fix(dungeon): align object drawing and tests
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@@ -156,7 +156,7 @@ TEST_F(DrawRoutineMappingTest, VerifiesPhase4Step5SpecialMappings) {
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TEST_F(DrawRoutineMappingTest, VerifiesSubtype2Mappings) {
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ObjectDrawer drawer(rom_.get(), 0);
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// 0x100-0x107 -> Routine 16 (4x4)
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// 0x100-0x107 -> Routine 16 (RoomDraw_4x4)
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EXPECT_EQ(drawer.GetDrawRoutineId(0x100), 16);
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// 0x108 -> Routine 35 (4x4 Corner BothBG)
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