Add debug output for message loading and create test for single message verification

This commit is contained in:
scawful
2024-11-08 00:18:58 -05:00
parent 3d23922f71
commit e1a9d40c4b
2 changed files with 22 additions and 1 deletions

View File

@@ -26,7 +26,23 @@ TEST_F(MessageTest, LoadMessagesFromRomOk) {
EXPECT_OK(message_editor_.Initialize());
}
TEST_F(MessageTest, FindMatchingCharacterOk) {}
/**
* @test Verify that a single message can be loaded from the ROM.
*
* @details The message is loaded from the ROM and the message is parsed.
*
* Message #1 at address 0x0E000B
RawString:
[S:00][3][][:75][:44][CH2I]
Parsed:
[S:##]A
[3]give
[2]give >[CH2I]
*/
TEST_F(MessageTest, VerifySingleMessageFromRomOk) {
// TODO - Implement this test
}
} // namespace zelda3
} // namespace test