Rename snes_color.h to snes.h and consolidate tile structures

This commit is contained in:
scawful
2025-01-19 21:00:51 -05:00
parent c38108b551
commit e0797fee24
6 changed files with 37 additions and 69 deletions

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@@ -10,7 +10,7 @@ extern "C" {
#include "dungeon.h"
#include "overworld.h"
#include "snes_color.h"
#include "snes.h"
#include "zelda.h"
typedef struct yaze_project yaze_project;