add exp flag for loading audio device in controller
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@@ -66,6 +66,9 @@ class ExperimentFlags {
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// Log to the console.
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bool kLogToConsole = false;
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// Load audio device for emulator
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bool kLoadAudioDevice = false;
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// Overworld flags
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struct Overworld {
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// Load and render overworld sprites to the screen. Unstable.
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