move zelda3 directory to src from app
This commit is contained in:
@@ -252,12 +252,11 @@ absl::Status PaletteManager::SaveGroup(const std::string& group_name) {
|
||||
auto color_it = modified_colors_[group_name].find(palette_idx);
|
||||
if (color_it != modified_colors_[group_name].end()) {
|
||||
for (int color_idx : color_it->second) {
|
||||
// Calculate ROM address
|
||||
uint32_t address =
|
||||
GetPaletteAddress(group_name, palette_idx, color_idx);
|
||||
// Calculate ROM address using the helper function
|
||||
uint32_t address = GetPaletteAddress(group_name, palette_idx, color_idx);
|
||||
|
||||
// Write color to ROM
|
||||
RETURN_IF_ERROR(rom_->WriteColor(address, (*palette)[color_idx]));
|
||||
// Write color to ROM - write the 16-bit SNES color value
|
||||
rom_->WriteShort(address, (*palette)[color_idx].snes());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user