refactor overworld: add constants for exits, items, entrances, and map IDs

This commit is contained in:
scawful
2025-01-01 19:30:36 -05:00
parent 92d6738a5c
commit ca702d62e3
7 changed files with 177 additions and 130 deletions

View File

@@ -12,11 +12,11 @@
namespace yaze {
namespace zelda3 {
OverworldMap::OverworldMap(int index, Rom& rom, bool load_custom_data)
OverworldMap::OverworldMap(int index, Rom &rom)
: index_(index), parent_(index), rom_(rom) {
LoadAreaInfo();
if (load_custom_data) {
if (core::ExperimentFlags::get().overworld.kLoadCustomOverworld) {
// If the custom overworld ASM has NOT already been applied, manually set
// the vanilla values.
uint8_t asm_version = rom_[OverworldCustomASMHasBeenApplied];
@@ -29,14 +29,16 @@ OverworldMap::OverworldMap(int index, Rom& rom, bool load_custom_data)
}
absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
std::vector<gfx::Tile16>& tiles16,
OverworldBlockset& world_blockset) {
std::vector<gfx::Tile16> &tiles16,
OverworldBlockset &world_blockset) {
game_state_ = game_state;
world_ = world;
if (large_map_) {
if (parent_ != index_ && !initialized_) {
if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
area_graphics_ = rom_[kOverworldSpecialGfxGroup + (parent_ - 0x80)];
if (index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
index_ != 0x88) {
area_graphics_ = rom_[kOverworldSpecialGfxGroup +
(parent_ - kSpecialWorldMapIdStart)];
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
} else if (index_ == 0x88) {
area_graphics_ = 0x51;
@@ -60,7 +62,7 @@ absl::Status OverworldMap::BuildMap(int count, int game_state, int world,
}
void OverworldMap::LoadAreaInfo() {
if (index_ != 0x80) {
if (index_ != kSpecialWorldMapIdStart) {
if (index_ <= 128)
large_map_ = (rom_[kOverworldMapSize + (index_ & 0x3F)] != 0);
else {
@@ -71,7 +73,7 @@ void OverworldMap::LoadAreaInfo() {
message_id_ = rom_.toint16(kOverworldMessageIds + (parent_ * 2));
if (index_ < 0x40) {
if (index_ < kDarkWorldMapIdStart) {
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
@@ -81,24 +83,34 @@ void OverworldMap::LoadAreaInfo() {
area_music_[3] = rom_[kOverworldMusicAgahnim + parent_];
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_];
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x40];
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kDarkWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_];
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x40];
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
} else if (index_ < 0x80) {
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kDarkWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
} else if (index_ < kSpecialWorldMapIdStart) {
area_graphics_ = rom_[kAreaGfxIdPtr + parent_];
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
area_music_[0] = rom_[kOverworldMusicDarkWorld + (parent_ - 64)];
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[0] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[0] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
} else {
if (index_ == 0x94) {
parent_ = 0x80;
@@ -123,10 +135,13 @@ void OverworldMap::LoadAreaInfo() {
parent_ = 129;
}
area_palette_ = rom_[kOverworldSpecialPalGroup + parent_ - 0x80];
if ((index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) ||
area_palette_ =
rom_[kOverworldSpecialPalGroup + parent_ - kSpecialWorldMapIdStart];
if ((index_ >= kSpecialWorldMapIdStart && index_ <= 0x8A &&
index_ != 0x88) ||
index_ == 0x94) {
area_graphics_ = rom_[kOverworldSpecialGfxGroup + (parent_ - 0x80)];
area_graphics_ =
rom_[kOverworldSpecialGfxGroup + (parent_ - kSpecialWorldMapIdStart)];
area_palette_ = rom_[kOverworldSpecialPalGroup + 1];
} else if (index_ == 0x88) {
area_graphics_ = 0x51;
@@ -137,23 +152,30 @@ void OverworldMap::LoadAreaInfo() {
area_palette_ = rom_[kOverworldMapPaletteIds + parent_];
}
sprite_graphics_[0] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[1] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[2] = rom_[kOverworldSpriteset + parent_ + 0x80];
sprite_graphics_[0] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[1] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_graphics_[2] =
rom_[kOverworldSpriteset + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[0] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[1] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[2] = rom_[kOverworldSpritePaletteIds + parent_ + 0x80];
sprite_palette_[0] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[1] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
sprite_palette_[2] =
rom_[kOverworldSpritePaletteIds + parent_ + kSpecialWorldMapIdStart];
}
}
void OverworldMap::LoadCustomOverworldData() {
// Set the main palette values.
if (index_ < 0x40) {
if (index_ < kDarkWorldMapIdStart) {
area_palette_ = 0;
} else if (index_ >= 0x40 && index_ < 0x80) {
} else if (index_ >= kDarkWorldMapIdStart &&
index_ < kSpecialWorldMapIdStart) {
area_palette_ = 1;
} else if (index_ >= 0x80 && index_ < 0xA0) {
} else if (index_ >= kSpecialWorldMapIdStart && index_ < 0xA0) {
area_palette_ = 0;
}
@@ -166,31 +188,31 @@ void OverworldMap::LoadCustomOverworldData() {
}
// Set the mosaic values.
mosaic_ = index_ == 0x00 || index_ == 0x40 || index_ == 0x80 ||
index_ == 0x81 || index_ == 0x88;
mosaic_ = index_ == 0x00 || index_ == kDarkWorldMapIdStart ||
index_ == kSpecialWorldMapIdStart || index_ == 0x81 ||
index_ == 0x88;
int indexWorld = 0x20;
int index_world = 0x20;
if (parent_ >= 0x40 && parent_ < 0x80) // DW
if (parent_ >= kDarkWorldMapIdStart &&
parent_ < kSpecialWorldMapIdStart) // DW
{
indexWorld = 0x21;
index_world = 0x21;
} else if (parent_ == 0x88) // Triforce room
{
indexWorld = 0x24;
index_world = 0x24;
}
const auto overworld_gfx_groups2 =
rom_.version_constants().kOverworldGfxGroups2;
// Main Blocksets
for (int i = 0; i < 8; i++) {
custom_gfx_ids_[i] =
(uint8_t)rom_[overworld_gfx_groups2 + (indexWorld * 8) + i];
(uint8_t)rom_[overworld_gfx_groups2 + (index_world * 8) + i];
}
const auto overworldgfxGroups = rom_.version_constants().kOverworldGfxGroups1;
// Replace the variable tiles with the variable ones.
uint8_t temp = rom_[overworldgfxGroups + (area_graphics_ * 4)];
if (temp != 0) {
@@ -232,7 +254,8 @@ void OverworldMap::LoadCustomOverworldData() {
subscreen_overlay_ = 0x00FF;
if (index_ == 0x00 ||
index_ == 0x40) // Add fog 2 to the lost woods and skull woods.
index_ ==
kDarkWorldMapIdStart) // Add fog 2 to the lost woods and skull woods.
{
subscreen_overlay_ = 0x009D;
} else if (index_ == 0x03 || index_ == 0x05 ||
@@ -271,22 +294,22 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
animated_gfx_ = rom_[OverworldCustomAnimatedGFXArray + index_];
} else {
int indexWorld = 0x20;
int index_world = 0x20;
if (parent_ >= 0x40 && parent_ < 0x80) // DW
if (parent_ >= kDarkWorldMapIdStart &&
parent_ < kSpecialWorldMapIdStart) // DW
{
indexWorld = 0x21;
index_world = 0x21;
} else if (parent_ == 0x88) // Triforce room
{
indexWorld = 0x24;
index_world = 0x24;
}
// Main Blocksets
for (int i = 0; i < 8; i++) {
custom_gfx_ids_[i] =
(uint8_t)rom_[rom_.version_constants().kOverworldGfxGroups2 +
(indexWorld * 8) + i];
(index_world * 8) + i];
}
const auto overworldgfxGroups =
@@ -337,9 +360,10 @@ void OverworldMap::SetupCustomTileset(uint8_t asm_version) {
}
void OverworldMap::LoadMainBlocksetId() {
if (parent_ < 0x40) {
if (parent_ < kDarkWorldMapIdStart) {
main_gfx_id_ = 0x20;
} else if (parent_ >= 0x40 && parent_ < 0x80) {
} else if (parent_ >= kDarkWorldMapIdStart &&
parent_ < kSpecialWorldMapIdStart) {
main_gfx_id_ = 0x21;
} else if (parent_ == 0x88) {
main_gfx_id_ = 0x24;
@@ -425,7 +449,7 @@ void OverworldMap::LoadAreaGraphics() {
namespace palette_internal {
absl::Status SetColorsPalette(Rom& rom, int index, gfx::SnesPalette& current,
absl::Status SetColorsPalette(Rom &rom, int index, gfx::SnesPalette &current,
gfx::SnesPalette main, gfx::SnesPalette animated,
gfx::SnesPalette aux1, gfx::SnesPalette aux2,
gfx::SnesPalette hud, gfx::SnesColor bgrcolor,
@@ -544,9 +568,8 @@ absl::Status SetColorsPalette(Rom& rom, int index, gfx::SnesPalette& current,
}
} // namespace palette_internal
// New helper function to get a palette from the Rom.
absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
const gfx::PaletteGroup& palette_group, int index, int previous_index,
const gfx::PaletteGroup &palette_group, int index, int previous_index,
int limit) {
if (index == 255) {
index = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
@@ -559,9 +582,9 @@ absl::StatusOr<gfx::SnesPalette> OverworldMap::GetPalette(
}
absl::Status OverworldMap::LoadPalette() {
int previousPalId =
int previous_pal_id =
index_ > 0 ? rom_[kOverworldMapPaletteIds + parent_ - 1] : 0;
int previousSprPalId =
int previous_spr_pal_id =
index_ > 0 ? rom_[kOverworldSpritePaletteIds + parent_ - 1] : 0;
area_palette_ = std::min((int)area_palette_, 0xA3);
@@ -583,20 +606,21 @@ absl::Status OverworldMap::LoadPalette() {
auto ow_aux_pal_group = rom_.palette_group().overworld_aux;
ASSIGN_OR_RETURN(gfx::SnesPalette aux1,
GetPalette(ow_aux_pal_group, pal1, previousPalId, 20));
GetPalette(ow_aux_pal_group, pal1, previous_pal_id, 20));
ASSIGN_OR_RETURN(gfx::SnesPalette aux2,
GetPalette(ow_aux_pal_group, pal2, previousPalId, 20));
GetPalette(ow_aux_pal_group, pal2, previous_pal_id, 20));
// Additional handling of `pal3` and `parent_`
if (pal3 == 255) {
pal3 = rom_[rom_.version_constants().kOverworldMapPaletteGroup +
(previousPalId * 4) + 2];
(previous_pal_id * 4) + 2];
}
if (parent_ < 0x40) {
if (parent_ < kDarkWorldMapIdStart) {
pal0 = parent_ == 0x03 || parent_ == 0x05 || parent_ == 0x07 ? 2 : 0;
ASSIGN_OR_RETURN(bgr, grass_pal_group[0].GetColor(0));
} else if (parent_ >= 0x40 && parent_ < 0x80) {
} else if (parent_ >= kDarkWorldMapIdStart &&
parent_ < kSpecialWorldMapIdStart) {
pal0 = parent_ == 0x43 || parent_ == 0x45 || parent_ == 0x47 ? 3 : 1;
ASSIGN_OR_RETURN(bgr, grass_pal_group[0].GetColor(1));
} else if (parent_ >= 128 && parent_ < kNumOverworldMaps) {
@@ -610,21 +634,21 @@ absl::Status OverworldMap::LoadPalette() {
auto ow_main_pal_group = rom_.palette_group().overworld_main;
ASSIGN_OR_RETURN(gfx::SnesPalette main,
GetPalette(ow_main_pal_group, pal0, previousPalId, 255));
GetPalette(ow_main_pal_group, pal0, previous_pal_id, 255));
auto ow_animated_pal_group = rom_.palette_group().overworld_animated;
ASSIGN_OR_RETURN(gfx::SnesPalette animated,
GetPalette(ow_animated_pal_group, std::min((int)pal3, 13),
previousPalId, 14));
previous_pal_id, 14));
auto hud_pal_group = rom_.palette_group().hud;
gfx::SnesPalette hud = hud_pal_group[0];
ASSIGN_OR_RETURN(gfx::SnesPalette spr,
GetPalette(rom_.palette_group().sprites_aux3, pal4,
previousSprPalId, 24));
previous_spr_pal_id, 24));
ASSIGN_OR_RETURN(gfx::SnesPalette spr2,
GetPalette(rom_.palette_group().sprites_aux3, pal5,
previousSprPalId, 24));
previous_spr_pal_id, 24));
RETURN_IF_ERROR(palette_internal::SetColorsPalette(
rom_, parent_, current_palette_, main, animated, aux1, aux2, hud, bgr,
@@ -638,7 +662,6 @@ absl::Status OverworldMap::LoadPalette() {
return absl::OkStatus();
}
// New helper function to process graphics buffer.
void OverworldMap::ProcessGraphicsBuffer(int index, int static_graphics_offset,
int size) {
for (int i = 0; i < size; i++) {
@@ -666,7 +689,7 @@ absl::Status OverworldMap::BuildTileset() {
return absl::OkStatus();
}
absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16>& tiles16,
absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16> &tiles16,
int count) {
if (current_blockset_.size() == 0) current_blockset_.resize(0x100000, 0x00);
@@ -712,7 +735,7 @@ absl::Status OverworldMap::BuildTiles16Gfx(std::vector<gfx::Tile16>& tiles16,
return absl::OkStatus();
}
absl::Status OverworldMap::BuildBitmap(OverworldBlockset& world_blockset) {
absl::Status OverworldMap::BuildBitmap(OverworldBlockset &world_blockset) {
if (bitmap_data_.size() != 0) {
bitmap_data_.clear();
}