backend-infra-engineer: Release v0.3.0 snapshot

This commit is contained in:
scawful
2025-09-27 00:25:45 -04:00
parent 8ce29e1436
commit e32ac75b9c
346 changed files with 55946 additions and 11764 deletions

View File

@@ -1,12 +1,15 @@
#include "assembly_editor.h"
#include <fstream>
#include <string>
#include <vector>
#include "absl/strings/str_cat.h"
#include "app/core/platform/file_dialog.h"
#include "app/gui/icons.h"
#include "app/gui/modules/text_editor.h"
namespace yaze {
namespace editor {
namespace yaze::editor {
using core::FileDialogWrapper;
@@ -18,22 +21,21 @@ std::vector<std::string> RemoveIgnoredFiles(
std::vector<std::string> filtered_files;
for (const auto& file : files) {
// Remove subdirectory files
if (file.find('/') != std::string::npos) {
if (file.contains('/')) {
continue;
}
// Make sure the file has an extension
if (file.find('.') == std::string::npos) {
if (!file.contains('.')) {
continue;
}
if (std::find(ignored_files.begin(), ignored_files.end(), file) ==
ignored_files.end()) {
if (std::ranges::find(ignored_files, file) == ignored_files.end()) {
filtered_files.push_back(file);
}
}
return filtered_files;
}
core::FolderItem LoadFolder(const std::string& folder) {
FolderItem LoadFolder(const std::string& folder) {
// Check if .gitignore exists in the folder
std::ifstream gitignore(folder + "/.gitignore");
std::vector<std::string> ignored_files;
@@ -51,28 +53,27 @@ core::FolderItem LoadFolder(const std::string& folder) {
}
}
core::FolderItem current_folder;
FolderItem current_folder;
current_folder.name = folder;
auto root_files = FileDialogWrapper::GetFilesInFolder(current_folder.name);
current_folder.files = RemoveIgnoredFiles(root_files, ignored_files);
for (const auto& subfolder :
FileDialogWrapper::GetSubdirectoriesInFolder(current_folder.name)) {
core::FolderItem folder_item;
FolderItem folder_item;
folder_item.name = subfolder;
std::string full_folder = current_folder.name + "/" + subfolder;
auto folder_files = FileDialogWrapper::GetFilesInFolder(full_folder);
for (const auto& files : folder_files) {
// Remove subdirectory files
if (files.find('/') != std::string::npos) {
if (files.contains('/')) {
continue;
}
// Make sure the file has an extension
if (files.find('.') == std::string::npos) {
if (!files.contains('.')) {
continue;
}
if (std::find(ignored_files.begin(), ignored_files.end(), files) !=
ignored_files.end()) {
if (std::ranges::find(ignored_files, files) != ignored_files.end()) {
continue;
}
folder_item.files.push_back(files);
@@ -80,7 +81,7 @@ core::FolderItem LoadFolder(const std::string& folder) {
for (const auto& subdir :
FileDialogWrapper::GetSubdirectoriesInFolder(full_folder)) {
core::FolderItem subfolder_item;
FolderItem subfolder_item;
subfolder_item.name = subdir;
subfolder_item.files = FileDialogWrapper::GetFilesInFolder(subdir);
folder_item.subfolders.push_back(subfolder_item);
@@ -93,6 +94,12 @@ core::FolderItem LoadFolder(const std::string& folder) {
} // namespace
void AssemblyEditor::Initialize() {
// Set the language definition
}
absl::Status AssemblyEditor::Load() { return absl::OkStatus(); }
void AssemblyEditor::OpenFolder(const std::string& folder_path) {
current_folder_ = LoadFolder(folder_path);
}
@@ -119,7 +126,6 @@ void AssemblyEditor::Update(bool& is_loaded) {
}
void AssemblyEditor::InlineUpdate() {
ChangeActiveFile("assets/asm/template_song.asm");
auto cpos = text_editor_.GetCursorPosition();
SetEditorText();
ImGui::Text("%6d/%-6d %6d lines | %s | %s | %s | %s", cpos.mLine + 1,
@@ -225,8 +231,8 @@ void AssemblyEditor::DrawFileTabView() {
if (ImGui::BeginTabBar("AssemblyFileTabBar", ImGuiTabBarFlags_None)) {
if (ImGui::TabItemButton(ICON_MD_ADD, ImGuiTabItemFlags_None)) {
if (std::find(active_files_.begin(), active_files_.end(),
current_file_id_) != active_files_.end()) {
if (std::ranges::find(active_files_, current_file_id_) !=
active_files_.end()) {
// Room is already open
next_tab_id++;
}
@@ -354,5 +360,4 @@ absl::Status AssemblyEditor::Redo() {
absl::Status AssemblyEditor::Update() { return absl::OkStatus(); }
} // namespace editor
} // namespace yaze
} // namespace yaze::editor

View File

@@ -3,21 +3,27 @@
#include <string>
#include "app/core/common.h"
#include "app/editor/editor.h"
#include "app/gui/modules/text_editor.h"
#include "app/gui/style.h"
#include "app/rom.h"
namespace yaze {
namespace editor {
struct FolderItem {
std::string name;
std::vector<FolderItem> subfolders;
std::vector<std::string> files;
};
/**
* @class AssemblyEditor
* @brief Text editor for modifying assembly code.
*/
class AssemblyEditor : public Editor {
public:
AssemblyEditor() {
explicit AssemblyEditor(Rom* rom = nullptr) : rom_(rom) {
text_editor_.SetLanguageDefinition(gui::GetAssemblyLanguageDef());
text_editor_.SetPalette(TextEditor::GetDarkPalette());
text_editor_.SetShowWhitespaces(false);
@@ -28,6 +34,8 @@ class AssemblyEditor : public Editor {
file_is_loaded_ = false;
}
void Initialize() override;
absl::Status Load() override;
void Update(bool &is_loaded);
void InlineUpdate();
@@ -43,28 +51,32 @@ class AssemblyEditor : public Editor {
absl::Status Update() override;
absl::Status Save() override { return absl::UnimplementedError("Save"); }
void OpenFolder(const std::string &folder_path);
void set_rom(Rom* rom) { rom_ = rom; }
Rom* rom() const { return rom_; }
private:
void DrawFileMenu();
void DrawEditMenu();
void SetEditorText();
void DrawCurrentFolder();
void DrawFileTabView();
bool file_is_loaded_ = false;
int current_file_id_ = 0;
std::vector<std::string> files_;
std::vector<TextEditor> open_files_;
ImVector<int> active_files_;
int current_file_id_ = 0;
std::string current_file_;
core::FolderItem current_folder_;
FolderItem current_folder_;
TextEditor text_editor_;
Rom* rom_;
};
} // namespace editor

View File

@@ -1,31 +1,13 @@
#ifndef YAZE_APP_EDITOR_CODE_MEMORY_EDITOR_H
#define YAZE_APP_EDITOR_CODE_MEMORY_EDITOR_H
#include "absl/status/status.h"
#include "app/core/constants.h"
#include "app/core/platform/file_dialog.h"
#include "app/core/project.h"
#include "app/editor/code/assembly_editor.h"
#include "app/editor/code/memory_editor.h"
#include "app/editor/dungeon/dungeon_editor.h"
#include "app/editor/editor.h"
#include "app/editor/graphics/graphics_editor.h"
#include "app/editor/graphics/palette_editor.h"
#include "app/editor/graphics/screen_editor.h"
#include "app/editor/music/music_editor.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/sprite/sprite_editor.h"
#include "app/emu/emulator.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
#include "app/gui/style.h"
#include "app/rom.h"
#include "app/snes.h"
#include "imgui/imgui.h"
#include "imgui/misc/cpp/imgui_stdlib.h"
#include "imgui_memory_editor.h"
#include "util/macro.h"
namespace yaze {
namespace editor {
@@ -33,7 +15,9 @@ namespace editor {
using ImGui::SameLine;
using ImGui::Text;
struct MemoryEditorWithDiffChecker : public SharedRom {
struct MemoryEditorWithDiffChecker {
explicit MemoryEditorWithDiffChecker(Rom* rom = nullptr) : rom_(rom) {}
void Update(bool &show_memory_editor) {
static MemoryEditor mem_edit;
static MemoryEditor comp_edit;
@@ -49,7 +33,7 @@ struct MemoryEditorWithDiffChecker : public SharedRom {
static uint64_t convert_address = 0;
gui::InputHex("SNES to PC", (int *)&convert_address, 6, 200.f);
SameLine();
Text("%x", core::SnesToPc(convert_address));
Text("%x", SnesToPc(convert_address));
// mem_edit.DrawWindow("Memory Editor", (void*)&(*rom()), rom()->size());
BEGIN_TABLE("Memory Comparison", 2, ImGuiTableFlags_Resizable);
@@ -74,6 +58,15 @@ struct MemoryEditorWithDiffChecker : public SharedRom {
ImGui::End();
}
// Set the ROM pointer
void set_rom(Rom* rom) { rom_ = rom; }
// Get the ROM pointer
Rom* rom() const { return rom_; }
private:
Rom* rom_;
};
} // namespace editor