Add vcpkg visual studio windows to build instructions

This commit is contained in:
scawful
2024-12-30 11:42:03 -05:00
parent 10c7e15f92
commit e583fd8485

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@@ -9,11 +9,47 @@ Yaze uses CMake to build the project. If you are unexperienced with CMake, pleas
The gui editor is built using SDL2 and ImGui. For reference on how to use ImGui, see the [Getting Started](https://github.com/ocornut/imgui/wiki/Getting-Started) guide. For SDL2, see the [SDL2 documentation](https://wiki.libsdl.org/).
For those who want to reduce compile times, consider installing the dependencies on your system.
For those who want to reduce compile times, consider installing the dependencies on your system.
## Windows
Recommended to use [msys2](https://www.msys2.org/) for a Unix-like environment on Windows.
### vcpkg
For Visual Studio users, follow the [Install and use packages with CMake](https://learn.microsoft.com/en-us/vcpkg/get_started/get-started) tutorial from Microsoft.
Define the following dependencies in `vcpkg.json`
```
{
"dependencies": [
"abseil",
"sdl2",
"libpng"
]
}
```
Target the architecture in `CMakePresets.json`
```
{
"name": "vcpkg",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"architecture": {
"value": "arm64/x64",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"CMAKE_SYSTEM_PROCESSOR": "arm64/x64"
}
}
```
### msys2
[msys2](https://www.msys2.org/) is an alternative you may use for a Unix-like environment on Windows. Beware that this is for more experienced developers who know how to manage their system PATH.
Add to environment variables `C:\msys64\mingw64\bin`
@@ -55,4 +91,4 @@ You will need to link `SDL2.framework` and `libpng.a` to the project.
You can use your package manager to install the same dependencies as macOS.
I trust you know how to use your package manager.
I trust you know how to use your package manager.