palette viewer and editor
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@@ -47,6 +47,10 @@ struct SNESColor {
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void setSNES(uint16_t);
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void setTransparent(bool t) { transparent = t; }
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auto RGB() {
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return ImVec4(rgb.x / 255, rgb.y / 255, rgb.z / 255, rgb.w);
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}
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bool transparent = false;
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uint16_t snes = 0;
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ImVec4 rgb;
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