Importing a bunch of code from Skarsnik sneshacking repo
This commit is contained in:
@@ -27,11 +27,15 @@ void Editor::UpdateScreen() {
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overworld_texture = &overworld.owactualMapTexture;
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doneLoaded = true;
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}
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ImGui::Image((void*)(intptr_t)overworld_texture, ImVec2(overworld.overworldMapBitmap->GetWidth(), overworld.overworldMapBitmap->GetHeight()));
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// ImGui::Image((void*)(intptr_t)overworld_texture,
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// ImVec2(overworld.overworldMapBitmap->GetWidth(),
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// overworld.overworldMapBitmap->GetHeight()));
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}
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if (ImGui::BeginTabBar("##TabBar")) {
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DrawOverworldEditor();
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DrawDungeonEditor();
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DrawROMInfo();
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ImGui::EndTabBar();
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}
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// ImGui::ShowDemoWindow();
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@@ -155,12 +159,8 @@ void Editor::DrawOverworldEditor() {
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ImGui::Checkbox("Enable grid", &opt_enable_grid);
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ImVec2 canvas_p0 =
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ImGui::GetCursorScreenPos(); // ImDrawList API uses screen coordinates!
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ImVec2 canvas_sz =
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ImGui::GetContentRegionAvail(); // Resize canvas to what's available
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if (canvas_sz.x < 50.0f) canvas_sz.x = 50.0f;
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if (canvas_sz.y < 50.0f) canvas_sz.y = 50.0f;
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ImVec2 canvas_p0 = ImGui::GetCursorScreenPos();
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ImVec2 canvas_sz = ImGui::GetContentRegionAvail();
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ImVec2 canvas_p1 =
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ImVec2(canvas_p0.x + canvas_sz.x, canvas_p0.y + canvas_sz.y);
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@@ -194,8 +194,6 @@ void Editor::DrawOverworldEditor() {
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}
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// Pan (we use a zero mouse threshold when there's no context menu)
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// You may decide to make that threshold dynamic based on whether the mouse
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// is hovering something etc.
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const float mouse_threshold_for_pan =
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opt_enable_context_menu ? -1.0f : 0.0f;
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if (is_active && ImGui::IsMouseDragging(ImGuiMouseButton_Right,
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@@ -247,6 +245,23 @@ void Editor::DrawOverworldEditor() {
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ImGui::EndTabItem();
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}
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}
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void DrawDungeonEditor() {
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if (ImGui::BeginTabItem("Dungeon")) {
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ImGui::EndTabItem();
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}
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}
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void Editor::DrawROMInfo() {
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if (ImGui::BeginTabItem("ROM Info")) {
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if (isLoaded) {
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ImGui::Text("Title: %s", rom.getTitle());
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ImGui::Text("Version: %d", rom.getVersion());
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ImGui::Text("ROM Size: %ld", rom.getSize());
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}
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ImGui::EndTabItem();
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}
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}
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} // namespace View
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} // namespace Application
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@@ -26,6 +26,8 @@ class Editor {
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void DrawEditMenu() const;
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void DrawOverworldEditor();
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void DrawDungeonEditor();
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void DrawROMInfo();
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bool isLoaded = false;
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bool doneLoaded = false;
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83
src/Application/Graphics/Palette.cc
Normal file
83
src/Application/Graphics/Palette.cc
Normal file
@@ -0,0 +1,83 @@
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#include "Palette.h"
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#include <cstdlib>
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#include <cstring>
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namespace yaze {
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namespace Application {
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namespace Graphics {
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r_palette* palette_create(const unsigned int size, const unsigned int id)
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{
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r_palette *new_pal = (r_palette*) malloc(sizeof(r_palette));
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new_pal->colors = (m_color*) malloc(sizeof(m_color) * size);
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new_pal->id = id;
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new_pal->size = size;
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return new_pal;
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}
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void palette_free(r_palette* tofree)
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{
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free(tofree->colors);
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free(tofree);
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}
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r_palette *palette_extract(const char* data, const unsigned int offset, const unsigned int palette_size)
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{
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r_palette* toret = palette_create(palette_size, 0);
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unsigned colnum = 0;
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for (int i = 0; i < palette_size * 2; i += 2)
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{
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unsigned short snes_color;
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snes_color = ((uchar) data[offset + i + 1]) << 8;
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snes_color = snes_color | ((uchar) data[offset + i]);
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toret->colors[colnum] = convertcolor_snes_to_rgb(snes_color);
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colnum++;
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}
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return toret;
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}
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char* palette_convert(const r_palette pal)
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{
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char* toret = (char*) malloc(pal.size * 2);
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for (unsigned int i = 0; i < pal.size; i++)
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{
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unsigned short snes_data = convertcolor_rgb_to_snes(pal.colors[i]);
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toret[i * 2] = snes_data & 0xFF;
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toret[i * 2 + 1] = snes_data >> 8;
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}
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return toret;
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}
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m_color convertcolor_snes_to_rgb(const unsigned short snes_color)
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{
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m_color toret;
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toret.red = ((snes_color ) % 32) * 8;
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toret.green = ((snes_color / 32) % 32) * 8;
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toret.blue = ((snes_color / 1024) % 32) * 8;
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toret.red = toret.red + toret.red / 32;
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toret.green = toret.green + toret.green / 32;
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toret.blue = toret.blue + toret.blue / 32;
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return toret;
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}
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unsigned short convertcolor_rgb_to_snes(const m_color color)
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{
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return convertcolor_rgb_to_snes2(color.red, color.green, color.blue);
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}
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unsigned short convertcolor_rgb_to_snes2(const uchar red, const uchar green, const uchar blue)
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{
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uchar R = red / 8;
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uchar G = green / 8;
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uchar B = blue / 8;
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return B * 1024 + G * 32 + R;
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}
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}
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}
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}
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42
src/Application/Graphics/Palette.h
Normal file
42
src/Application/Graphics/Palette.h
Normal file
@@ -0,0 +1,42 @@
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#ifndef YAZE_APPLICATION_GRAPHICS_PALETTE_H
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#define YAZE_APPLICATION_GRAPHICS_PALETTE_H
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namespace yaze {
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namespace Application {
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namespace Graphics {
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extern "C" {
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typedef unsigned char uchar;
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typedef struct {
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unsigned char red;
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unsigned char green;
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unsigned char blue;
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} m_color;
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typedef struct {
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unsigned int id;
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unsigned int size;
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m_color* colors;
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} r_palette;
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r_palette* palette_create(const unsigned int size, const unsigned int id);
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void palette_free(r_palette* tofree);
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r_palette* palette_extract(const char* data, const unsigned int offset,
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const unsigned int palette_size);
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char* palette_convert(const r_palette pal);
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m_color convertcolor_snes_to_rgb(const unsigned short snes_color);
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unsigned short convertcolor_rgb_to_snes(const m_color color);
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unsigned short convertcolor_rgb_to_snes2(const uchar red, const uchar green,
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const uchar blue);
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}
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} // namespace Graphics
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} // namespace Application
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} // namespace yaze
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#endif // YAZE_APPLICATION_GRAPHICS_PALETTE_H
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@@ -1,5 +1,12 @@
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#include "Tile.h"
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#include <png.h>
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#include <cassert>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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namespace yaze {
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namespace Application {
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namespace Graphics {
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@@ -21,6 +28,191 @@ ushort TileInfo::toShort() {
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return value;
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}
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} // namespace Data
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char* hexString(const char* str, const unsigned int size) {
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char* toret = (char*)malloc(size * 3 + 1);
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unsigned int i;
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for (i = 0; i < size; i++) {
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sprintf(toret + i * 3, "%02X ", (unsigned char)str[i]);
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}
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toret[size * 3] = 0;
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return toret;
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}
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void export_tile_to_png(tile8 rawtile, const r_palette pal,
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const char* filename) {
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FILE* fp = fopen(filename, "wb");
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png_structp png_ptr =
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png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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png_infop info_ptr = png_create_info_struct(png_ptr);
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png_init_io(png_ptr, fp);
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png_set_strip_alpha(png_ptr);
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png_read_update_info(png_ptr, info_ptr);
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png_color* png_palette =
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(png_color*)png_malloc(png_ptr, pal.size * sizeof(png_color));
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for (unsigned int i = 0; i < pal.size; i++) {
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png_palette[i].blue = pal.colors[i].blue;
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png_palette[i].green = pal.colors[i].green;
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png_palette[i].red = pal.colors[i].red;
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}
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png_set_IHDR(png_ptr, info_ptr, 8, 8, 8, PNG_COLOR_TYPE_PALETTE,
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PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
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PNG_FILTER_TYPE_BASE);
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png_set_PLTE(png_ptr, info_ptr, png_palette, pal.size);
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png_write_info(png_ptr, info_ptr);
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png_set_packing(png_ptr);
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png_byte* row_pointers[8];
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for (unsigned int i = 0; i < 8; i++) {
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row_pointers[i] = (png_byte*)png_malloc(png_ptr, sizeof(png_byte));
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memcpy(row_pointers[i], rawtile.data + i * 8, 8);
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}
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png_write_image(png_ptr, row_pointers);
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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png_free(png_ptr, png_palette);
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png_free(png_ptr, row_pointers);
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}
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tile8 unpack_bpp1_tile(const char* data, const unsigned int offset) {
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return (unpack_bpp_tile(data, offset, 1));
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}
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tile8 unpack_bpp2_tile(const char* data, const unsigned int offset) {
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return (unpack_bpp_tile(data, offset, 2));
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}
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tile8 unpack_bpp3_tile(const char* data, const unsigned int offset) {
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return (unpack_bpp_tile(data, offset, 3));
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}
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tile8 unpack_bpp4_tile(const char* data, const unsigned int offset) {
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return (unpack_bpp_tile(data, offset, 4));
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}
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tile8 unpack_bpp8_tile(const char* data, const unsigned int offset) {
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return (unpack_bpp_tile(data, offset, 8));
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}
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tile8 unpack_mode7_tile(const char* data, const unsigned int offset) {
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tile8 tile;
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memcpy(tile.data, data + offset, 64);
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return tile;
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}
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tile8 unpack_bpp_tile(const char* data, const unsigned int offset,
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const unsigned bpp) {
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tile8 tile;
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assert(bpp >= 1 && bpp <= 8);
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unsigned int bpp_pos[8]; // More for conveniance and readibility
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for (int col = 0; col < 8; col++) {
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for (int row = 0; row < 8; row++) {
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if (bpp == 1) {
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tile.data[col * 8 + row] = (data[offset + col] >> (7 - row)) & 0x01;
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continue;
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}
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/* SNES bpp format interlace each byte of the first 2 bitplanes.
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* | byte 1 of first bitplane | byte 1 of the second bitplane | byte 2 of
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* first bitplane | byte 2 of second bitplane | ..
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*/
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bpp_pos[0] = offset + col * 2;
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bpp_pos[1] = offset + col * 2 + 1;
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char mask = 1 << (7 - row);
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tile.data[col * 8 + row] = (data[bpp_pos[0]] & mask) == mask;
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tile.data[col * 8 + row] |= ((data[bpp_pos[1]] & mask) == mask) << 1;
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if (bpp == 3) {
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// When we have 3 bitplanes, the bytes for the third bitplane are after
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// the 16 bytes of the 2 bitplanes.
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bpp_pos[2] = offset + 16 + col;
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tile.data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
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}
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if (bpp >= 4) {
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// For 4 bitplanes, the 2 added bitplanes are interlaced like the first
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// two.
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bpp_pos[2] = offset + 16 + col * 2;
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bpp_pos[3] = offset + 16 + col * 2 + 1;
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tile.data[col * 8 + row] |= ((data[bpp_pos[2]] & mask) == mask) << 2;
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tile.data[col * 8 + row] |= ((data[bpp_pos[3]] & mask) == mask) << 3;
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}
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if (bpp == 8) {
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bpp_pos[4] = offset + 32 + col * 2;
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bpp_pos[5] = offset + 32 + col * 2 + 1;
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bpp_pos[6] = offset + 48 + col * 2;
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bpp_pos[7] = offset + 48 + col * 2 + 1;
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tile.data[col * 8 + row] |= ((data[bpp_pos[4]] & mask) == mask) << 4;
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tile.data[col * 8 + row] |= ((data[bpp_pos[5]] & mask) == mask) << 5;
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tile.data[col * 8 + row] |= ((data[bpp_pos[6]] & mask) == mask) << 6;
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tile.data[col * 8 + row] |= ((data[bpp_pos[7]] & mask) == mask) << 7;
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}
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}
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}
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return tile;
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}
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byte* pack_bpp1_tile(const tile8 tile) {
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unsigned int p = 1;
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return pack_bpp_tile(tile, 1, &p);
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}
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byte* pack_bpp2_tile(const tile8 tile) {
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unsigned int p = 1;
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return pack_bpp_tile(tile, 2, &p);
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}
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byte* pack_bpp3_tile(const tile8 tile) {
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unsigned int p = 1;
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return pack_bpp_tile(tile, 3, &p);
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}
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byte* pack_bpp4_tile(const tile8 tile) {
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unsigned int p = 1;
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return pack_bpp_tile(tile, 4, &p);
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}
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byte* pack_bpp8_tile(const tile8 tile) {
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unsigned int p = 1;
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return pack_bpp_tile(tile, 8, &p);
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}
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byte* pack_bpp_tile(tile8 tile, const unsigned int bpp, unsigned int* size) {
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byte* output = (byte*)malloc(bpp * 8);
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memset(output, 0, bpp * 8);
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unsigned maxcolor = 2 << bpp;
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*size = 0;
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for (unsigned int col = 0; col < 8; col++) {
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for (unsigned int row = 0; row < 8; row++) {
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byte color = tile.data[col * 8 + row];
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if (color > maxcolor) return NULL;
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if (bpp == 1) output[col] += (byte)((color & 1) << (7 - row));
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if (bpp >= 2) {
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output[col * 2] += (byte)((color & 1) << (7 - row));
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output[col * 2 + 1] += (byte)(((color & 2) == 2) << (7 - row));
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}
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if (bpp == 3) output[16 + col] += (byte)(((color & 4) == 4) << (7 - row));
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if (bpp >= 4) {
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output[16 + col * 2] += (byte)(((color & 4) == 4) << (7 - row));
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output[16 + col * 2 + 1] += (byte)(((color & 8) == 8) << (7 - row));
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||||
}
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||||
if (bpp == 8) {
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||||
output[32 + col * 2] += (byte)(((color & 16) == 16) << (7 - row));
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||||
output[32 + col * 2 + 1] += (byte)(((color & 32) == 32) << (7 - row));
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||||
output[48 + col * 2] += (byte)(((color & 64) == 64) << (7 - row));
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||||
output[48 + col * 2 + 1] += (byte)(((color & 128) == 128) << (7 - row));
|
||||
}
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||||
}
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||||
}
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||||
*size = bpp * 8;
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||||
return output;
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||||
}
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||||
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||||
} // namespace Graphics
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||||
} // namespace Application
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||||
} // namespace yaze
|
||||
|
||||
@@ -3,13 +3,48 @@
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||||
|
||||
#include <vector>
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||||
|
||||
#include "Palette.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace Application {
|
||||
namespace Graphics {
|
||||
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||||
using byte = unsigned char;
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using ushort = unsigned short;
|
||||
using uint = unsigned int;
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||||
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||||
// SkarAlttp project code
|
||||
extern "C" {
|
||||
|
||||
typedef struct {
|
||||
unsigned int id;
|
||||
char data[64];
|
||||
unsigned int palette_id;
|
||||
} tile8;
|
||||
|
||||
tile8 unpack_bpp8_tile(const char* data, const unsigned int offset);
|
||||
tile8 unpack_bpp4_tile(const char* data, const unsigned int offset);
|
||||
tile8 unpack_bpp3_tile(const char* data, const unsigned int offset);
|
||||
tile8 unpack_bpp2_tile(const char* data, const unsigned int offset);
|
||||
tile8 unpack_bpp1_tile(const char* data, const unsigned int offset);
|
||||
|
||||
tile8 unpack_bpp_tile(const char* data, const unsigned int offset,
|
||||
const unsigned int bpp);
|
||||
|
||||
byte* pack_bpp1_tile(const tile8 tile);
|
||||
byte* pack_bpp2_tile(const tile8 tile);
|
||||
byte* pack_bpp3_tile(const tile8 tile);
|
||||
byte* pack_bpp4_tile(const tile8 tile);
|
||||
byte* pack_bpp8_tile(const tile8 tile);
|
||||
|
||||
byte* pack_bpp_tile(const tile8 tile, const unsigned int bpp,
|
||||
unsigned int* size);
|
||||
|
||||
void export_tile_to_png(tile8 rawtile, const r_palette pal,
|
||||
const char* filename);
|
||||
}
|
||||
|
||||
// End SkarAlttp project code
|
||||
class TileInfo {
|
||||
public:
|
||||
ushort id_;
|
||||
@@ -84,7 +119,8 @@ class Tile16 {
|
||||
;
|
||||
}
|
||||
};
|
||||
} // namespace Data
|
||||
|
||||
} // namespace Graphics
|
||||
} // namespace Application
|
||||
} // namespace yaze
|
||||
|
||||
|
||||
@@ -1,27 +1,270 @@
|
||||
#include "ROM.h"
|
||||
|
||||
#define ROMMAPPING_LOCATION_SNES_RESERVED -1
|
||||
#define ROMMAPPING_LOCATION_SRAM -2
|
||||
#define ROMMAPPING_LOCATION_WRAM -3
|
||||
|
||||
namespace yaze {
|
||||
namespace Application {
|
||||
namespace Utils {
|
||||
|
||||
using namespace Graphics;
|
||||
|
||||
char *rommapping_error_text;
|
||||
/*
|
||||
* LoRoM is quite easy
|
||||
*/
|
||||
int lorom_snes_to_pc(const unsigned int snes_addr, char** info)
|
||||
{
|
||||
unsigned char bank = snes_addr >> 16;
|
||||
unsigned int offset = snes_addr & 0x00FFFF;
|
||||
//printf("snes_addr: %X - Bank: %X - Offset: %X\n", snes_addr, bank, offset);
|
||||
|
||||
// 80-FD is a mirror to the start
|
||||
if (bank >= 0x80 && bank <= 0xFD)
|
||||
bank -= 0x80;
|
||||
if (bank >= 0x00 && bank <= 0x3F && offset < 0x8000 && offset >= 0x2000)
|
||||
{
|
||||
*info = "SNES Reserved";
|
||||
return ROMMAPPING_LOCATION_SNES_RESERVED;
|
||||
}
|
||||
if ((((bank >= 0x70 && bank <= 0x7D) || bank == 0xFE || bank == 0xFF) && offset < 0x8000))
|
||||
{
|
||||
*info = "SRAM";
|
||||
return ROMMAPPING_LOCATION_SRAM;
|
||||
}
|
||||
if (bank == 0x7E || bank == 0x7F ||
|
||||
(bank >= 0x00 && bank <= 0x3F && offset < 0x2000)
|
||||
)
|
||||
{
|
||||
*info = "WRAM section";
|
||||
return ROMMAPPING_LOCATION_WRAM;
|
||||
}
|
||||
|
||||
if (bank >= 0x40 && bank <= 0x6F && offset < 0x8000)
|
||||
return bank * 0x8000 + offset;
|
||||
if (bank == 0xFE || bank == 0xFF) // this work as if 7E was regular bank
|
||||
bank -= 0xFE - 0x7E;
|
||||
return bank * 0x8000 + (offset - 0x8000);
|
||||
}
|
||||
|
||||
int hirom_snes_to_pc(const unsigned int snes_addr, char **info)
|
||||
{
|
||||
unsigned char bank = snes_addr >> 16;
|
||||
unsigned int offset = snes_addr & 0x00FFFF;
|
||||
|
||||
// 80-FD is a mirror to the start
|
||||
if (bank >= 0x80 && bank <= 0xFD)
|
||||
bank -= 0x80;
|
||||
|
||||
if ((bank >= 0x00 && bank <= 0x1F && offset < 0x8000 && offset >= 0x2000) ||
|
||||
(bank >= 0x20 && bank <= 0x3F && offset < 0x6000 && offset >= 0x2000)
|
||||
)
|
||||
{
|
||||
*info = "SNES Reserved";
|
||||
return ROMMAPPING_LOCATION_SNES_RESERVED;
|
||||
}
|
||||
if (bank >= 0x20 && bank <= 0x3F && offset >= 0x6000 && offset < 0x8000)
|
||||
{
|
||||
*info = "SRAM";
|
||||
return ROMMAPPING_LOCATION_SRAM;
|
||||
}
|
||||
if ((bank == 0x7E || bank == 0x7F) ||
|
||||
(bank >= 0x00 && bank <= 0x3F && offset < 0x2000))
|
||||
{
|
||||
*info = "WRAM Section";
|
||||
return ROMMAPPING_LOCATION_WRAM;
|
||||
}
|
||||
/*#include <stdio.h>
|
||||
printf("%02X:%04X\n", bank, offset);*/
|
||||
if (bank >= 0xFE)
|
||||
bank -= 0xFE - 0x3E;
|
||||
if (bank >= 0x40 && bank <= 0x7D)
|
||||
bank -= 0x40;
|
||||
return (bank << 16) + offset;
|
||||
}
|
||||
|
||||
int hirom_pc_to_snes(const unsigned int pc_addr)
|
||||
{
|
||||
unsigned int bank = pc_addr >> 16;
|
||||
unsigned int offset = pc_addr & 0x00FFFF;
|
||||
|
||||
//printf("%02X:%04X\n", bank, offset);
|
||||
if (bank <= 0x3F && offset >= 0x8000)
|
||||
return pc_addr;
|
||||
if (bank <= 0x3D)
|
||||
return pc_addr + 0x400000;
|
||||
return pc_addr + 0xFE0000;
|
||||
}
|
||||
|
||||
int hirom_sram_snes_to_pc(const unsigned int snes_addr)
|
||||
{
|
||||
unsigned int bank = snes_addr >> 16;
|
||||
unsigned int offset = snes_addr & 0x00FFFF;
|
||||
|
||||
if (bank >= 0x20 && bank <= 0x3F && offset >= 0x6000 && offset < 0x8000)
|
||||
return (bank - 0x20) * 0x2000 + (offset - 0x6000);
|
||||
return -1;
|
||||
}
|
||||
|
||||
int hirom_sram_pc_to_snes(const unsigned int pc_addr)
|
||||
{
|
||||
unsigned int chuck_nb = pc_addr / 0x2000;
|
||||
unsigned int rest = pc_addr % 0x2000;
|
||||
|
||||
return ((0x20 + chuck_nb) << 16) + 0x6000 + rest;
|
||||
}
|
||||
|
||||
int lorom_pc_to_snes(const unsigned int pc_addr)
|
||||
{
|
||||
|
||||
unsigned int bank = pc_addr / 0x8000;
|
||||
unsigned int offset = pc_addr % 0x8000 + 0x8000;
|
||||
|
||||
//printf("pc_addr: %X - Bank: %X - Offset: %X\n", pc_addr, bank, offset);
|
||||
|
||||
return (bank << 16) + offset;
|
||||
}
|
||||
|
||||
int lorom_sram_pc_to_snes(const unsigned int pc_addr)
|
||||
{
|
||||
int chuck_nb = pc_addr / 0x8000;
|
||||
int rest = pc_addr % 0x8000;
|
||||
|
||||
if (chuck_nb <= 0xD)
|
||||
return ((0x70 + chuck_nb) << 16) + rest;
|
||||
if (chuck_nb == 0xE || chuck_nb == 0xF)
|
||||
return ((0xF0 + chuck_nb) << 16) + rest;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int lorom_sram_snes_to_pc(const unsigned int snes_addr)
|
||||
{
|
||||
unsigned char bank = snes_addr >> 16;
|
||||
unsigned int offset = snes_addr & 0x00FFFF;
|
||||
|
||||
// F0-FD are mirror of 70-7D
|
||||
if (bank >= 0xF0 && bank <= 0xFD)
|
||||
bank -= 0x80;
|
||||
if (bank >= 0x70 && bank <= 0x7D && offset < 0x8000)
|
||||
return (bank - 0x70) * 0x8000 + offset;
|
||||
if ((bank == 0xFE || bank == 0xFF) && offset < 0x8000)
|
||||
return ((bank - 0xFE) + 0xE) * 0x8000 + offset;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int rommapping_snes_to_pc(const unsigned int snes_addr, enum rom_type rom_type, bool header)
|
||||
{
|
||||
int pc_addr;
|
||||
char *info;
|
||||
switch (rom_type)
|
||||
{
|
||||
case LoROM:
|
||||
pc_addr = lorom_snes_to_pc(snes_addr, &info);
|
||||
break;
|
||||
case HiROM:
|
||||
pc_addr = hirom_snes_to_pc(snes_addr, &info);
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (pc_addr < 0) {
|
||||
rommapping_error_text = (char *) malloc(strlen(info) + 1);
|
||||
strcpy(rommapping_error_text, info);
|
||||
return pc_addr;
|
||||
}
|
||||
if (header)
|
||||
pc_addr += 0x200;
|
||||
return pc_addr;
|
||||
}
|
||||
|
||||
int rommapping_pc_to_snes(const unsigned int pc_addr, enum rom_type rom_type, bool header)
|
||||
{
|
||||
int snes_addr;
|
||||
|
||||
switch (rom_type)
|
||||
{
|
||||
case LoROM:
|
||||
snes_addr = lorom_pc_to_snes(header ? pc_addr - 0x200 : pc_addr);
|
||||
break;
|
||||
case HiROM:
|
||||
snes_addr = hirom_pc_to_snes(header ? pc_addr - 0x200 : pc_addr);
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
return snes_addr;
|
||||
}
|
||||
|
||||
|
||||
int rommapping_sram_snes_to_pc(const unsigned int snes_addr, enum rom_type rom_type, bool header)
|
||||
{
|
||||
int pc_addr;
|
||||
switch (rom_type)
|
||||
{
|
||||
case LoROM:
|
||||
pc_addr = lorom_sram_snes_to_pc(snes_addr);
|
||||
break;
|
||||
case HiROM:
|
||||
pc_addr = hirom_sram_snes_to_pc(snes_addr);
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
if (header)
|
||||
pc_addr += 0x200;
|
||||
return pc_addr;
|
||||
}
|
||||
|
||||
int rommapping_sram_pc_to_snes(const unsigned int pc_addr, enum rom_type rom_type, bool header)
|
||||
{
|
||||
int snes_addr;
|
||||
|
||||
switch (rom_type)
|
||||
{
|
||||
case LoROM:
|
||||
snes_addr = lorom_sram_pc_to_snes(header ? pc_addr - 0x200 : pc_addr);
|
||||
break;
|
||||
case HiROM:
|
||||
snes_addr = hirom_sram_pc_to_snes(header ? pc_addr - 0x200 : pc_addr);
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
return snes_addr;
|
||||
}
|
||||
|
||||
void ROM::LoadFromFile(const std::string& path) {
|
||||
|
||||
FILE * file = fopen(path.c_str(), "r+");
|
||||
if (file == NULL) return;
|
||||
fseek(file, 0, SEEK_END);
|
||||
long int size = ftell(file);
|
||||
size = ftell(file);
|
||||
fclose(file);
|
||||
|
||||
std::cout << "size: " << size << std::endl;
|
||||
|
||||
// Reading data to array of unsigned chars
|
||||
file = fopen(path.c_str(), "r+");
|
||||
current_rom_ = (unsigned char *) malloc(size);
|
||||
int bytes_read = fread(current_rom_, sizeof(unsigned char), size, file);
|
||||
fclose(file);
|
||||
|
||||
memcpy(title, current_rom_, 21);
|
||||
type = LoROM;
|
||||
fastrom = (current_rom_[21] & 0b00110000) == 0b00110000;
|
||||
if (current_rom_[21] & 1)
|
||||
type = HiROM;
|
||||
if ((current_rom_[21] & 0b00000111) == 0b00000111)
|
||||
type = ExHiROM;
|
||||
|
||||
sram_size = 0x400 << current_rom_[24];
|
||||
creator_id = (current_rom_[26] << 8) | current_rom_[25];
|
||||
version = current_rom_[27];
|
||||
checksum_comp = (current_rom_[29] << 8) | current_rom_[28];
|
||||
checksum = (current_rom_[31] << 8) | current_rom_[30];
|
||||
make_sense = false;
|
||||
if ((checksum ^ checksum_comp) == 0xFFFF)
|
||||
make_sense = true;
|
||||
}
|
||||
|
||||
int ROM::SnesToPc(int addr) {
|
||||
@@ -76,14 +319,6 @@ int ROM::ReadLong(int addr) {
|
||||
current_rom_[addr]);
|
||||
}
|
||||
|
||||
Tile16 ROM::ReadTile16(int addr) {
|
||||
ushort t1 = (ushort)((current_rom_[addr + 1] << 8) + current_rom_[addr]);
|
||||
ushort t2 = (ushort)((current_rom_[addr + 3] << 8) + current_rom_[addr + 2]);
|
||||
ushort t3 = (ushort)((current_rom_[addr + 5] << 8) + current_rom_[addr + 4]);
|
||||
ushort t4 = (ushort)((current_rom_[addr + 7] << 8) + current_rom_[addr + 6]);
|
||||
return Tile16((unsigned long)((t1 << 48) + (t2 << 32) + (t3 << 16) + t4));
|
||||
}
|
||||
|
||||
ushort ROM::ReadShort(int addr) {
|
||||
return (ushort)((current_rom_[addr + 1] << 8) + current_rom_[addr]);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <bits/postypes.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
@@ -20,6 +21,33 @@ namespace Utils {
|
||||
using byte = unsigned char;
|
||||
using ushort = unsigned short;
|
||||
|
||||
extern "C" {
|
||||
|
||||
enum rom_type { LoROM, HiROM, ExLoROM, ExHiROM };
|
||||
|
||||
extern char* rommapping_error_text;
|
||||
|
||||
int rommapping_snes_to_pc(const unsigned int snes_addr, enum rom_type rom_type,
|
||||
bool header);
|
||||
int rommapping_pc_to_snes(const unsigned int pc_addr, enum rom_type rom_type,
|
||||
bool header);
|
||||
|
||||
int rommapping_sram_snes_to_pc(const unsigned int snes_addr,
|
||||
enum rom_type rom_type, bool header);
|
||||
int rommapping_sram_pc_to_snes(const unsigned int pc_addr,
|
||||
enum rom_type rom_type, bool header);
|
||||
|
||||
int lorom_snes_to_pc(const unsigned int snes_addr, char** info);
|
||||
int lorom_sram_snes_to_pc(const unsigned int snes_addr);
|
||||
int lorom_pc_to_snes(const unsigned int pc_addr);
|
||||
int lorom_sram_pc_to_snes(const unsigned int pc_addr);
|
||||
|
||||
int hirom_snes_to_pc(const unsigned int snes_addr, char** info);
|
||||
int hirom_sram_snes_to_pc(const unsigned int snes_addr);
|
||||
int hirom_pc_to_snes(const unsigned int pc_addr);
|
||||
int hirom_sram_pc_to_snes(const unsigned int pc_addr);
|
||||
}
|
||||
|
||||
class ROM {
|
||||
public:
|
||||
int SnesToPc(int addr);
|
||||
@@ -31,18 +59,32 @@ class ROM {
|
||||
short ReadReverseShort(int addr);
|
||||
ushort ReadByte(int addr);
|
||||
short ReadRealShort(int addr);
|
||||
Graphics::Tile16 ReadTile16(int addr);
|
||||
void WriteShort(int addr, int value);
|
||||
int ReadLong(int addr);
|
||||
void WriteLong(int addr, int value);
|
||||
void LoadFromFile(const std::string& path);
|
||||
inline byte * GetRawData() { return current_rom_; }
|
||||
inline byte* GetRawData() { return current_rom_; }
|
||||
|
||||
const unsigned char* getTitle() const { return title; }
|
||||
unsigned int getSize() const { return size; }
|
||||
char getVersion() const { return version; }
|
||||
|
||||
private:
|
||||
std::vector<char> original_rom_;
|
||||
std::vector<char> working_rom_;
|
||||
|
||||
byte* current_rom_;
|
||||
|
||||
enum rom_type type;
|
||||
bool fastrom;
|
||||
bool make_sense;
|
||||
unsigned char title[21];
|
||||
long int size;
|
||||
unsigned int sram_size;
|
||||
uint16_t creator_id;
|
||||
unsigned char version;
|
||||
unsigned char checksum_comp;
|
||||
unsigned char checksum;
|
||||
};
|
||||
|
||||
} // namespace Utils
|
||||
|
||||
Reference in New Issue
Block a user