backend-infra-engineer: Release v0.3.0 snapshot
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108
test/zelda3/rom_patch_utility.cc
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108
test/zelda3/rom_patch_utility.cc
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#include <filesystem>
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#include <fstream>
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#include <iomanip>
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#include <iostream>
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#include <vector>
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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#include "app/zelda3/overworld/overworld_map.h"
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using namespace yaze::zelda3;
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using namespace yaze;
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class ROMPatchUtility {
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public:
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static absl::Status CreateV3PatchedROM(const std::string& input_rom_path,
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const std::string& output_rom_path) {
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// Load the vanilla ROM
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Rom rom;
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RETURN_IF_ERROR(rom.LoadFromFile(input_rom_path));
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// Apply ZSCustomOverworld v3 settings
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RETURN_IF_ERROR(ApplyV3Patch(rom));
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// Save the patched ROM
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return rom.SaveToFile(Rom::SaveSettings{.filename = output_rom_path});
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}
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private:
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static absl::Status ApplyV3Patch(Rom& rom) {
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// Set ASM version to v3
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rom.WriteByte(OverworldCustomASMHasBeenApplied, 0x03);
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// Enable v3 features
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rom.WriteByte(OverworldCustomAreaSpecificBGEnabled, 0x01);
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rom.WriteByte(OverworldCustomSubscreenOverlayEnabled, 0x01);
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rom.WriteByte(OverworldCustomAnimatedGFXEnabled, 0x01);
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rom.WriteByte(OverworldCustomTileGFXGroupEnabled, 0x01);
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rom.WriteByte(OverworldCustomMosaicEnabled, 0x01);
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rom.WriteByte(OverworldCustomMainPaletteEnabled, 0x01);
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// Apply v3 settings to first 10 maps for testing
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for (int i = 0; i < 10; i++) {
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// Set area sizes (mix of different sizes)
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AreaSizeEnum area_size = static_cast<AreaSizeEnum>(i % 4);
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rom.WriteByte(kOverworldScreenSize + i, static_cast<uint8_t>(area_size));
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// Set main palettes
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rom.WriteByte(OverworldCustomMainPaletteArray + i, i % 8);
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// Set area-specific background colors
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uint16_t bg_color = 0x0000 + (i * 0x1000);
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rom.WriteByte(OverworldCustomAreaSpecificBGPalette + (i * 2),
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bg_color & 0xFF);
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rom.WriteByte(OverworldCustomAreaSpecificBGPalette + (i * 2) + 1,
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(bg_color >> 8) & 0xFF);
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// Set subscreen overlays
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uint16_t overlay = 0x0090 + i;
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rom.WriteByte(OverworldCustomSubscreenOverlayArray + (i * 2),
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overlay & 0xFF);
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rom.WriteByte(OverworldCustomSubscreenOverlayArray + (i * 2) + 1,
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(overlay >> 8) & 0xFF);
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// Set animated GFX
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rom.WriteByte(OverworldCustomAnimatedGFXArray + i, 0x50 + i);
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// Set custom tile GFX groups (8 bytes per map)
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for (int j = 0; j < 8; j++) {
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rom.WriteByte(OverworldCustomTileGFXGroupArray + (i * 8) + j,
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0x20 + j + i);
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}
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// Set mosaic settings
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rom.WriteByte(OverworldCustomMosaicArray + i, i % 16);
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// Set expanded message IDs
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uint16_t message_id = 0x1000 + i;
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rom.WriteByte(kOverworldMessagesExpanded + (i * 2), message_id & 0xFF);
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rom.WriteByte(kOverworldMessagesExpanded + (i * 2) + 1,
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(message_id >> 8) & 0xFF);
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}
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return absl::OkStatus();
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}
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};
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int main(int argc, char* argv[]) {
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if (argc != 3) {
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std::cerr << "Usage: " << argv[0] << " <input_rom> <output_rom>"
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<< std::endl;
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return 1;
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}
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std::string input_rom = argv[1];
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std::string output_rom = argv[2];
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auto status = ROMPatchUtility::CreateV3PatchedROM(input_rom, output_rom);
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if (!status.ok()) {
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std::cerr << "Failed to create patched ROM: " << status.message()
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<< std::endl;
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return 1;
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}
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std::cout << "Successfully created v3 patched ROM: " << output_rom
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<< std::endl;
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return 0;
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}
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