Refactor tab handling in Dungeon and Graphics editors for improved readability
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@@ -52,6 +52,7 @@ struct FlagsMenu : public core::ExperimentFlags {
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&mutable_flags()->kLogInstructions);
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Checkbox("Save All Palettes", &mutable_flags()->kSaveAllPalettes);
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Checkbox("Save Gfx Groups", &mutable_flags()->kSaveGfxGroups);
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Checkbox("Save Graphics Sheets", &mutable_flags()->kSaveGraphicsSheet);
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Checkbox("Use New ImGui Input", &mutable_flags()->kUseNewImGuiInput);
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}
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};
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