Reorganize emu cpu directory
This commit is contained in:
723
src/app/emu/cpu/cpu.h
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723
src/app/emu/cpu/cpu.h
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#ifndef YAZE_APP_EMU_CPU_H_
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#define YAZE_APP_EMU_CPU_H_
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#include <algorithm>
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#include <cstdint>
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#include <iostream>
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#include <unordered_map>
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#include <vector>
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#include "app/core/common.h"
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#include "app/emu/cpu/clock.h"
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#include "app/emu/cpu/internal/opcodes.h"
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#include "app/emu/debug/log.h"
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#include "app/emu/memory/memory.h"
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namespace yaze {
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namespace app {
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namespace emu {
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class InstructionEntry {
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public:
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// Constructor
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InstructionEntry(uint32_t addr, uint8_t op, const std::string& ops,
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const std::string& instr)
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: address(addr), opcode(op), operands(ops), instruction(instr) {}
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// Getters for the class members
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uint32_t GetAddress() const { return address; }
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uint8_t GetOpcode() const { return opcode; }
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const std::string& GetOperands() const { return operands; }
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const std::string& GetInstruction() const { return instruction; }
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uint32_t address; // Memory address of the instruction
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uint8_t opcode; // Opcode of the instruction
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std::string operands; // Operand(s) of the instruction, if any
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std::string instruction; // Human-readable instruction text
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};
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const int kCpuClockSpeed = 21477272; // 21.477272 MHz
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class CPU : public Memory, public Loggable, public core::ExperimentFlags {
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public:
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explicit CPU(Memory& mem, Clock& vclock) : memory(mem), clock(vclock) {}
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enum class UpdateMode { Run, Step, Pause };
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void Init(bool verbose = false) { clock.SetFrequency(kCpuClockSpeed); }
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void Update(UpdateMode mode = UpdateMode::Run, int stepCount = 1);
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void ExecuteInstruction(uint8_t opcode);
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void LogInstructions(uint16_t PC, uint8_t opcode, uint16_t operand,
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bool immediate, bool accumulator_mode);
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void UpdatePC(uint8_t instruction_length) { PC += instruction_length; }
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uint8_t GetInstructionLength(uint8_t opcode);
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uint16_t SP() const override { return memory.SP(); }
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void SetSP(uint16_t value) override { memory.SetSP(value); }
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void set_next_pc(uint16_t value) { next_pc_ = value; }
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void UpdateClock(int delta_time) { clock.UpdateClock(delta_time); }
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bool IsBreakpoint(uint32_t address) {
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return std::find(breakpoints_.begin(), breakpoints_.end(), address) !=
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breakpoints_.end();
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}
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void SetBreakpoint(uint32_t address) { breakpoints_.push_back(address); }
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void ClearBreakpoint(uint32_t address) {
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breakpoints_.erase(
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std::remove(breakpoints_.begin(), breakpoints_.end(), address),
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breakpoints_.end());
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}
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void ClearBreakpoints() {
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breakpoints_.clear();
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breakpoints_.shrink_to_fit();
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}
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auto GetBreakpoints() { return breakpoints_; }
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std::vector<uint32_t> breakpoints_;
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std::vector<InstructionEntry> instruction_log_;
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// ======================================================
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// Interrupt Vectors
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// Emulation mode, e = 1 Native mode, e = 0
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//
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// 0xFFFE,FF - IRQ/BRK 0xFFEE,EF - IRQ
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// 0xFFFC,FD - RESET
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// 0xFFFA,FB - NMI 0xFFEA,EB - NMI
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// 0xFFF8,F9 - ABORT 0xFFE8,E9 - ABORT
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// 0xFFE6,E7 - BRK
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// 0xFFF4,F5 - COP 0xFFE4,E5 - COP
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void HandleInterrupts();
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// ======================================================
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// Registers
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uint16_t A = 0; // Accumulator
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uint16_t X = 0; // X index register
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uint16_t Y = 0; // Y index register
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uint16_t D = 0; // Direct Page register
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uint8_t DB = 0; // Data Bank register
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uint8_t PB = 0; // Program Bank register
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uint16_t PC = 0; // Program Counter
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uint8_t E = 1; // Emulation mode flag
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uint8_t status = 0b00110000; // Processor Status (P)
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// Mnemonic Value Binary Description
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// N #$80 10000000 Negative
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// V #$40 01000000 Overflow
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// M #$20 00100000 Accumulator size (0 = 16-bit, 1 = 8-bit)
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// X #$10 00010000 Index size (0 = 16-bit, 1 = 8-bit)
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// D #$08 00001000 Decimal
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// I #$04 00000100 IRQ disable
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// Z #$02 00000010 Zero
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// C #$01 00000001 Carry
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// E 6502 emulation mode
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// B #$10 00010000 Break (emulation mode only)
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// Setting flags in the status register
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bool m() { return GetAccumulatorSize() ? 1 : 0; }
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int GetAccumulatorSize() const { return status & 0x20; }
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int GetIndexSize() const { return status & 0x10; }
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void set_16_bit_mode() {
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SetAccumulatorSize(true);
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SetIndexSize(true);
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}
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void set_8_bit_mode() {
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SetAccumulatorSize(false);
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SetIndexSize(false);
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}
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void SetAccumulatorSize(bool set) { SetFlag(0x20, set); }
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void SetIndexSize(bool set) { SetFlag(0x10, set); }
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// Set individual flags
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void SetNegativeFlag(bool set) { SetFlag(0x80, set); }
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void SetOverflowFlag(bool set) { SetFlag(0x40, set); }
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void SetBreakFlag(bool set) { SetFlag(0x10, set); }
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void SetDecimalFlag(bool set) { SetFlag(0x08, set); }
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void SetInterruptFlag(bool set) { SetFlag(0x04, set); }
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void SetZeroFlag(bool set) { SetFlag(0x02, set); }
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void SetCarryFlag(bool set) { SetFlag(0x01, set); }
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// Get individual flags
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bool GetNegativeFlag() const { return GetFlag(0x80); }
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bool GetOverflowFlag() const { return GetFlag(0x40); }
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bool GetBreakFlag() const { return GetFlag(0x10); }
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bool GetDecimalFlag() const { return GetFlag(0x08); }
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bool GetInterruptFlag() const { return GetFlag(0x04); }
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bool GetZeroFlag() const { return GetFlag(0x02); }
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bool GetCarryFlag() const { return GetFlag(0x01); }
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enum class AccessType { Control, Data };
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// ==========================================================================
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// Addressing Modes
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// Effective Address:
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// Bank: Data Bank Register if locating data
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// Program Bank Register if transferring control
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// High: Second operand byte
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// Low: First operand byte
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//
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// LDA addr
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uint16_t Absolute(AccessType access_type = AccessType::Data);
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// Effective Address:
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// The Data Bank Register is concatened with the 16-bit operand
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// the 24-bit result is added to the X Index Register
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// based on the emulation mode (16:X=0, 8:X=1)
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//
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// LDA addr, X
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uint32_t AbsoluteIndexedX();
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// Effective Address:
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// The Data Bank Register is concatened with the 16-bit operand
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// the 24-bit result is added to the Y Index Register
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// based on the emulation mode (16:Y=0, 8:Y=1)
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//
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// LDA addr, Y
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uint32_t AbsoluteIndexedY();
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// Test Me :)
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// Effective Address:
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// Bank: Program Bank Register (PBR)
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// High/low: The Indirect Address
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// Indirect Address: Located in the Program Bank at the sum of
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// the operand double byte and X based on the
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// emulation mode
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// JMP (addr, X)
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uint16_t AbsoluteIndexedIndirect();
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// Effective Address:
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// Bank: Program Bank Register (PBR)
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// High/low: The Indirect Address
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// Indirect Address: Located in Bank Zero, at the operand double byte
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//
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// JMP (addr)
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uint16_t AbsoluteIndirect();
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// Effective Address:
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// Bank/High/Low: The 24-bit Indirect Address
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// Indirect Address: Located in Bank Zero, at the operand double byte
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//
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// JMP [addr]
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uint32_t AbsoluteIndirectLong();
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// Effective Address:
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// Bank: Third operand byte
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// High: Second operand byte
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// Low: First operand byte
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//
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// LDA long
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uint32_t AbsoluteLong();
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// Effective Address:
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// The 24-bit operand is added to X based on the emulation mode
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//
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// LDA long, X
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uint32_t AbsoluteLongIndexedX();
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// Source Effective Address:
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// Bank: Second operand byte
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// High/Low: The 16-bit value in X, if X is 8-bit high byte is 0
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//
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// Destination Effective Address:
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// Bank: First operand byte
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// High/Low: The 16-bit value in Y, if Y is 8-bit high byte is 0
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//
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// Length:
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// The number of bytes to be moved: 16-bit value in Acculumator C plus 1.
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//
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// MVN src, dst
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void BlockMove(uint16_t source, uint16_t dest, uint16_t length);
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// Effective Address:
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// Bank: Zero
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// High/low: Direct Page Register plus operand byte
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//
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// LDA dp
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uint16_t DirectPage();
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// Effective Address:
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// Bank: Zero
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// High/low: Direct Page Register plus operand byte plus X
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// based on the emulation mode
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//
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// LDA dp, X
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uint16_t DirectPageIndexedX();
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// Effective Address:
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// Bank: Zero
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// High/low: Direct Page Register plus operand byte plus Y
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// based on the emulation mode
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// LDA dp, Y
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uint16_t DirectPageIndexedY();
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// Effective Address:
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// Bank: Data bank register
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// High/low: The indirect address
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// Indirect Address: Located in the direct page at the sum of the direct page
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// register, the operand byte, and X based on the emulation mode in bank zero.
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//
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// LDA (dp, X)
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uint16_t DirectPageIndexedIndirectX();
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// Effective Address:
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// Bank: Data bank register
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// High/low: The 16-bit indirect address
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// Indirect Address: The operand byte plus the direct page register in bank
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// zero.
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//
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// LDA (dp)
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uint16_t DirectPageIndirect();
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// Effective Address:
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// Bank/High/Low: The 24-bit indirect address
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// Indirect address: The operand byte plus the direct page
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// register in bank zero.
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//
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// LDA [dp]
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uint32_t DirectPageIndirectLong();
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// Effective Address:
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// Found by concatenating the data bank to the double-byte
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// indirect address, then adding Y based on the emulation mode.
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//
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// Indirect Address: Located in the Direct Page at the sum of the direct page
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// register and the operand byte, in bank zero.
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//
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// LDA (dp), Y
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uint16_t DirectPageIndirectIndexedY();
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// Effective Address:
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// Found by adding to the triple-byte indirect address Y based on the
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// emulation mode. Indrect Address: Located in the Direct Page at the sum
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// of the direct page register and the operand byte in bank zero.
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// Indirect Address:
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// Located in the Direct Page at the sum of the direct page register and
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// the operand byte in bank zero.
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//
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// LDA (dp), Y
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uint32_t DirectPageIndirectLongIndexedY();
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// 8-bit data: Data Operand Byte
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// 16-bit data 65816 native mode m or x = 0
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// Data High: Second Operand Byte
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// Data Low: First Operand Byte
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//
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// LDA #const
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uint16_t Immediate(bool index_size = false);
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uint16_t StackRelative();
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// Effective Address:
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// The Data Bank Register is concatenated to the Indirect Address;
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// the 24-bit result is added to Y (16 bits if x = 0; else 8 bits)
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// Indirect Address:
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// Located at the 16-bit sum of the 8-bit operand and the 16-bit stack
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// pointer
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//
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// LDA (sr, S), Y
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uint32_t StackRelativeIndirectIndexedY();
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// Memory access routines
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uint8_t ReadByte(uint32_t address) const override {
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return memory.ReadByte(address);
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}
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uint16_t ReadWord(uint32_t address) const override {
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return memory.ReadWord(address);
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}
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uint32_t ReadWordLong(uint32_t address) const override {
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return memory.ReadWordLong(address);
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}
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std::vector<uint8_t> ReadByteVector(uint32_t address,
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uint16_t size) const override {
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return memory.ReadByteVector(address, size);
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}
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void WriteByte(uint32_t address, uint8_t value) override {
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memory.WriteByte(address, value);
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}
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void WriteWord(uint32_t address, uint16_t value) override {
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memory.WriteWord(address, value);
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}
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uint8_t FetchByte() {
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uint32_t address = (PB << 16) | PC + 1;
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uint8_t byte = memory.ReadByte(address);
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return byte;
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}
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uint16_t FetchWord() {
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uint32_t address = (PB << 16) | PC + 1;
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uint16_t value = memory.ReadWord(address);
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return value;
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}
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uint32_t FetchLong() {
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uint32_t value = memory.ReadWordLong((PB << 16) | PC + 1);
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return value;
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}
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int8_t FetchSignedByte() { return static_cast<int8_t>(FetchByte()); }
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int16_t FetchSignedWord() {
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auto offset = static_cast<int16_t>(FetchWord());
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return offset;
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}
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uint8_t FetchByteDirectPage(uint8_t operand) {
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uint16_t distance = D * 0x100;
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// Calculate the effective address in the Direct Page
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uint16_t effectiveAddress = operand + distance;
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// Fetch the byte from memory
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uint8_t fetchedByte = memory.ReadByte(effectiveAddress);
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next_pc_ = PC + 1;
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return fetchedByte;
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}
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uint16_t ReadByteOrWord(uint32_t address) {
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if (GetAccumulatorSize()) {
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// 8-bit mode
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return memory.ReadByte(address) & 0xFF;
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} else {
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// 16-bit mode
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return memory.ReadWord(address);
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}
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}
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// ======================================================
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// Instructions
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// ADC: Add with carry
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void ADC(uint16_t operand);
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// AND: Logical AND
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void AND(uint32_t address, bool immediate = false);
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void ANDAbsoluteLong(uint32_t address);
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// ASL: Arithmetic shift left
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void ASL(uint16_t address);
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// BCC: Branch if carry clear
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void BCC(int8_t offset);
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// BCS: Branch if carry set
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void BCS(int8_t offset);
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// BEQ: Branch if equal
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void BEQ(int8_t offset);
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// BIT: Bit test
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void BIT(uint16_t address);
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// BMI: Branch if minus
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void BMI(int8_t offset);
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// BNE: Branch if not equal
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void BNE(int8_t offset);
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// BPL: Branch if plus
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void BPL(int8_t offset);
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// BRA: Branch always
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void BRA(int8_t offset);
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// BRK: Force interrupt
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void BRK();
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// BRL: Branch always long
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void BRL(int16_t offset);
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// BVC: Branch if overflow clear
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void BVC(int8_t offset);
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// BVS: Branch if overflow set
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void BVS(int8_t offset);
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// CLC: Clear carry flag
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void CLC();
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// CLD: Clear decimal mode
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void CLD();
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// CLI: Clear interrupt disable bit
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void CLI();
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// CLV: Clear overflow flag
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void CLV();
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// CMP: Compare
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void CMP(uint32_t address, bool immediate = false);
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// COP: Coprocessor enable
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void COP();
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// CPX: Compare X register
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void CPX(uint32_t address, bool immediate = false);
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// CPY: Compare Y register
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void CPY(uint32_t address, bool immediate = false);
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// DEC: Decrement memory
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void DEC(uint32_t address, bool accumulator = false);
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// DEX: Decrement X register
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void DEX();
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// DEY: Decrement Y register
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void DEY();
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// EOR: Exclusive OR
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void EOR(uint32_t address, bool immediate = false);
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// INC: Increment memory
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void INC(uint32_t address, bool accumulator = false);
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// INX: Increment X register
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void INX();
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// INY: Increment Y register
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void INY();
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// JMP: Jump
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void JMP(uint16_t address);
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// JML: Jump long
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void JML(uint32_t address);
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// JSR: Jump to subroutine
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void JSR(uint16_t address);
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|
||||
// JSL: Jump to subroutine long
|
||||
void JSL(uint32_t address);
|
||||
|
||||
// LDA: Load accumulator
|
||||
void LDA(uint16_t address, bool immediate = false, bool direct_page = false);
|
||||
|
||||
// LDX: Load X register
|
||||
void LDX(uint16_t address, bool immediate = false);
|
||||
|
||||
// LDY: Load Y register
|
||||
void LDY(uint16_t address, bool immediate = false);
|
||||
|
||||
// LSR: Logical shift right
|
||||
void LSR(uint16_t address, bool accumulator = false);
|
||||
|
||||
// MVN: Block move next
|
||||
void MVN(uint16_t source, uint16_t dest, uint16_t length);
|
||||
|
||||
// MVP: Block move previous
|
||||
void MVP(uint16_t source, uint16_t dest, uint16_t length);
|
||||
|
||||
// NOP: No operation
|
||||
void NOP();
|
||||
|
||||
// ORA: Logical inclusive OR
|
||||
void ORA(uint16_t address, bool immediate = false);
|
||||
|
||||
// PEA: Push effective absolute address
|
||||
void PEA();
|
||||
|
||||
// PEI: Push effective indirect address
|
||||
void PEI();
|
||||
|
||||
// PER: Push effective relative address
|
||||
void PER();
|
||||
|
||||
// PHA: Push accumulator
|
||||
void PHA();
|
||||
|
||||
// PHB: Push data bank register
|
||||
void PHB();
|
||||
|
||||
// PHD: Push direct page register
|
||||
void PHD();
|
||||
|
||||
// PHK: Push program bank register
|
||||
void PHK();
|
||||
|
||||
// PHP: Push processor status (flags)
|
||||
void PHP();
|
||||
|
||||
// PHX: Push X register
|
||||
void PHX();
|
||||
|
||||
// PHY: Push Y register
|
||||
void PHY();
|
||||
|
||||
// PLA: Pull accumulator
|
||||
void PLA();
|
||||
|
||||
// PLB: Pull data bank register
|
||||
void PLB();
|
||||
|
||||
// PLD: Pull direct page register
|
||||
void PLD();
|
||||
|
||||
// PLP: Pull processor status (flags)
|
||||
void PLP();
|
||||
|
||||
// PLX: Pull X register
|
||||
void PLX();
|
||||
|
||||
// PLY: Pull Y register
|
||||
void PLY();
|
||||
|
||||
// REP: Reset processor status bits
|
||||
void REP();
|
||||
|
||||
// ROL: Rotate left
|
||||
void ROL(uint32_t address, bool accumulator = false);
|
||||
|
||||
// ROR: Rotate right
|
||||
void ROR(uint32_t address, bool accumulator = false);
|
||||
|
||||
// RTI: Return from interrupt
|
||||
void RTI();
|
||||
|
||||
// RTL: Return from subroutine long
|
||||
void RTL();
|
||||
|
||||
// RTS: Return from subroutine
|
||||
void RTS();
|
||||
|
||||
// SBC: Subtract with carry
|
||||
void SBC(uint32_t operand, bool immediate = false);
|
||||
|
||||
// SEC: Set carry flag
|
||||
void SEC();
|
||||
|
||||
// SED: Set decimal mode
|
||||
void SED();
|
||||
|
||||
// SEI: Set interrupt disable status
|
||||
void SEI();
|
||||
|
||||
// SEP: Set processor status bits
|
||||
void SEP();
|
||||
|
||||
// STA: Store accumulator
|
||||
void STA(uint32_t address);
|
||||
|
||||
// STP: Stop the processor
|
||||
void STP();
|
||||
|
||||
// STX: Store X register
|
||||
void STX(uint16_t address);
|
||||
|
||||
// STY: Store Y register
|
||||
void STY(uint16_t address);
|
||||
|
||||
// STZ: Store zero
|
||||
void STZ(uint16_t address);
|
||||
|
||||
// TAX: Transfer accumulator to X
|
||||
void TAX();
|
||||
|
||||
// TAY: Transfer accumulator to Y
|
||||
void TAY();
|
||||
|
||||
// TCD: Transfer 16-bit accumulator to direct page register
|
||||
void TCD();
|
||||
|
||||
// TCS: Transfer 16-bit accumulator to stack pointer
|
||||
void TCS();
|
||||
|
||||
// TDC: Transfer direct page register to 16-bit accumulator
|
||||
void TDC();
|
||||
|
||||
// TRB: Test and reset bits
|
||||
void TRB(uint16_t address);
|
||||
|
||||
// TSB: Test and set bits
|
||||
void TSB(uint16_t address);
|
||||
|
||||
// TSC: Transfer stack pointer to 16-bit accumulator
|
||||
void TSC();
|
||||
|
||||
// TSX: Transfer stack pointer to X
|
||||
void TSX();
|
||||
|
||||
// TXA: Transfer X to accumulator
|
||||
void TXA();
|
||||
|
||||
// TXS: Transfer X to stack pointer
|
||||
void TXS();
|
||||
|
||||
// TXY: Transfer X to Y
|
||||
void TXY();
|
||||
|
||||
// TYA: Transfer Y to accumulator
|
||||
void TYA();
|
||||
|
||||
// TYX: Transfer Y to X
|
||||
void TYX();
|
||||
|
||||
// WAI: Wait for interrupt
|
||||
void WAI();
|
||||
|
||||
// WDM: Reserved for future expansion
|
||||
void WDM();
|
||||
|
||||
// XBA: Exchange B and A
|
||||
void XBA();
|
||||
|
||||
// XCE: Exchange carry and emulation bits
|
||||
void XCE();
|
||||
|
||||
private:
|
||||
void compare(uint16_t register_value, uint16_t memory_value) {
|
||||
uint16_t result;
|
||||
if (GetIndexSize()) {
|
||||
// 8-bit mode
|
||||
uint8_t result8 = static_cast<uint8_t>(register_value) -
|
||||
static_cast<uint8_t>(memory_value);
|
||||
result = result8;
|
||||
SetNegativeFlag(result & 0x80); // Negative flag for 8-bit
|
||||
} else {
|
||||
// 16-bit mode
|
||||
result = register_value - memory_value;
|
||||
SetNegativeFlag(result & 0x8000); // Negative flag for 16-bit
|
||||
}
|
||||
SetZeroFlag(result == 0); // Zero flag
|
||||
SetCarryFlag(register_value >= memory_value); // Carry flag
|
||||
}
|
||||
|
||||
void SetFlag(uint8_t mask, bool set) {
|
||||
if (set) {
|
||||
status |= mask; // Set the bit
|
||||
} else {
|
||||
status &= ~mask; // Clear the bit
|
||||
}
|
||||
}
|
||||
|
||||
bool GetFlag(uint8_t mask) const { return (status & mask) != 0; }
|
||||
void PushByte(uint8_t value) override { memory.PushByte(value); }
|
||||
void PushWord(uint16_t value) override { memory.PushWord(value); }
|
||||
uint8_t PopByte() override { return memory.PopByte(); }
|
||||
uint16_t PopWord() override { return memory.PopWord(); }
|
||||
void PushLong(uint32_t value) override { memory.PushLong(value); }
|
||||
uint32_t PopLong() override { return memory.PopLong(); }
|
||||
void ClearMemory() override { memory.ClearMemory(); }
|
||||
uint8_t operator[](int i) const override { return 0; }
|
||||
uint8_t at(int i) const override { return 0; }
|
||||
|
||||
uint16_t last_call_frame_;
|
||||
uint16_t next_pc_;
|
||||
|
||||
Memory& memory;
|
||||
Clock& clock;
|
||||
};
|
||||
|
||||
} // namespace emu
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_APP_EMU_CPU_H_
|
||||
Reference in New Issue
Block a user