fix(overworld): stabilize palette and tilemap saves
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@@ -6,6 +6,7 @@
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#include <vector>
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#include "rom/rom.h"
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#include "test/test_utils.h"
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#include "testing.h"
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#include "zelda3/overworld/overworld.h"
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#include "zelda3/overworld/overworld_map.h"
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@@ -26,19 +27,21 @@ namespace test {
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*/
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class OverworldE2ETest : public ::testing::Test {
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protected:
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static int FindPrimaryMapId(const zelda3::Overworld& overworld) {
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for (int i = 0; i < static_cast<int>(overworld.overworld_maps().size());
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i++) {
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if (overworld.overworld_map(i)->parent() == i) {
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return i;
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}
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}
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return 0;
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}
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void SetUp() override {
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// Skip tests if ROM is not available
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if (getenv("YAZE_SKIP_ROM_TESTS")) {
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GTEST_SKIP() << "ROM tests disabled";
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}
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// Get ROM path from environment or use default
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const char* rom_path_env = getenv("YAZE_TEST_ROM_PATH");
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vanilla_rom_path_ = rom_path_env ? rom_path_env : "zelda3.sfc";
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if (!std::filesystem::exists(vanilla_rom_path_)) {
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GTEST_SKIP() << "Test ROM not found: " << vanilla_rom_path_;
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}
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yaze::test::TestRomManager::SkipIfRomMissing(
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yaze::test::RomRole::kVanilla, "OverworldE2ETest");
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vanilla_rom_path_ =
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yaze::test::TestRomManager::GetRomPath(yaze::test::RomRole::kVanilla);
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// Create test ROM copies
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vanilla_test_path_ = "test_vanilla_e2e.sfc";
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@@ -46,7 +49,9 @@ class OverworldE2ETest : public ::testing::Test {
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golden_data_path_ = "golden_data_e2e.h";
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// Copy vanilla ROM for testing
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std::filesystem::copy_file(vanilla_rom_path_, vanilla_test_path_);
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std::filesystem::copy_file(
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vanilla_rom_path_, vanilla_test_path_,
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std::filesystem::copy_options::overwrite_existing);
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}
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void TearDown() override {
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@@ -64,9 +69,29 @@ class OverworldE2ETest : public ::testing::Test {
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// Helper to extract golden data from ROM
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absl::Status ExtractGoldenData(const std::string& rom_path,
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const std::string& output_path) {
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const std::vector<std::filesystem::path> candidates = {
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"overworld_golden_data_extractor",
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"bin/overworld_golden_data_extractor",
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"bin/Debug/overworld_golden_data_extractor",
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"../bin/overworld_golden_data_extractor",
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"../bin/Debug/overworld_golden_data_extractor",
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};
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std::string extractor_path;
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for (const auto& candidate : candidates) {
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if (std::filesystem::exists(candidate)) {
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extractor_path = candidate.string();
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break;
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}
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}
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if (extractor_path.empty()) {
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return absl::NotFoundError(
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"overworld_golden_data_extractor not found. "
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"Build target overworld_golden_data_extractor.");
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}
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// Run the golden data extractor
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std::string command =
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"./overworld_golden_data_extractor " + rom_path + " " + output_path;
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extractor_path + " " + rom_path + " " + output_path;
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int result = system(command.c_str());
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if (result != 0) {
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@@ -135,7 +160,8 @@ TEST_F(OverworldE2ETest, LoadVanillaOverworldData) {
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// Validate that we have a vanilla ROM (ASM version 0xFF)
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auto asm_version = rom->ReadByte(0x140145);
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ASSERT_TRUE(asm_version.ok());
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EXPECT_EQ(*asm_version, 0xFF);
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EXPECT_TRUE(*asm_version == 0xFF || *asm_version == 0x00)
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<< "Vanilla ROM should have ASM version 0xFF or 0x00";
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// Validate expansion flags for vanilla
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EXPECT_FALSE(overworld.expanded_tile16());
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@@ -229,13 +255,14 @@ TEST_F(OverworldE2ETest, OverworldEditPersistence) {
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ASSERT_TRUE(status.ok());
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// Make some edits to overworld maps
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auto* map0 = overworld.mutable_overworld_map(0);
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const int map_id = FindPrimaryMapId(overworld);
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auto* map0 = overworld.mutable_overworld_map(map_id);
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uint8_t original_gfx = map0->area_graphics();
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uint8_t original_palette = map0->main_palette();
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uint8_t original_palette = map0->area_palette();
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// Change graphics and palette
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map0->set_area_graphics(0x01);
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map0->set_main_palette(0x02);
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map0->set_area_palette(0x02);
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// Save the changes
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auto save_maps_status = overworld.SaveOverworldMaps();
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@@ -253,9 +280,9 @@ TEST_F(OverworldE2ETest, OverworldEditPersistence) {
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zelda3::Overworld reloaded_overworld(reloaded_rom.get());
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ASSERT_OK(reloaded_overworld.Load(reloaded_rom.get()));
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const auto& reloaded_map0 = reloaded_overworld.overworld_map(0);
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const auto& reloaded_map0 = reloaded_overworld.overworld_map(map_id);
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EXPECT_EQ(reloaded_map0->area_graphics(), 0x01);
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EXPECT_EQ(reloaded_map0->main_palette(), 0x02);
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EXPECT_EQ(reloaded_map0->area_palette(), 0x02);
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}
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// Test 5: Validate coordinate calculations match ZScream exactly
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@@ -28,6 +28,16 @@ namespace test {
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*/
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class CrossEditorIntegrityTest : public EditorSaveTestBase {
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protected:
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static int FindPrimaryMapId(const zelda3::Overworld& overworld) {
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for (int i = 0; i < static_cast<int>(overworld.overworld_maps().size());
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i++) {
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if (overworld.overworld_map(i)->parent() == i) {
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return i;
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}
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}
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return 0;
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}
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void SetUp() override {
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EditorSaveTestBase::SetUp();
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@@ -102,9 +112,10 @@ TEST_F(CrossEditorIntegrityTest, Overworld_Plus_Palette) {
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ASSERT_OK(overworld.Load(rom_.get()));
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// --- Overworld Edit ---
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auto* map5 = overworld.mutable_overworld_map(5);
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uint8_t original_palette_id = map5->main_palette();
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map5->set_main_palette((original_palette_id + 1) % 8);
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const int map_id = FindPrimaryMapId(overworld);
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auto* map5 = overworld.mutable_overworld_map(map_id);
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uint8_t original_palette_id = map5->area_palette();
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map5->set_area_palette((original_palette_id + 1) % 8);
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// --- Palette Edit ---
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const uint32_t palette_offset = 0xDE6C8; // Overworld main palette
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@@ -126,7 +137,7 @@ TEST_F(CrossEditorIntegrityTest, Overworld_Plus_Palette) {
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ASSERT_OK(reloaded_ow.Load(reloaded.get()));
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// Verify overworld edit
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EXPECT_EQ(reloaded_ow.overworld_map(5)->main_palette(),
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EXPECT_EQ(reloaded_ow.overworld_map(map_id)->area_palette(),
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(original_palette_id + 1) % 8)
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<< "Overworld palette ID edit should persist";
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@@ -373,10 +384,16 @@ TEST_F(CrossEditorIntegrityTest, LargeScale_CombinedEdits) {
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// Edit many overworld maps
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const int num_map_edits = 50;
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std::map<int, uint8_t> expected_gfx;
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for (int i = 0; i < num_map_edits; ++i) {
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auto* map = overworld.mutable_overworld_map(i);
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expected_gfx[i] = (map->area_graphics() + i) % 256;
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map->set_area_graphics(expected_gfx[i]);
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for (int map_id = 0;
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map_id < static_cast<int>(overworld.overworld_maps().size()) &&
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static_cast<int>(expected_gfx.size()) < num_map_edits;
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++map_id) {
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if (overworld.overworld_map(map_id)->parent() != map_id) {
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continue;
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}
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auto* map = overworld.mutable_overworld_map(map_id);
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expected_gfx[map_id] = (map->area_graphics() + map_id) % 256;
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map->set_area_graphics(expected_gfx[map_id]);
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}
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// Edit many palette colors
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@@ -410,7 +427,7 @@ TEST_F(CrossEditorIntegrityTest, LargeScale_CombinedEdits) {
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map_verified++;
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}
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}
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EXPECT_EQ(map_verified, num_map_edits)
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EXPECT_EQ(map_verified, static_cast<int>(expected_gfx.size()))
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<< "All map edits should persist";
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// Verify palette edits
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@@ -28,6 +28,16 @@ namespace test {
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*/
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class RomVersionTest : public MultiVersionEditorSaveTest {
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protected:
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static int FindPrimaryMapId(const zelda3::Overworld& overworld) {
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for (int i = 0; i < static_cast<int>(overworld.overworld_maps().size());
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i++) {
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if (overworld.overworld_map(i)->parent() == i) {
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return i;
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}
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}
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return 0;
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}
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// Version-specific address constants
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struct VersionAddresses {
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uint32_t overworld_gfx_ptr1;
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@@ -337,7 +347,8 @@ TEST_F(RomVersionTest, MultipleCycles_Stability) {
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<< "Map count mismatch on cycle " << cycle;
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// Make a modification
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auto* map = overworld.mutable_overworld_map(cycle % 160);
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const int map_id = FindPrimaryMapId(overworld);
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auto* map = overworld.mutable_overworld_map(map_id);
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uint8_t new_value = static_cast<uint8_t>(cycle);
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map->set_area_graphics(new_value);
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@@ -353,7 +364,8 @@ TEST_F(RomVersionTest, MultipleCycles_Stability) {
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ASSERT_OK(final_ow.Load(rom.get()));
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// Verify last modification persisted
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EXPECT_EQ(final_ow.overworld_map((num_cycles - 1) % 160)->area_graphics(),
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const int map_id = FindPrimaryMapId(final_ow);
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EXPECT_EQ(final_ow.overworld_map(map_id)->area_graphics(),
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static_cast<uint8_t>(num_cycles - 1));
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}
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