Add CgxViewer, update GraphicsEditor
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@@ -1,67 +0,0 @@
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#include <asar/interface-lib.h>
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include <array>
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#include <cstdint>
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#include <fstream>
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#include <sstream>
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#include <string>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/str_cat.h"
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#include "absl/strings/string_view.h"
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#include "app/asm/script.h"
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#include "app/core/constants.h"
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#include "app/rom.h"
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namespace yaze_test {
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namespace asm_test {
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using yaze::app::ROM;
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using yaze::app::snes_asm::Script;
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using ::testing::_;
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using ::testing::ElementsAreArray;
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using ::testing::Eq;
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using ::testing::Return;
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class MockScript : public Script {
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public:
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MOCK_METHOD(absl::Status, ApplyPatchToROM, (ROM & rom));
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MOCK_METHOD(absl::Status, PatchOverworldMosaic,
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(ROM & rom, char mosaic_tiles[yaze::app::core::kNumOverworldMaps],
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int routine_offset, int hook_offset));
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};
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TEST(ASMTest, ApplyMosaicChangePatchOk) {
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ROM rom;
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MockScript script;
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char mosaic_tiles[yaze::app::core::kNumOverworldMaps];
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EXPECT_CALL(script, PatchOverworldMosaic(_, Eq(mosaic_tiles),
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Eq(0x1301D0 + 0x138000), 0))
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.WillOnce(Return(absl::OkStatus()));
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EXPECT_CALL(script, ApplyPatchToROM(_)).WillOnce(Return(absl::OkStatus()));
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EXPECT_THAT(
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script.PatchOverworldMosaic(rom, mosaic_tiles, 0x1301D0 + 0x138000, 0),
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absl::OkStatus());
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EXPECT_THAT(script.ApplyPatchToROM(rom), absl::OkStatus());
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}
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TEST(ASMTest, NoPatchLoadedError) {
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ROM rom;
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MockScript script;
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EXPECT_CALL(script, ApplyPatchToROM(_))
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.WillOnce(Return(absl::InvalidArgumentError("No patch loaded!")));
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EXPECT_THAT(script.ApplyPatchToROM(rom),
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absl::InvalidArgumentError("No patch loaded!"));
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}
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} // namespace asm_test
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} // namespace yaze_test
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