Remove ExtractPalette from ROM class
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@@ -1,5 +1,5 @@
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#ifndef YAZE_APP_UTILS_ROM_H
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#define YAZE_APP_UTILS_ROM_H
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#ifndef YAZE_APP_ROM_H
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#define YAZE_APP_ROM_H
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#include <compressions/alttpcompression.h>
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#include <rommapping.h>
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@@ -51,8 +51,6 @@ class ROM {
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uint GetGraphicsAddress(uint8_t id) const;
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SDL_Texture* DrawGraphicsSheet(int offset);
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gfx::SNESPalette ExtractPalette(uint addr, int bpp);
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uchar* data() { return current_rom_; }
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const uchar* getTitle() const { return title; }
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long getSize() const { return size_; }
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