backend-infra-engineer: Release v0.3.0 snapshot
This commit is contained in:
209
test/gfx/snes_tile_test.cc
Normal file
209
test/gfx/snes_tile_test.cc
Normal file
@@ -0,0 +1,209 @@
|
||||
#include "app/gfx/snes_tile.h"
|
||||
|
||||
#include <gmock/gmock.h>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "testing.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace test {
|
||||
|
||||
using ::testing::Eq;
|
||||
|
||||
TEST(SnesTileTest, UnpackBppTile) {
|
||||
// Test 1bpp tile unpacking
|
||||
std::vector<uint8_t> data1bpp = {0x80, 0x40, 0x20, 0x10,
|
||||
0x08, 0x04, 0x02, 0x01};
|
||||
auto tile1bpp = gfx::UnpackBppTile(data1bpp, 0, 1);
|
||||
EXPECT_EQ(tile1bpp.data[0], 1); // First pixel
|
||||
EXPECT_EQ(tile1bpp.data[7], 0); // Last pixel of first row
|
||||
EXPECT_EQ(tile1bpp.data[56], 0); // First pixel of last row
|
||||
EXPECT_EQ(tile1bpp.data[63], 1); // Last pixel
|
||||
|
||||
// Test 2bpp tile unpacking
|
||||
// Create test data where we know the expected results
|
||||
// For 2bpp: 16 bytes total (8 rows × 2 bytes per row)
|
||||
// Each row has 2 bytes: plane 0 byte, plane 1 byte
|
||||
// First pixel should be 3 (both bits set): plane0 bit7=1, plane1 bit7=1
|
||||
// Last pixel of first row should be 1: plane0 bit0=1, plane1 bit0=0
|
||||
std::vector<uint8_t> data2bpp = {
|
||||
0x81, 0x80, // Row 0: plane0=10000001, plane1=10000000
|
||||
0x00, 0x00, // Row 1: plane0=00000000, plane1=00000000
|
||||
0x00, 0x00, // Row 2: plane0=00000000, plane1=00000000
|
||||
0x00, 0x00, // Row 3: plane0=00000000, plane1=00000000
|
||||
0x00, 0x00, // Row 4: plane0=00000000, plane1=00000000
|
||||
0x00, 0x00, // Row 5: plane0=00000000, plane1=00000000
|
||||
0x00, 0x00, // Row 6: plane0=00000000, plane1=00000000
|
||||
0x01, 0x81 // Row 7: plane0=00000001, plane1=10000001
|
||||
};
|
||||
auto tile2bpp = gfx::UnpackBppTile(data2bpp, 0, 2);
|
||||
EXPECT_EQ(tile2bpp.data[0], 3); // First pixel: 1|1<<1 = 3
|
||||
EXPECT_EQ(tile2bpp.data[7], 1); // Last pixel of first row: 1|0<<1 = 1
|
||||
EXPECT_EQ(tile2bpp.data[56], 2); // First pixel of last row: 0|1<<1 = 2
|
||||
EXPECT_EQ(tile2bpp.data[63], 3); // Last pixel: 1|1<<1 = 3
|
||||
|
||||
// Test 4bpp tile unpacking
|
||||
// According to SnesLab: First planes 1&2 intertwined, then planes 3&4 intertwined
|
||||
// 32 bytes total: 16 bytes for planes 1&2, then 16 bytes for planes 3&4
|
||||
std::vector<uint8_t> data4bpp = {
|
||||
// Planes 1&2 intertwined (rows 0-7)
|
||||
0x81, 0x80, // Row 0: bp1=10000001, bp2=10000000
|
||||
0x00, 0x00, // Row 1: bp1=00000000, bp2=00000000
|
||||
0x00, 0x00, // Row 2: bp1=00000000, bp2=00000000
|
||||
0x00, 0x00, // Row 3: bp1=00000000, bp2=00000000
|
||||
0x00, 0x00, // Row 4: bp1=00000000, bp2=00000000
|
||||
0x00, 0x00, // Row 5: bp1=00000000, bp2=00000000
|
||||
0x00, 0x00, // Row 6: bp1=00000000, bp2=00000000
|
||||
0x01, 0x81, // Row 7: bp1=00000001, bp2=10000001
|
||||
// Planes 3&4 intertwined (rows 0-7)
|
||||
0x81, 0x80, // Row 0: bp3=10000001, bp4=10000000
|
||||
0x00, 0x00, // Row 1: bp3=00000000, bp4=00000000
|
||||
0x00, 0x00, // Row 2: bp3=00000000, bp4=00000000
|
||||
0x00, 0x00, // Row 3: bp3=00000000, bp4=00000000
|
||||
0x00, 0x00, // Row 4: bp3=00000000, bp4=00000000
|
||||
0x00, 0x00, // Row 5: bp3=00000000, bp4=00000000
|
||||
0x00, 0x00, // Row 6: bp3=00000000, bp4=00000000
|
||||
0x01, 0x81 // Row 7: bp3=00000001, bp4=10000001
|
||||
};
|
||||
auto tile4bpp = gfx::UnpackBppTile(data4bpp, 0, 4);
|
||||
EXPECT_EQ(tile4bpp.data[0], 0xF); // First pixel: 1|1<<1|1<<2|1<<3 = 15
|
||||
EXPECT_EQ(tile4bpp.data[7], 0x5); // Last pixel of first row: 1|0<<1|1<<2|0<<3 = 5
|
||||
EXPECT_EQ(tile4bpp.data[56], 0xA); // First pixel of last row: 0|1<<1|0<<2|1<<3 = 10
|
||||
EXPECT_EQ(tile4bpp.data[63], 0xF); // Last pixel: 1|1<<1|1<<2|1<<3 = 15
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, PackBppTile) {
|
||||
// Test 1bpp tile packing
|
||||
snes_tile8 tile1bpp;
|
||||
std::fill(tile1bpp.data, tile1bpp.data + 64, 0);
|
||||
tile1bpp.data[0] = 1;
|
||||
tile1bpp.data[63] = 1;
|
||||
auto packed1bpp = gfx::PackBppTile(tile1bpp, 1);
|
||||
EXPECT_EQ(packed1bpp[0], 0x80); // First byte
|
||||
EXPECT_EQ(packed1bpp[7], 0x01); // Last byte
|
||||
|
||||
// Test 2bpp tile packing
|
||||
snes_tile8 tile2bpp;
|
||||
std::fill(tile2bpp.data, tile2bpp.data + 64, 0);
|
||||
tile2bpp.data[0] = 3;
|
||||
tile2bpp.data[7] = 1;
|
||||
tile2bpp.data[56] = 2;
|
||||
tile2bpp.data[63] = 3;
|
||||
auto packed2bpp = gfx::PackBppTile(tile2bpp, 2);
|
||||
EXPECT_EQ(packed2bpp[0], 0x81); // First byte of first plane: pixel0=3→0x80, pixel7=1→0x01
|
||||
EXPECT_EQ(packed2bpp[1], 0x80); // First byte of second plane: pixel0=3→0x80, pixel7=1→0x00
|
||||
EXPECT_EQ(packed2bpp[14], 0x01); // Last byte of first plane: pixel56=2→0x00, pixel63=3→0x01
|
||||
EXPECT_EQ(packed2bpp[15], 0x81); // Last byte of second plane: pixel56=2→0x80, pixel63=3→0x01
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, ConvertBpp) {
|
||||
// Test 2bpp to 4bpp conversion
|
||||
std::vector<uint8_t> data2bpp = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04,
|
||||
0x02, 0x01, 0x01, 0x02, 0x04, 0x08,
|
||||
0x10, 0x20, 0x40, 0x80};
|
||||
auto converted4bpp = gfx::ConvertBpp(data2bpp, 2, 4);
|
||||
EXPECT_EQ(converted4bpp.size(), 32); // 4bpp tile is 32 bytes
|
||||
|
||||
// Test 4bpp to 2bpp conversion (using only colors 0-3 for valid 2bpp)
|
||||
std::vector<uint8_t> data4bpp = {
|
||||
// Planes 1&2 (rows 0-7) - create colors 0-3 only
|
||||
0x80, 0x80, 0x40, 0x00, 0x20, 0x40, 0x10, 0x80, // rows 0-3
|
||||
0x08, 0x00, 0x04, 0x40, 0x02, 0x80, 0x01, 0x00, // rows 4-7
|
||||
// Planes 3&4 (rows 0-7) - all zeros to ensure colors stay ≤ 3
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // rows 0-3
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // rows 4-7
|
||||
};
|
||||
auto converted2bpp = gfx::ConvertBpp(data4bpp, 4, 2);
|
||||
EXPECT_EQ(converted2bpp.size(), 16); // 2bpp tile is 16 bytes
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, TileInfo) {
|
||||
// Test TileInfo construction and bit manipulation
|
||||
gfx::TileInfo info(0x123, 3, true, true, true);
|
||||
EXPECT_EQ(info.id_, 0x123);
|
||||
EXPECT_EQ(info.palette_, 3);
|
||||
EXPECT_TRUE(info.vertical_mirror_);
|
||||
EXPECT_TRUE(info.horizontal_mirror_);
|
||||
EXPECT_TRUE(info.over_);
|
||||
|
||||
// Test TileInfo from bytes
|
||||
gfx::TileInfo infoFromBytes(0x23, 0xED); // v=1, h=1, o=1, p=3, id=0x123
|
||||
EXPECT_EQ(infoFromBytes.id_, 0x123);
|
||||
EXPECT_EQ(infoFromBytes.palette_, 3);
|
||||
EXPECT_TRUE(infoFromBytes.vertical_mirror_);
|
||||
EXPECT_TRUE(infoFromBytes.horizontal_mirror_);
|
||||
EXPECT_TRUE(infoFromBytes.over_);
|
||||
|
||||
// Test TileInfo equality
|
||||
EXPECT_TRUE(info == infoFromBytes);
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, TileInfoToWord) {
|
||||
gfx::TileInfo info(0x123, 3, true, true, true);
|
||||
uint16_t word = gfx::TileInfoToWord(info);
|
||||
|
||||
// Verify bit positions:
|
||||
// vhopppcc cccccccc
|
||||
EXPECT_EQ(word & 0x3FF, 0x123); // id (10 bits)
|
||||
EXPECT_TRUE(word & 0x8000); // vertical mirror
|
||||
EXPECT_TRUE(word & 0x4000); // horizontal mirror
|
||||
EXPECT_TRUE(word & 0x2000); // over
|
||||
EXPECT_EQ((word >> 10) & 0x07, 3); // palette (3 bits)
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, WordToTileInfo) {
|
||||
uint16_t word = 0xED23; // v=1, h=1, o=1, p=3, id=0x123
|
||||
gfx::TileInfo info = gfx::WordToTileInfo(word);
|
||||
|
||||
EXPECT_EQ(info.id_, 0x123);
|
||||
EXPECT_EQ(info.palette_, 3);
|
||||
EXPECT_TRUE(info.vertical_mirror_);
|
||||
EXPECT_TRUE(info.horizontal_mirror_);
|
||||
EXPECT_TRUE(info.over_);
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, Tile32) {
|
||||
// Test Tile32 construction and operations
|
||||
gfx::Tile32 tile32(0x1234, 0x5678, 0x9ABC, 0xDEF0);
|
||||
EXPECT_EQ(tile32.tile0_, 0x1234);
|
||||
EXPECT_EQ(tile32.tile1_, 0x5678);
|
||||
EXPECT_EQ(tile32.tile2_, 0x9ABC);
|
||||
EXPECT_EQ(tile32.tile3_, 0xDEF0);
|
||||
|
||||
// Test packed value
|
||||
uint64_t packed = tile32.GetPackedValue();
|
||||
EXPECT_EQ(packed, 0xDEF09ABC56781234);
|
||||
|
||||
// Test from packed value
|
||||
gfx::Tile32 tile32FromPacked(packed);
|
||||
EXPECT_EQ(tile32FromPacked.tile0_, 0x1234);
|
||||
EXPECT_EQ(tile32FromPacked.tile1_, 0x5678);
|
||||
EXPECT_EQ(tile32FromPacked.tile2_, 0x9ABC);
|
||||
EXPECT_EQ(tile32FromPacked.tile3_, 0xDEF0);
|
||||
|
||||
// Test equality
|
||||
EXPECT_TRUE(tile32 == tile32FromPacked);
|
||||
}
|
||||
|
||||
TEST(SnesTileTest, Tile16) {
|
||||
// Test Tile16 construction and operations
|
||||
gfx::TileInfo info0(0x123, 3, true, true, true);
|
||||
gfx::TileInfo info1(0x456, 2, false, true, false);
|
||||
gfx::TileInfo info2(0x789, 1, true, false, true);
|
||||
gfx::TileInfo info3(0xABC, 0, false, false, false);
|
||||
|
||||
gfx::Tile16 tile16(info0, info1, info2, info3);
|
||||
EXPECT_TRUE(tile16.tile0_ == info0);
|
||||
EXPECT_TRUE(tile16.tile1_ == info1);
|
||||
EXPECT_TRUE(tile16.tile2_ == info2);
|
||||
EXPECT_TRUE(tile16.tile3_ == info3);
|
||||
|
||||
// Test array access
|
||||
EXPECT_TRUE(tile16.tiles_info[0] == info0);
|
||||
EXPECT_TRUE(tile16.tiles_info[1] == info1);
|
||||
EXPECT_TRUE(tile16.tiles_info[2] == info2);
|
||||
EXPECT_TRUE(tile16.tiles_info[3] == info3);
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
} // namespace yaze
|
||||
Reference in New Issue
Block a user