housekeeping
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@@ -22,6 +22,8 @@ class Overworld {
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public:
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void Load(ROM &rom, uchar *ow_blockset, uchar *current_gfx);
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auto GetTiles16() const { return tiles16; }
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auto GetOverworldMap(uint index) { return overworld_maps_[index]; }
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auto isLoaded() const { return is_loaded_; }
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private:
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const int map32address[4] = {core::map32TilesTL, core::map32TilesTR,
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@@ -40,7 +42,6 @@ class Overworld {
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int sx, int sy, int tpos);
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void DecompressAllMapTiles();
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void FetchLargeMaps();
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void LoadOverworldMap();
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int game_state_ = 1;
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uchar map_parent_[160];
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@@ -49,9 +50,6 @@ class Overworld {
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ROM rom_;
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OWMapTiles map_tiles_;
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gfx::Bitmap current_gfx_bmp_;
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gfx::Bitmap overworld_map_bmp_;
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std::vector<gfx::Tile16> tiles16;
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std::vector<gfx::Tile32> tiles32;
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std::vector<gfx::Tile32> map16tiles;
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