backend-infra-engineer: Release v0.3.0 snapshot
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@@ -1,16 +1,42 @@
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# SDL2
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if (UNIX OR MINGW)
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if (UNIX OR MINGW OR WIN32)
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add_subdirectory(src/lib/SDL)
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# When using bundled SDL, use the static target and set include directories
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set(SDL_TARGETS SDL2-static)
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set(SDL2_INCLUDE_DIR
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${CMAKE_SOURCE_DIR}/src/lib/SDL/include
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${CMAKE_BINARY_DIR}/src/lib/SDL/include
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${CMAKE_BINARY_DIR}/src/lib/SDL/include-config-${CMAKE_BUILD_TYPE}
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)
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# Also set for consistency with bundled SDL
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set(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
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else()
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find_package(SDL2)
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endif()
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set(SDL_TARGETS SDL2::SDL2)
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if(WIN32 OR MINGW)
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# When using system SDL, use the imported targets
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set(SDL_TARGETS SDL2::SDL2)
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if(WIN32)
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list(PREPEND SDL_TARGETS SDL2::SDL2main ws2_32)
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add_definitions("-DSDL_MAIN_HANDLED")
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endif()
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endif()
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# libpng
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find_package(PNG REQUIRED)
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# libpng and ZLIB dependencies
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if(WIN32 AND NOT YAZE_MINIMAL_BUILD)
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# Use vcpkg on Windows
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find_package(ZLIB REQUIRED)
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find_package(PNG REQUIRED)
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elseif(YAZE_MINIMAL_BUILD)
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# For CI builds, try to find but don't require
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find_package(ZLIB QUIET)
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find_package(PNG QUIET)
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if(NOT ZLIB_FOUND OR NOT PNG_FOUND)
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message(STATUS "PNG/ZLIB not found in minimal build, some features may be disabled")
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set(PNG_FOUND FALSE)
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set(PNG_LIBRARIES "")
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set(PNG_INCLUDE_DIRS "")
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endif()
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else()
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# Regular builds require these dependencies
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find_package(ZLIB REQUIRED)
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find_package(PNG REQUIRED)
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endif()
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