refactor(app): reorganize application structure and update includes

- Moved core components such as `Controller` and `Window` from `src/app/core/` to `src/app/` and `src/app/platform/`, respectively, to improve modularity and clarity.
- Updated include paths across the codebase to reflect the new locations of these components.
- Introduced a new foundational core library in `src/core/` for project management and ROM patching logic, enhancing the separation of concerns.
- Adjusted CMake configurations to ensure proper compilation of the new core library and updated dependencies in various modules.

Benefits:
- Streamlines the application structure, making it easier to navigate and maintain.
- Enhances code organization by clearly delineating core functionalities from application-specific logic.
- Improves overall architecture by promoting a clearer separation of concerns between different components.
This commit is contained in:
scawful
2025-10-15 20:10:04 -04:00
parent 066ffa46e2
commit d45f7819e1
88 changed files with 393 additions and 290 deletions

View File

@@ -2,8 +2,8 @@
#include <SDL.h>
#include "app/core/controller.h"
#include "app/core/window.h"
#include "app/controller.h"
#include "app/platform/window.h"
#include "app/gfx/backend/sdl2_renderer.h"
#include "app/gui/core/style.h"
#include "imgui/backends/imgui_impl_sdl2.h"
@@ -55,7 +55,7 @@ void TestEditor::RegisterTests(ImGuiTestEngine* engine) {
// TODO: Fix the window/controller management
int RunIntegrationTest() {
yaze::core::Controller controller;
yaze::Controller controller;
yaze::core::Window window;
// Create renderer for test
auto test_renderer = std::make_unique<yaze::gfx::SDL2Renderer>();