Update BuildMap with OWMapTiles structure

This commit is contained in:
Justin Scofield
2022-07-18 20:46:55 -04:00
parent b2f574b6e4
commit d2aa6861f7
4 changed files with 39 additions and 67 deletions

View File

@@ -8,12 +8,10 @@ namespace app {
namespace zelda3 {
using namespace core;
using namespace gfx;
void Overworld::Load(ROM& rom) {
rom_ = rom;
mapblockset16.Create(128, 8192, 8, 1048576);
currentOWgfx16.Create(128, 512, 4, (128 * 512) / 2);
AssembleMap32Tiles();
AssembleMap16Tiles();
@@ -28,7 +26,7 @@ void Overworld::Load(ROM& rom) {
auto size = tiles16.size();
for (int i = 0; i < constants::NumberOfOWMaps; i++) {
overworld_maps_[i].BuildMap(mapParent, size, gameState, map_tiles_);
overworld_maps_[i].BuildMap(size, gameState, mapParent, map_tiles_);
}
isLoaded = true;
@@ -51,7 +49,7 @@ void Overworld::AssembleMap32Tiles() {
tr = GenerateTile32(i, k, (int)Dimension::map32TilesTR);
bl = GenerateTile32(i, k, (int)Dimension::map32TilesBL);
br = GenerateTile32(i, k, (int)Dimension::map32TilesBR);
tiles32.push_back(Tile32(tl, tr, bl, br));
tiles32.push_back(gfx::Tile32(tl, tr, bl, br));
}
}
@@ -70,13 +68,13 @@ void Overworld::AssembleMap16Tiles() {
auto rom_data = rom_.data();
for (int i = 0; i < 4096; i += 1) // 3760
{
TileInfo t0 = GetTilesInfo((uintptr_t)(rom_data + tpos));
gfx::TileInfo t0 = gfx::GetTilesInfo((uintptr_t)(rom_data + tpos));
tpos += 2;
TileInfo t1 = GetTilesInfo((uintptr_t)(rom_data + tpos));
gfx::TileInfo t1 = gfx::GetTilesInfo((uintptr_t)(rom_data + tpos));
tpos += 2;
TileInfo t2 = GetTilesInfo((uintptr_t)(rom_data + tpos));
gfx::TileInfo t2 = gfx::GetTilesInfo((uintptr_t)(rom_data + tpos));
tpos += 2;
TileInfo t3 = GetTilesInfo((uintptr_t)(rom_data + tpos));
gfx::TileInfo t3 = gfx::GetTilesInfo((uintptr_t)(rom_data + tpos));
tpos += 2;
tiles16.emplace_back(t0, t1, t2, t3);
}
@@ -89,21 +87,16 @@ void Overworld::DecompressAllMapTiles() {
int sy = 0;
int c = 0;
for (int i = 0; i < 160; i++) {
int p1 =
(rom_.data()[(constants::compressedAllMap32PointersHigh) + 2 + (3 * i)]
<< 16) +
(rom_.data()[(constants::compressedAllMap32PointersHigh) + 1 + (3 * i)]
<< 8) +
(rom_.data()[(constants::compressedAllMap32PointersHigh + (3 * i))]);
int map_high_ptr = constants::compressedAllMap32PointersHigh;
int p1 = (rom_.data()[(map_high_ptr) + 2 + (3 * i)] << 16) +
(rom_.data()[(map_high_ptr) + 1 + (3 * i)] << 8) +
(rom_.data()[(map_high_ptr + (3 * i))]);
p1 = SnesToPc(p1);
int p2 =
(rom_.data()[(constants::compressedAllMap32PointersLow) + 2 + (3 * i)]
<< 16) +
(rom_.data()[(constants::compressedAllMap32PointersLow) + 1 + (3 * i)]
<< 8) +
(rom_.data()[(constants::compressedAllMap32PointersLow + (3 * i))]);
int map_low_ptr = constants::compressedAllMap32PointersLow;
int p2 = (rom_.data()[(map_low_ptr) + 2 + (3 * i)] << 16) +
(rom_.data()[(map_low_ptr) + 1 + (3 * i)] << 8) +
(rom_.data()[(map_low_ptr + (3 * i))]);
p2 = SnesToPc(p2);
int ttpos = 0;
@@ -258,8 +251,8 @@ void Overworld::LoadOverworldMap() {
for (int sx = 0; sx < 16; sx++) {
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
ptr[x + (sx * 8) + (y * 128) + (sy * 1024)] =
rom_.data()[0x0C4000 + pos];
auto position = x + (sx * 8) + (y * 128) + (sy * 1024);
ptr[position] = rom_.data()[0x0C4000 + pos];
pos++;
}
}