Fix references to Rom class in comments

This commit is contained in:
scawful
2024-04-14 15:20:56 -05:00
parent a647670d30
commit dfbe0014d9
10 changed files with 38 additions and 38 deletions

View File

@@ -28,7 +28,7 @@ namespace core {
class ExperimentFlags {
public:
struct Flags {
// Bitmap manager abstraction to manage graphics bin of ROM.
// Bitmap manager abstraction to manage graphics bin of Rom.
bool kUseBitmapManager = true;
// Log instructions to the GUI debugger.
@@ -39,11 +39,11 @@ class ExperimentFlags {
// ported away from that eventually.
bool kUseNewImGuiInput = false;
// Flag to enable the saving of all palettes to the ROM.
// Flag to enable the saving of all palettes to the Rom.
bool kSaveAllPalettes = false;
// Flag to enable the change queue, which could have any anonymous
// save routine for the ROM. In practice, just the overworld tilemap
// save routine for the Rom. In practice, just the overworld tilemap
// and tile32 save.
bool kSaveWithChangeQueue = false;
@@ -60,7 +60,7 @@ class ExperimentFlags {
// Uses texture streaming from SDL for my dynamic updates.
bool kLoadTexturesAsStreaming = true;
// Save dungeon map edits to the ROM.
// Save dungeon map edits to the Rom.
bool kSaveDungeonMaps = false;
// Log to the console.
@@ -71,19 +71,19 @@ class ExperimentFlags {
// Load and render overworld sprites to the screen. Unstable.
bool kDrawOverworldSprites = false;
// Save overworld map edits to the ROM.
// Save overworld map edits to the Rom.
bool kSaveOverworldMaps = true;
// Save overworld entrances to the ROM.
// Save overworld entrances to the Rom.
bool kSaveOverworldEntrances = true;
// Save overworld exits to the ROM.
// Save overworld exits to the Rom.
bool kSaveOverworldExits = true;
// Save overworld items to the ROM.
// Save overworld items to the Rom.
bool kSaveOverworldItems = true;
// Save overworld properties to the ROM.
// Save overworld properties to the Rom.
bool kSaveOverworldProperties = true;
} overworld;
};