refactor(app): reorganize application structure and update includes
- Moved core components such as `Controller` and `Window` from `src/app/core/` to `src/app/` and `src/app/platform/`, respectively, to improve modularity and clarity. - Updated include paths across the codebase to reflect the new locations of these components. - Introduced a new foundational core library in `src/core/` for project management and ROM patching logic, enhancing the separation of concerns. - Adjusted CMake configurations to ensure proper compilation of the new core library and updated dependencies in various modules. Benefits: - Streamlines the application structure, making it easier to navigate and maintain. - Enhances code organization by clearly delineating core functionalities from application-specific logic. - Improves overall architecture by promoting a clearer separation of concerns between different components.
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@@ -3,7 +3,7 @@
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#include <algorithm>
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#include <cmath>
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#include "app/core/timing.h"
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#include "app/platform/timing.h"
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#include "app/gui/core/theme_manager.h"
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#include "imgui/imgui.h"
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@@ -24,7 +24,7 @@ void BackgroundRenderer::RenderDockingBackground(ImDrawList* draw_list, const Im
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const ImVec2& window_size, const Color& theme_color) {
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if (!draw_list) return;
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UpdateAnimation(core::TimingManager::Get().GetDeltaTime());
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UpdateAnimation(TimingManager::Get().GetDeltaTime());
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// Get current theme colors
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auto& theme_manager = ThemeManager::Get();
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