palette viewer and editor

This commit is contained in:
scawful
2022-09-11 14:23:39 -05:00
parent 904166ee25
commit cfb84481ed
8 changed files with 140 additions and 10 deletions

View File

@@ -5,6 +5,7 @@
#include "absl/status/status.h"
#include "app/gfx/snes_palette.h"
#include "app/rom.h"
#include "gui/canvas.h"
#include "gui/icons.h"
@@ -17,11 +18,21 @@ static constexpr absl::string_view kPaletteCategoryNames[] = {
"Area Colors", "Enemies", "Dungeons", "World Map",
"Dungeon Map", "Triforce", "Crystal"};
static constexpr absl::string_view kPaletteGroupNames[] = {
"swords", "shields", "armors", "ow_main",
"ow_aux", "global_sprites", "dungeon_main", "ow_mini_map",
"ow_mini_map", "3d_object", "3d_object"};
class PaletteEditor {
public:
absl::Status Update();
absl::Status DisplayPalette(gfx::SNESPalette& palette, bool loaded);
auto SetupROM(ROM& rom) { rom_ = rom; }
private:
ImVec4 current_color_;
ROM rom_;
};
} // namespace editor