >= 0x80 && index_ < 0xA0) {
|
||||
} else if (index_ >= kSpecialWorldMapIdStart && index_ < 0xA0) {
|
||||
area_palette_ = 0;
|
||||
}
|
||||
|
||||
@@ -166,31 +188,31 @@ void OverworldMap::LoadCustomOverworldData() {
|
||||
}
|
||||
|
||||
// Set the mosaic values.
|
||||
mosaic_ = index_ == 0x00 || index_ == 0x40 || index_ == 0x80 ||
|
||||
index_ == 0x81 || index_ == 0x88;
|
||||
mosaic_ = index_ == 0x00 || index_ == kDarkWorldMapIdStart ||
|
||||
index_ == kSpecialWorldMapIdStart || index_ == 0x81 ||
|
||||
index_ == 0x88;
|
||||
|
||||
int indexWorld = 0x20;
|
||||
int index_world = 0x20;
|
||||
|
||||
if (parent_ >= 0x40 && parent_ < 0x80) // DW
|
||||
if (parent_ >= kDarkWorldMapIdStart &&
|
||||
parent_ < kSpecialWorldMapIdStart) // DW
|
||||
{
|
||||
indexWorld = 0x21;
|
||||
index_world = 0x21;
|
||||
} else if (parent_ == 0x88) // Triforce room
|
||||
{
|
||||
indexWorld = 0x24;
|
||||
index_world = 0x24;
|
||||
}
|
||||
|
||||
const auto overworld_gfx_groups2 =
|
||||
rom_.version_constants().kOverworldGfxGroups2;
|
||||
|
||||
// Main Blocksets
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
custom_gfx_ids_[i] =
|
||||
(uint8_t)rom_[overworld_gfx_groups2 + (indexWorld * 8) + i];
|
||||
(uint8_t)rom_[overworld_gfx_groups2 + (index_world * 8) + i];
|
||||
}
|
||||
|
||||
const auto overworldgfxGroups = rom_.version_constants().kOverworldGfxGroups1;
|
||||
|
||||
// Replace the variable tiles with the variable ones.
|
||||
uint8_t temp = rom_[overworldgfxGroups + (area_graphics_ * 4)];
|
||||
if (temp != 0) {
|
||||
@@ -232,7 +254,8 @@ void OverworldMap::LoadCustomOverworldData() {
|
||||
subscreen_overlay_ = 0x00FF;
|
||||
|
||||
if (index_ == 0x00 ||
|
||||
index_ == 0x40) // Add fog 2 to the lost woods and skull woods.
|
||||
index_ ==
|
||||
kDarkWorldMapIdStart) // Add fog 2 to the lost woods and skull woods.
|
||||
{
|
||||
subscreen_overlay_ = 0x009D;
|
||||
} else if (index_ == 0x03 || index_ == 0x05 ||
|
||||
@@ -271,22 +294,22 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
|
||||
|
||||
animated_gfx_ = rom_[OverworldCustomAnimatedGFXArray + index_];
|
||||
} else {
|
||||
int indexWorld = 0x20;
|
||||
int index_world = 0x20;
|
||||
|
||||
if (parent_ >= 0x40 && parent_ < 0x80) // DW
|
||||
if (parent_ >= kDarkWorldMapIdStart &&
|
||||
parent_ < kSpecialWorldMapIdStart) // DW
|
||||
{
|
||||
indexWorld = 0x21;
|
||||
index_world = 0x21;
|
||||
} else if (parent_ == 0x88) // Triforce room
|
||||
{
|
||||
indexWorld = 0x24;
|
||||
index_world = 0x24;
|
||||
}
|
||||
|
||||
// Main Blocksets
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
custom_gfx_ids_[i] =
|
||||
(uint8_t)rom_[rom_.version_constants().kOverworldGfxGroups2 +
|
||||
(indexWorld * 8) + i];
|
||||
(index_world * 8) + i];
|
||||
}
|
||||
|
||||
const auto overworldgfxGroups =
|
||||
@@ -337,9 +360,10 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
|
||||
}
|
||||
|
||||
void OverworldMap::LoadMainBlocksetId() {
|
||||
if (parent_ < 0x40) {
|
||||
if (parent_ < kDarkWorldMapIdStart) {
|
||||
main_gfx_id_ = 0x20;
|
||||
} else if (parent_ >= 0x40 && parent_ < 0x80) {
|
||||
} else if (parent_ >= kDarkWorldMapIdStart &&
|
||||
parent_ < kSpecialWorldMapIdStart) {
|
||||
main_gfx_id_ = 0x21;
|
||||
} else if (parent_ == 0x88) {
|
||||
main_gfx_id_ = 0x24;
|
||||
@@ -425,7 +449,7 @@ void OverworldMap::LoadAreaGraphics() {
|
||||
|
||||
namespace palette_internal {
|
||||
|
||||
absl::Status SetColorsPalette(Rom& rom, int index, gfx::SnesPalette& current,
|
||||
absl::Status SetColorsPalette(Rom &rom, int index, gfx::SnesPalette ¤t,
|
||||
gfx::SnesPalette main, gfx::SnesPalette animated,
|
||||
gfx::SnesPalette aux1, gfx::SnesPalette aux2,
|
||||
gfx::SnesPalette hud, gfx::SnesColor bgrcolor,
|
||||
@@ -544,9 +568,8 @@ absl::Status SetColorsPalette(Rom& rom, int index, gfx::SnesPalette& current,
|
||||
}
|
||||
} // namespace palette_internal
|
||||
|
||||
// New helper function to get a palette from the Rom.
|
||||
absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
|
||||
const gfx::PaletteGroup& palette_group, int index, int previous_index,
|
||||
const gfx::PaletteGroup &palette_group, int index, int previous_index,
|
||||
int limit) {
|
||||
if (index == 255) {
|
||||
index = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
|
||||
@@ -559,9 +582,9 @@ absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
|
||||
}
|
||||
|
||||
absl::Status OverworldMap::LoadPalette() {
|
||||
int previousPalId =
|
||||
int previous_pal_id =
|
||||
index_ > 0 ? rom_[kOverworldMapPaletteIds + parent_ - 1] : 0;
|
||||
int previousSprPalId =
|
||||
int previous_spr_pal_id =
|
||||
index_ > 0 ? rom_[kOverworldSpritePaletteIds + parent_ - 1] : 0;
|
||||
|
||||
area_palette_ = std::min((int)area_palette_, 0xA3);
|
||||
@@ -583,20 +606,21 @@ absl::Status OverworldMap::LoadPalette() {
|
||||
|
||||
auto ow_aux_pal_group = rom_.palette_group().overworld_aux;
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette aux1,
|
||||
GetPalette(ow_aux_pal_group, pal1, previousPalId, 20));
|
||||
GetPalette(ow_aux_pal_group, pal1, previous_pal_id, 20));
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette aux2,
|
||||
GetPalette(ow_aux_pal_group, pal2, previousPalId, 20));
|
||||
GetPalette(ow_aux_pal_group, pal2, previous_pal_id, 20));
|
||||
|
||||
// Additional handling of `pal3` and `parent_`
|
||||
if (pal3 == 255) {
|
||||
pal3 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
|
||||
(previousPalId * 4) + 2];
|
||||
(previous_pal_id * 4) + 2];
|
||||
}
|
||||
|
||||
if (parent_ < 0x40) {
|
||||
if (parent_ < kDarkWorldMapIdStart) {
|
||||
pal0 = parent_ == 0x03 || parent_ == 0x05 || parent_ == 0x07 ? 2 : 0;
|
||||
ASSIGN_OR_RETURN(bgr, grass_pal_group[0].GetColor(0));
|
||||
} else if (parent_ >= 0x40 && parent_ < 0x80) {
|
||||
} else if (parent_ >= kDarkWorldMapIdStart &&
|
||||
parent_ < kSpecialWorldMapIdStart) {
|
||||
pal0 = parent_ == 0x43 || parent_ == 0x45 || parent_ == 0x47 ? 3 : 1;
|
||||
ASSIGN_OR_RETURN(bgr, grass_pal_group[0].GetColor(1));
|
||||
} else if (parent_ >= 128 && parent_ < kNumOverworldMaps) {
|
||||
@@ -610,21 +634,21 @@ absl::Status OverworldMap::LoadPalette() {
|
||||
|
||||
auto ow_main_pal_group = rom_.palette_group().overworld_main;
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette main,
|
||||
GetPalette(ow_main_pal_group, pal0, previousPalId, 255));
|
||||
GetPalette(ow_main_pal_group, pal0, previous_pal_id, 255));
|
||||
auto ow_animated_pal_group = rom_.palette_group().overworld_animated;
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette animated,
|
||||
GetPalette(ow_animated_pal_group, std::min((int)pal3, 13),
|
||||
previousPalId, 14));
|
||||
previous_pal_id, 14));
|
||||
|
||||
auto hud_pal_group = rom_.palette_group().hud;
|
||||
gfx::SnesPalette hud = hud_pal_group[0];
|
||||
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette spr,
|
||||
GetPalette(rom_.palette_group().sprites_aux3, pal4,
|
||||
previousSprPalId, 24));
|
||||
previous_spr_pal_id, 24));
|
||||
ASSIGN_OR_RETURN(gfx::SnesPalette spr2,
|
||||
GetPalette(rom_.palette_group().sprites_aux3, pal5,
|
||||
previousSprPalId, 24));
|
||||
previous_spr_pal_id, 24));
|
||||
|
||||
RETURN_IF_ERROR(palette_internal::SetColorsPalette(
|
||||
rom_, parent_, current_palette_, main, animated, aux1, aux2, hud, bgr,
|
||||
@@ -638,7 +662,6 @@ absl::Status OverworldMap::LoadPalette() {
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
// New helper function to process graphics buffer.
|
||||
void OverworldMap::ProcessGraphicsBuffer(int index, int static_graphics_offset,
|
||||
int size) {
|
||||
for (int i = 0; i < size; i++) {
|
||||
@@ -666,7 +689,7 @@ absl::Status OverworldMap::BuildTileset() {
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16>& tiles16,
|
||||
absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16> &tiles16,
|
||||
int count) {
|
||||
if (current_blockset_.size() == 0) current_blockset_.resize(0x100000, 0x00);
|
||||
|
||||
@@ -712,7 +735,7 @@ absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16>& tiles16,
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
absl::Status OverworldMap::BuildBitmap(OverworldBlockset& world_blockset) {
|
||||
absl::Status OverworldMap::BuildBitmap(OverworldBlockset &world_blockset) {
|
||||
if (bitmap_data_.size() != 0) {
|
||||
bitmap_data_.clear();
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "app/gfx/snes_palette.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/common.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace zelda3 {
|
||||
@@ -55,6 +54,9 @@ constexpr int OverworldCustomTileGFXGroupArray = 0x140480;
|
||||
// 1 byte, not 0 if enabled
|
||||
constexpr int OverworldCustomTileGFXGroupEnabled = 0x140148;
|
||||
|
||||
constexpr int kDarkWorldMapIdStart = 0x40;
|
||||
constexpr int kSpecialWorldMapIdStart = 0x80;
|
||||
|
||||
/**
|
||||
* @brief Represents tile32 data for the overworld.
|
||||
*/
|
||||
@@ -75,7 +77,7 @@ typedef struct OverworldMapTiles {
|
||||
class OverworldMap : public gfx::GfxContext {
|
||||
public:
|
||||
OverworldMap() = default;
|
||||
OverworldMap(int index, Rom& rom, bool load_custom_data = false);
|
||||
OverworldMap(int index, Rom& rom);
|
||||
|
||||
absl::Status BuildMap(int count, int game_state, int world,
|
||||
std::vector<gfx::Tile16>& tiles16,
|
||||
|
||||
Reference in New Issue
Block a user