Move OverworldCustomASM constants to overworld_map.h
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@@ -8,7 +8,6 @@
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#include <vector>
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#include "absl/status/status.h"
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#include "app/editor/utils/gfx_context.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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@@ -24,6 +23,44 @@ namespace overworld {
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static constexpr int kTileOffsets[] = {0, 8, 4096, 4104};
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomASMHasBeenApplied = 0x140145;
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomAreaSpecificBGPalette = 0x140000;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAreaSpecificBGEnabled = 0x140140;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMainPaletteArray = 0x140160;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMainPaletteEnabled = 0x140141;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomMosaicArray = 0x140200;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomMosaicEnabled = 0x140142;
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// 1 byte for each overworld area (0xA0)
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constexpr int OverworldCustomAnimatedGFXArray = 0x1402A0;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomAnimatedGFXEnabled = 0x140143;
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// 2 bytes for each overworld area (0x140)
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constexpr int OverworldCustomSubscreenOverlayArray = 0x140340;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomSubscreenOverlayEnabled = 0x140144;
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// 8 bytes for each overworld area (0x500)
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constexpr int OverworldCustomTileGFXGroupArray = 0x140480;
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// 1 byte, not 0 if enabled
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constexpr int OverworldCustomTileGFXGroupEnabled = 0x140148;
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/**
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* @brief Represents a single Overworld map screen.
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*/
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