Update tests
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@@ -15,6 +15,9 @@ namespace yaze {
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namespace zelda3 {
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absl::Status Overworld::Load(Rom &rom) {
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if (rom.size() == 0) {
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return absl::InvalidArgumentError("ROM file not loaded");
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}
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rom_ = rom;
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RETURN_IF_ERROR(AssembleMap32Tiles());
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