Rename snes_color.h to snes.h and consolidate tile structures

This commit is contained in:
scawful
2025-01-19 21:00:51 -05:00
parent c38108b551
commit e0797fee24
6 changed files with 37 additions and 69 deletions

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_SNES_COLOR_H_
#define YAZE_APP_GFX_SNES_COLOR_H_
#include <snes_color.h>
#include <snes.h>
#include <cstdint>
#include <vector>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <snes_tile.h>
#include <snes.h>
#include <array>
#include <cstdint>