add Controller::CreateTestContext
This commit is contained in:
@@ -4,9 +4,9 @@
|
||||
#include <SDL.h>
|
||||
#include <imgui/backends/imgui_impl_sdl2.h>
|
||||
#include <imgui/backends/imgui_impl_sdlrenderer2.h>
|
||||
#include <imgui/imconfig.h>
|
||||
#include <imgui/imgui.h>
|
||||
#include <imgui/imgui_internal.h>
|
||||
#include <imgui/imconfig.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -56,6 +56,7 @@ class Controller : public ExperimentFlags {
|
||||
absl::Status CreateSDL_Window();
|
||||
absl::Status CreateRenderer();
|
||||
absl::Status CreateGuiContext();
|
||||
absl::Status CreateTestContext();
|
||||
absl::Status LoadFontFamilies() const;
|
||||
absl::Status LoadAudioDevice();
|
||||
void CloseWindow() { active_ = false; }
|
||||
@@ -65,6 +66,7 @@ class Controller : public ExperimentFlags {
|
||||
bool active_;
|
||||
int audio_frequency_ = 48000;
|
||||
int16_t *audio_buffer_;
|
||||
ImGuiTestEngine *engine;
|
||||
editor::MasterEditor master_editor_;
|
||||
SDL_AudioDeviceID audio_device_;
|
||||
std::shared_ptr<SDL_Window> window_;
|
||||
|
||||
Reference in New Issue
Block a user