Fix references to Rom class in comments
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@@ -36,13 +36,13 @@ namespace editor {
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/**
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* @class MasterEditor
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* @brief The MasterEditor class represents the main editor for a ROM in the
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* @brief The MasterEditor class represents the main editor for a Rom in the
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* Yaze application.
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*
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* This class inherits from SharedRom, GfxContext, and ExperimentFlags, and
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* provides functionality for setting up the screen, updating the editor, and
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* shutting down the editor. It also includes methods for drawing various menus
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* and popups, saving the ROM, and managing editor-specific flags.
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* and popups, saving the Rom, and managing editor-specific flags.
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*
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* The MasterEditor class contains instances of various editor classes such as
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* AssemblyEditor, DungeonEditor, GraphicsEditor, MusicEditor, OverworldEditor,
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@@ -25,7 +25,7 @@ namespace editor {
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/**
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* @class GfxGroupEditor
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* @brief Manage graphics group configurations in a ROM.
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* @brief Manage graphics group configurations in a Rom.
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*/
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class GfxGroupEditor : public SharedRom {
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public:
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@@ -57,7 +57,7 @@ static constexpr absl::string_view kSongNotes[] = {
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/**
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* @class MusicEditor
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* @brief A class for editing music data in a ROM.
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* @brief A class for editing music data in a Rom.
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*/
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class MusicEditor : public SharedRom {
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public:
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@@ -64,7 +64,7 @@ constexpr absl::string_view kOWMapTable = "#MapSettingsTable";
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/**
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* @class OverworldEditor
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* @brief Manipulates the Overworld and OverworldMap data in a ROM.
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* @brief Manipulates the Overworld and OverworldMap data in a Rom.
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*
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* The `OverworldEditor` class is responsible for managing the editing and
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* manipulation of the overworld in a game. The user can drag and drop tiles,
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@@ -121,7 +121,7 @@ class OverworldEditor : public Editor,
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/**
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* @brief Load the Bitmap objects for each OverworldMap.
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*
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* Calls the Overworld class to load the image data and palettes from the ROM,
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* Calls the Overworld class to load the image data and palettes from the Rom,
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* then renders the area graphics and tile16 blockset Bitmap objects before
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* assembling the OverworldMap Bitmap objects.
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*/
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