update yaze_extension interface with command registrations and event hooks
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@@ -7,6 +7,12 @@ extern "C" {
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#include "yaze.h"
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typedef void (*yaze_initialize_func)(void);
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typedef void (*yaze_cleanup_func)(void);
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typedef void (*yaze_extend_ui_func)(yaze_editor_context* context);
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typedef void (*yaze_manipulate_rom_func)(z3_rom* rom);
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typedef void (*yaze_command_func)(void);
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typedef void (*yaze_event_hook_func)(void);
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typedef enum {
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YAZE_EVENT_ROM_LOADED,
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@@ -24,20 +30,57 @@ typedef struct yaze_extension {
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const char* name;
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const char* version;
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// Initialization function
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void (*initialize)(void);
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/**
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* @brief Function to initialize the extension.
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*
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* @details This function is called when the extension is loaded. It can be
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* used to set up any resources or state needed by the extension.
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*/
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yaze_initialize_func initialize;
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// Cleanup function
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void (*cleanup)(void);
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/**
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* @brief Function to clean up the extension.
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*
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* @details This function is called when the extension is unloaded. It can be
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* used to clean up any resources or state used by the extension.
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*/
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yaze_cleanup_func cleanup;
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// Function to extend editor functionality
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void (*extend_functionality)(void* editor_context);
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/**
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* @brief Function to manipulate the ROM.
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*
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* @param rom The ROM to manipulate.
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*
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*/
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yaze_manipulate_rom_func manipulate_rom;
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// ImGui rendering callback
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yaze_imgui_render_callback render_ui;
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/**
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* @brief Function to extend the UI.
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*
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* @param context The editor context.
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*
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* @details This function is called when the extension is loaded. It can be
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* used to add custom UI elements to the editor. The context parameter
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* provides access to the project, command registry, event dispatcher, and
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* ImGui context.
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*/
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yaze_extend_ui_func extend_ui;
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// ROM manipulation callback
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yaze_rom_operation manipulate_rom;
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/**
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* @brief Register commands in the yaze_command_registry.
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*/
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yaze_command_func register_commands;
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/**
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* @brief Register custom tools in the yaze_command_registry.
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*/
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yaze_command_func register_custom_tools;
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/**
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* @brief Register event hooks in the yaze_event_dispatcher.
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*/
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void (*register_event_hooks)(yaze_event_type event,
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yaze_event_hook_func hook);
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} yaze_extension;
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