remove app namespace

This commit is contained in:
scawful
2024-12-28 21:28:51 -05:00
parent 3ebe17c7bd
commit e05e7c35db
174 changed files with 475 additions and 658 deletions

View File

@@ -15,7 +15,6 @@
#include "imgui/imgui.h"
namespace yaze {
namespace app {
namespace editor {
/**
@@ -86,12 +85,13 @@ private:
bool copy_button_pressed = false;
bool paste_button_pressed = false;
std::vector<uint8_t> all_gfx_;
std::array<uint16_t, 4> current_tile16_data_;
std::unordered_map<int, gfx::Bitmap> tile16_individual_;
std::vector<gfx::Bitmap> tile8_individual_;
std::vector<uint8_t> all_gfx_;
std::vector<uint8_t> gfx_bin_data_;
std::vector<zelda3::screen::DungeonMap> dungeon_maps_;
std::vector<std::vector<std::array<std::string, 25>>> dungeon_map_labels_;
std::array<uint16_t, 4> current_tile16_data_;
std::vector<uint8_t> gfx_bin_data_;
absl::Status status_;
@@ -100,18 +100,18 @@ private:
gfx::Tilesheet tile16_sheet_;
gfx::InternalTile16 current_tile16_info;
gui::Canvas current_tile_canvas_{"##CurrentTileCanvas"};
gui::Canvas current_tile_canvas_{"##CurrentTileCanvas", ImVec2(32, 32),
gui::CanvasGridSize::k16x16, 2.0f};
gui::Canvas screen_canvas_;
gui::Canvas tilesheet_canvas_;
gui::Canvas tilemap_canvas_{"##TilemapCanvas",
ImVec2(128 + 2, (192) + 4),
gui::Canvas tilemap_canvas_{"##TilemapCanvas", ImVec2(128 + 2, (192) + 4),
gui::CanvasGridSize::k8x8, 2.f};
zelda3::screen::Inventory inventory_;
};
} // namespace editor
} // namespace app
} // namespace yaze
#endif