Move OverworldCustomASM constants to overworld_map.h
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@@ -440,38 +440,6 @@ constexpr int transition_target_west = 0x13F62;
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constexpr int overworldCustomMosaicASM = 0x1301D0;
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constexpr int overworldCustomMosaicArray = 0x1301F0;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomASMHasBeenApplied = 0x140145;
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomAreaSpecificBGPalette = 0x140000;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAreaSpecificBGEnabled = 0x140140;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMainPaletteArray = 0x140160;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMainPaletteEnabled = 0x140141;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMosaicArray = 0x140200;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMosaicEnabled = 0x140142;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomAnimatedGFXArray = 0x1402A0;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAnimatedGFXEnabled = 0x140143;
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomSubscreenOverlayArray = 0x140340;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomSubscreenOverlayEnabled = 0x140144;
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constexpr int kMap16Tiles = 0x78000;
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constexpr int kNumOverworldMaps = 160;
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constexpr int Map32PerScreen = 256;
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