move DungeonEditor, merge widgets with style, split up CMakeLists
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@@ -5,26 +5,6 @@ set(
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app/core/labeling.cc
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)
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set(
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YAZE_APP_EDITOR_SRC
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app/editor/dungeon_editor.cc
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app/editor/master_editor.cc
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app/editor/settings_editor.cc
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app/editor/overworld_editor.cc
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app/editor/sprite/sprite_editor.cc
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app/editor/music/music_editor.cc
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app/editor/message/message_editor.cc
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app/editor/code/assembly_editor.cc
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app/editor/graphics/screen_editor.cc
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app/editor/graphics/graphics_editor.cc
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app/editor/graphics/palette_editor.cc
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app/editor/graphics/tile16_editor.cc
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app/editor/graphics/gfx_group_editor.cc
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app/editor/utils/gfx_context.cc
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app/editor/overworld/refresh.cc
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app/editor/overworld/entity.cc
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)
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set(
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YAZE_APP_GFX_SRC
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app/gfx/bitmap.cc
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@@ -55,7 +35,6 @@ set(
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app/gui/canvas.cc
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app/gui/input.cc
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app/gui/style.cc
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app/gui/widgets.cc
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app/gui/color.cc
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app/gui/pipeline.cc
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app/gui/zeml.cc
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