Delete Renderer.cc

This commit is contained in:
Justin Scofield
2022-06-12 20:29:07 -04:00
committed by GitHub
parent a6c904eb4c
commit d5b08778a5

View File

@@ -1,77 +0,0 @@
#include "Renderer.h"
#include <SDL2/SDL.h>
#include <imgui/backends/imgui_impl_sdl.h>
#include <imgui/backends/imgui_impl_sdlrenderer.h>
#include <imgui/imgui.h>
#include "graphics/icons.h"
#include "graphics/style.h"
namespace yaze {
namespace Application {
namespace Core {
void Renderer::Create(SDL_Window* window) {
if (window == nullptr) {
SDL_Log("SDL_CreateWindow: %s\n", SDL_GetError());
SDL_Quit();
} else {
renderer = SDL_CreateRenderer(
window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (renderer == nullptr) {
SDL_Log("SDL_CreateRenderer: %s\n", SDL_GetError());
SDL_Quit();
} else {
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0x00);
}
}
// Create the ImGui and ImPlot contexts
ImGui::CreateContext();
// Initialize ImGui for SDL
ImGui_ImplSDL2_InitForSDLRenderer(window, renderer);
ImGui_ImplSDLRenderer_Init(renderer);
// Load available fonts
const ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF("assets/Fonts/Karla-Regular.ttf", 14.0f);
// merge in icons from Google Material Design
static const ImWchar icons_ranges[] = {ICON_MIN_MD, 0xf900, 0};
ImFontConfig icons_config;
icons_config.MergeMode = true;
icons_config.GlyphOffset.y = 5.0f;
icons_config.GlyphMinAdvanceX = 13.0f;
icons_config.PixelSnapH = true;
io.Fonts->AddFontFromFileTTF(FONT_ICON_FILE_NAME_MD, 18.0f, &icons_config,
icons_ranges);
io.Fonts->AddFontFromFileTTF("assets/Fonts/Roboto-Medium.ttf", 14.0f);
io.Fonts->AddFontFromFileTTF("assets/Fonts/Cousine-Regular.ttf", 14.0f);
io.Fonts->AddFontFromFileTTF("assets/Fonts/DroidSans.ttf", 16.0f);
// Set the default style
Style::ColorsYaze();
// Build a new ImGui frame
ImGui_ImplSDLRenderer_NewFrame();
ImGui_ImplSDL2_NewFrame(window);
}
void Renderer::Render() {
SDL_RenderClear(renderer);
ImGui::Render();
ImGui_ImplSDLRenderer_RenderDrawData(ImGui::GetDrawData());
SDL_RenderPresent(renderer);
}
void Renderer::Destroy() {
SDL_DestroyRenderer(renderer);
renderer = nullptr;
}
} // namespace Core
} // namespace Application
} // namespace yaze