refactor overworld: add constants for exits, items, entrances, and map IDs

This commit is contained in:
scawful
2025-01-01 19:30:36 -05:00
parent 92d6738a5c
commit ca702d62e3
7 changed files with 177 additions and 130 deletions

View File

@@ -12,6 +12,7 @@
namespace yaze {
namespace zelda3 {
constexpr int kNumOverworldMapItemPointers = 0x80;
constexpr int kOverworldItemsPointers = 0xDC2F9;
constexpr int kOverworldItemsAddress = 0xDC8B9; // 1BC2F9
constexpr int kOverworldItemsBank = 0xDC8BF;