Refactor ExperimentFlags to FeatureFlags for consistency across the codebase
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@@ -5,6 +5,7 @@
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#include <unordered_map>
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#include <vector>
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#include "app/core/features.h"
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#include "app/gfx/snes_tile.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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@@ -18,7 +19,7 @@ OverworldMap::OverworldMap(int index, Rom &rom)
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: index_(index), parent_(index), rom_(rom) {
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LoadAreaInfo();
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if (core::ExperimentFlags::get().overworld.kLoadCustomOverworld) {
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if (core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
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// If the custom overworld ASM has NOT already been applied, manually set
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// the vanilla values.
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uint8_t asm_version = rom_[OverworldCustomASMHasBeenApplied];
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