housekeeping

This commit is contained in:
Justin Scofield
2022-07-20 21:05:40 -04:00
parent d062ba7aca
commit d9e986d769
6 changed files with 26 additions and 42 deletions

View File

@@ -119,7 +119,8 @@ void OverworldEditor::DrawToolset() {
if (ImGui::Button(ICON_MD_UPDATE)) { if (ImGui::Button(ICON_MD_UPDATE)) {
overworld_.Load(rom_, tile16_blockset_bmp_.GetData(), overworld_.Load(rom_, tile16_blockset_bmp_.GetData(),
current_gfx_bmp_.GetData()); current_gfx_bmp_.GetData());
tile16_blockset_bmp_.CreateTexture(rom_.Renderer());
current_gfx_bmp_.CreateTexture(rom_.Renderer());
} }
ImGui::TableNextColumn(); ImGui::TableNextColumn();
@@ -197,6 +198,18 @@ void OverworldEditor::DrawOverworldCanvas() {
overworld_map_canvas_.DrawBackground(); overworld_map_canvas_.DrawBackground();
overworld_map_canvas_.UpdateContext(); overworld_map_canvas_.UpdateContext();
overworld_map_canvas_.DrawGrid(64.f); overworld_map_canvas_.DrawGrid(64.f);
if (overworld_.isLoaded()) {
// overworld_map_canvas_.GetDrawList()->AddImage(
// (void *)overworld_.GetOverworldMap(0).GetBitmap().GetTexture(),
// ImVec2(overworld_map_canvas_.GetZeroPoint().x + 2,
// overworld_map_canvas_.GetZeroPoint().y + 2),
// ImVec2(
// overworld_map_canvas_.GetZeroPoint().x +
// (overworld_.GetOverworldMap(0).GetBitmap().GetWidth() * 2),
// overworld_map_canvas_.GetZeroPoint().y +
// (overworld_.GetOverworldMap(0).GetBitmap().GetHeight() *
// 2)));
}
overworld_map_canvas_.DrawOverlay(); overworld_map_canvas_.DrawOverlay();
} }
@@ -286,9 +299,8 @@ void OverworldEditor::DrawAreaGraphics() {
void OverworldEditor::LoadGraphics() { void OverworldEditor::LoadGraphics() {
rom_.LoadAllGraphicsData(); rom_.LoadAllGraphicsData();
graphics_bin_ = rom_.GetGraphicsBin(); graphics_bin_ = rom_.GetGraphicsBin();
tile16_blockset_bmp_.Create(128 * 2, 8192 * 2, 8, 1048576);
tile16_blockset_bmp_.Create(128, 8192, 8, 1048576); current_gfx_bmp_.Create(128 * 2, 512 * 2, 8, 32768);
current_gfx_bmp_.Create(128, 512, 8, 32768);
} }
} // namespace editor } // namespace editor

View File

@@ -19,7 +19,6 @@ void Overworld::Load(ROM &rom, uchar *ow_blockset, uchar *current_gfx) {
overworld_maps_.emplace_back(i, rom_, tiles16); overworld_maps_.emplace_back(i, rom_, tiles16);
} }
FetchLargeMaps(); FetchLargeMaps();
LoadOverworldMap();
auto size = tiles16.size(); auto size = tiles16.size();
for (int i = 0; i < core::NumberOfOWMaps; i++) { for (int i = 0; i < core::NumberOfOWMaps; i++) {
@@ -217,27 +216,6 @@ void Overworld::FetchLargeMaps() {
} }
} }
void Overworld::LoadOverworldMap() {
overworld_map_bmp_.Create(128, 128, 8, 0x40000);
auto ptr = overworld_map_bmp_.GetData();
int pos = 0;
for (int sy = 0; sy < 16; sy++) {
for (int sx = 0; sx < 16; sx++) {
for (int y = 0; y < 8; y++) {
for (int x = 0; x < 8; x++) {
auto position = x + (sx * 8) + (y * 128) + (sy * 1024);
ptr[position] = rom_.data()[0x0C4000 + pos];
pos++;
}
}
}
}
auto renderer = rom_.Renderer();
overworld_map_bmp_.CreateTexture(renderer);
}
} // namespace zelda3 } // namespace zelda3
} // namespace app } // namespace app
} // namespace yaze } // namespace yaze

View File

@@ -22,6 +22,8 @@ class Overworld {
public: public:
void Load(ROM &rom, uchar *ow_blockset, uchar *current_gfx); void Load(ROM &rom, uchar *ow_blockset, uchar *current_gfx);
auto GetTiles16() const { return tiles16; } auto GetTiles16() const { return tiles16; }
auto GetOverworldMap(uint index) { return overworld_maps_[index]; }
auto isLoaded() const { return is_loaded_; }
private: private:
const int map32address[4] = {core::map32TilesTL, core::map32TilesTR, const int map32address[4] = {core::map32TilesTL, core::map32TilesTR,
@@ -40,7 +42,6 @@ class Overworld {
int sx, int sy, int tpos); int sx, int sy, int tpos);
void DecompressAllMapTiles(); void DecompressAllMapTiles();
void FetchLargeMaps(); void FetchLargeMaps();
void LoadOverworldMap();
int game_state_ = 1; int game_state_ = 1;
uchar map_parent_[160]; uchar map_parent_[160];
@@ -49,9 +50,6 @@ class Overworld {
ROM rom_; ROM rom_;
OWMapTiles map_tiles_; OWMapTiles map_tiles_;
gfx::Bitmap current_gfx_bmp_;
gfx::Bitmap overworld_map_bmp_;
std::vector<gfx::Tile16> tiles16; std::vector<gfx::Tile16> tiles16;
std::vector<gfx::Tile32> tiles32; std::vector<gfx::Tile32> tiles32;
std::vector<gfx::Tile32> map16tiles; std::vector<gfx::Tile32> map16tiles;

View File

@@ -101,8 +101,6 @@ void OverworldMap::LoadAreaInfo() {
sprite_palette_[1] = z3data[core::overworldSpritePalette + parent_ + 128]; sprite_palette_[1] = z3data[core::overworldSpritePalette + parent_ + 128];
sprite_palette_[2] = z3data[core::overworldSpritePalette + parent_ + 128]; sprite_palette_[2] = z3data[core::overworldSpritePalette + parent_ + 128];
} }
std::cout << "Loading header for overworld area #" << index_ << std::endl;
} }
void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent, void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
@@ -150,8 +148,6 @@ void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
CopyTile8bpp16((x * 16), (y * 16), tiles_used_[xt][yt], ow_blockset); CopyTile8bpp16((x * 16), (y * 16), tiles_used_[xt][yt], ow_blockset);
} }
} }
std::cout << "Finished building overworld map #" << index_ << std::endl;
} }
void OverworldMap::BuildTileset(int game_state, uchar* current_gfx) { void OverworldMap::BuildTileset(int game_state, uchar* current_gfx) {
@@ -210,8 +206,7 @@ void OverworldMap::BuildTileset(int game_state, uchar* current_gfx) {
static_graphics_[7] = 91; static_graphics_[7] = 91;
} }
uchar* current_map_gfx_tile8_data = current_gfx; auto all_gfx_data = rom_.GetMasterGraphicsBin();
uchar const* all_gfx_data = rom_.GetMasterGraphicsBin();
for (int i = 0; i < 16; i++) { for (int i = 0; i < 16; i++) {
for (int j = 0; j < 2048; j++) { for (int j = 0; j < 2048; j++) {
@@ -224,8 +219,9 @@ void OverworldMap::BuildTileset(int game_state, uchar* current_gfx) {
mapByte += 0x88; mapByte += 0x88;
break; break;
} }
// Upload used gfx data // Upload used gfx data
current_map_gfx_tile8_data[(i * 2048) + j] = mapByte; current_gfx[(i * 2048) + j] = mapByte;
} }
} }
} }

View File

@@ -22,9 +22,9 @@ class OverworldMap {
void BuildMap(int count, int game_state, uchar* map_parent, void BuildMap(int count, int game_state, uchar* map_parent,
uchar* ow_blockset, uchar* current_gfx, OWMapTiles& map_tiles); uchar* ow_blockset, uchar* current_gfx, OWMapTiles& map_tiles);
auto GetBitmap() { return bitmap_; }
auto SetLargeMap(bool is_set) { large_map_ = is_set; } auto SetLargeMap(bool is_set) { large_map_ = is_set; }
auto IsLargeMap() { return large_map_; } auto IsLargeMap() { return large_map_; }
auto GetBitmap() { return bitmap_; }
private: private:
void LoadAreaInfo(); void LoadAreaInfo();
@@ -51,12 +51,12 @@ class OverworldMap {
uchar sprite_palette_[3]; uchar sprite_palette_[3];
uchar area_music_[4]; uchar area_music_[4];
uchar static_graphics_[16]; uchar static_graphics_[16];
gfx::Bitmap bitmap_;
uchar* gfxPtr = new uchar[512 * 512];
bool initialized_ = false; bool initialized_ = false;
bool large_map_ = false; bool large_map_ = false;
gfx::Bitmap bitmap_;
std::vector<gfx::Tile16> tiles16_; std::vector<gfx::Tile16> tiles16_;
std::vector<std::vector<ushort>> tiles_used_; std::vector<std::vector<ushort>> tiles_used_;