backend-infra-engineer: Release v0.3.0 snapshot
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@@ -5,7 +5,6 @@
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#include <cstdint>
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#include <vector>
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#include "app/emu/cpu/clock.h"
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#include "app/emu/memory/memory.h"
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#include "app/emu/video/ppu_registers.h"
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#include "app/rom.h"
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@@ -251,10 +250,10 @@ struct BackgroundLayer {
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bool enabled; // Whether the background layer is enabled
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};
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class Ppu : public SharedRom {
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class Ppu {
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public:
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// Initializes the PPU with the necessary resources and dependencies
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Ppu(Memory& memory, Clock& clock) : memory_(memory), clock_(clock) {}
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Ppu(Memory& memory) : memory_(memory) {}
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// Initialize the frame buffer
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void Init() {
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@@ -262,13 +261,7 @@ class Ppu : public SharedRom {
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pixelOutputFormat = 1;
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}
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// Resets the PPU to its initial state
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void Reset();
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// Runs the PPU for one frame.
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void Update();
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void UpdateClock(double delta_time) { clock_.UpdateClock(delta_time); }
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void HandleFrameStart();
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void RunLine(int line);
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void HandlePixel(int x, int y);
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@@ -433,7 +426,6 @@ class Ppu : public SharedRom {
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uint16_t screen_brightness_ = 0x00;
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Memory& memory_;
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Clock& clock_;
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Tilemap tilemap_;
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BackgroundMode bg_mode_;
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