Fix references to Rom class in comments
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@@ -33,7 +33,7 @@ std::vector<char> Convert(const std::vector<snes_color>& palette);
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* @brief SNES Color container
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*
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* Used for displaying the color to the screen and writing
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* the color to the ROM file in the correct format.
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* the color to the Rom file in the correct format.
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*
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* SNES colors may be represented in one of three formats:
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* - Color data from the rom in a snes_color struct
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