backend-infra-engineer: Pre-0.2.2 snapshot (2022)
This commit is contained in:
352
src/app/editor/overworld_editor.cc
Normal file
352
src/app/editor/overworld_editor.cc
Normal file
@@ -0,0 +1,352 @@
|
||||
#include "overworld_editor.h"
|
||||
|
||||
#include <imgui/imgui.h>
|
||||
|
||||
#include <cmath>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "absl/container/flat_hash_map.h"
|
||||
#include "absl/status/status.h"
|
||||
#include "absl/status/statusor.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "app/editor/palette_editor.h"
|
||||
#include "app/gfx/bitmap.h"
|
||||
#include "app/gfx/snes_palette.h"
|
||||
#include "app/gfx/snes_tile.h"
|
||||
#include "app/rom.h"
|
||||
#include "app/zelda3/overworld.h"
|
||||
#include "gui/canvas.h"
|
||||
#include "gui/icons.h"
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
namespace editor {
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
absl::Status OverworldEditor::Update() {
|
||||
// Initialize overworld graphics, maps, and palettes
|
||||
if (rom_.isLoaded() && !all_gfx_loaded_) {
|
||||
RETURN_IF_ERROR(LoadGraphics())
|
||||
all_gfx_loaded_ = true;
|
||||
}
|
||||
|
||||
// Draws the toolset for editing the Overworld.
|
||||
RETURN_IF_ERROR(DrawToolset())
|
||||
|
||||
ImGui::Separator();
|
||||
if (ImGui::BeginTable("#owEditTable", 2, ow_edit_flags, ImVec2(0, 0))) {
|
||||
ImGui::TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
|
||||
ImGui::GetContentRegionAvail().x);
|
||||
ImGui::TableSetupColumn("Tile Selector");
|
||||
ImGui::TableHeadersRow();
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
DrawOverworldCanvas();
|
||||
ImGui::TableNextColumn();
|
||||
DrawTileSelector();
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
absl::Status OverworldEditor::DrawToolset() {
|
||||
if (ImGui::BeginTable("OWToolset", 17, toolset_table_flags, ImVec2(0, 0))) {
|
||||
for (const auto &name : kToolsetColumnNames)
|
||||
ImGui::TableSetupColumn(name.data());
|
||||
|
||||
BUTTON_COLUMN(ICON_MD_UNDO) // Undo
|
||||
BUTTON_COLUMN(ICON_MD_REDO) // Redo
|
||||
TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
|
||||
BUTTON_COLUMN(ICON_MD_ZOOM_OUT) // Zoom Out
|
||||
BUTTON_COLUMN(ICON_MD_ZOOM_IN) // Zoom In
|
||||
TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
|
||||
BUTTON_COLUMN(ICON_MD_DRAW) // Draw Tile
|
||||
BUTTON_COLUMN(ICON_MD_DOOR_FRONT) // Entrances
|
||||
BUTTON_COLUMN(ICON_MD_DOOR_BACK) // Exits
|
||||
BUTTON_COLUMN(ICON_MD_GRASS) // Items
|
||||
BUTTON_COLUMN(ICON_MD_PEST_CONTROL_RODENT) // Sprites
|
||||
BUTTON_COLUMN(ICON_MD_ADD_LOCATION) // Transports
|
||||
BUTTON_COLUMN(ICON_MD_MUSIC_NOTE) // Music
|
||||
TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
|
||||
ImGui::TableNextColumn(); // Palette
|
||||
palette_editor_.DisplayPalette(palette_, overworld_.isLoaded());
|
||||
|
||||
ImGui::EndTable();
|
||||
}
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void OverworldEditor::DrawOverworldMapSettings() {
|
||||
if (ImGui::BeginTable("#mapSettings", 8, ow_map_flags, ImVec2(0, 0), -1)) {
|
||||
for (const auto &name : kOverworldSettingsColumnNames)
|
||||
ImGui::TableSetupColumn(name.data());
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::SetNextItemWidth(50.f);
|
||||
ImGui::InputInt("Current Map", ¤t_map_);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::SetNextItemWidth(100.f);
|
||||
ImGui::Combo("##world", ¤t_world_,
|
||||
"Light World\0Dark World\0Extra World\0");
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("GFX");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(kInputFieldSize);
|
||||
ImGui::InputText("##mapGFX", map_gfx_, kByteSize);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Palette");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(kInputFieldSize);
|
||||
ImGui::InputText("##mapPal", map_palette_, kByteSize);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Spr GFX");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(kInputFieldSize);
|
||||
ImGui::InputText("##sprGFX", spr_gfx_, kByteSize);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Spr Palette");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(kInputFieldSize);
|
||||
ImGui::InputText("##sprPal", spr_palette_, kByteSize);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Msg ID");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(50.f);
|
||||
ImGui::InputText("##msgid", spr_palette_, kMessageIdSize);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Checkbox("Show grid", &opt_enable_grid); // TODO
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void OverworldEditor::DrawOverworldEntrances() {
|
||||
for (const auto &each : overworld_.Entrances()) {
|
||||
if (each.map_id_ < 0x40 + (current_world_ * 0x40) &&
|
||||
each.map_id_ >= (current_world_ * 0x40)) {
|
||||
ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16,
|
||||
ImVec4(210, 24, 210, 150));
|
||||
std::string str = absl::StrFormat("%#x", each.entrance_id_);
|
||||
ow_map_canvas_.DrawText(str, each.x_ - 4, each.y_ - 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void OverworldEditor::DrawOverworldMaps() {
|
||||
int xx = 0;
|
||||
int yy = 0;
|
||||
for (int i = 0; i < 0x40; i++) {
|
||||
int world_index = i + (current_world_ * 0x40);
|
||||
int map_x = (xx * 0x200);
|
||||
int map_y = (yy * 0x200);
|
||||
ow_map_canvas_.DrawBitmap(maps_bmp_[world_index], map_x, map_y);
|
||||
xx++;
|
||||
if (xx >= 8) {
|
||||
yy++;
|
||||
xx = 0;
|
||||
}
|
||||
DrawOverworldEntrances();
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Overworld Editor canvas
|
||||
// Allows the user to make changes to the overworld map.
|
||||
void OverworldEditor::DrawOverworldCanvas() {
|
||||
DrawOverworldMapSettings();
|
||||
ImGui::Separator();
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)7);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar |
|
||||
ImGuiWindowFlags_AlwaysHorizontalScrollbar)) {
|
||||
ow_map_canvas_.DrawBackground(ImVec2(0x200 * 8, 0x200 * 8));
|
||||
ow_map_canvas_.DrawContextMenu();
|
||||
if (overworld_.isLoaded()) {
|
||||
DrawOverworldMaps();
|
||||
// User has selected a tile they want to draw from the blockset.
|
||||
if (!blockset_canvas_.Points().empty()) {
|
||||
int x = blockset_canvas_.Points().front().x / 32;
|
||||
int y = blockset_canvas_.Points().front().y / 32;
|
||||
std::cout << x << " " << y << std::endl;
|
||||
current_tile16_ = x + (y * 8);
|
||||
std::cout << current_tile16_ << std::endl;
|
||||
ow_map_canvas_.DrawTilePainter(tile16_individual_[current_tile16_], 16);
|
||||
}
|
||||
}
|
||||
ow_map_canvas_.DrawGrid(64.0f);
|
||||
ow_map_canvas_.DrawOverlay();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Tile 16 Selector
|
||||
// Displays all the tiles in the game.
|
||||
void OverworldEditor::DrawTile16Selector() {
|
||||
blockset_canvas_.DrawBackground(ImVec2(0x100 + 1, (8192 * 2) + 1));
|
||||
blockset_canvas_.DrawContextMenu();
|
||||
blockset_canvas_.DrawBitmap(tile16_blockset_bmp_, 2, map_blockset_loaded_);
|
||||
blockset_canvas_.DrawTileSelector(32);
|
||||
blockset_canvas_.DrawGrid(32.0f);
|
||||
blockset_canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Tile 8 Selector
|
||||
// Displays all the individual tiles that make up a tile16.
|
||||
void OverworldEditor::DrawTile8Selector() {
|
||||
graphics_bin_canvas_.DrawBackground(
|
||||
ImVec2(0x100 + 1, kNumSheetsToLoad * 0x40 + 1));
|
||||
graphics_bin_canvas_.DrawContextMenu();
|
||||
if (all_gfx_loaded_) {
|
||||
for (const auto &[key, value] : graphics_bin_) {
|
||||
int offset = 0x40 * (key + 1);
|
||||
int top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 2;
|
||||
if (key >= 1) {
|
||||
top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 0x40 * key;
|
||||
}
|
||||
graphics_bin_canvas_.GetDrawList()->AddImage(
|
||||
(void *)value.GetTexture(),
|
||||
ImVec2(graphics_bin_canvas_.GetZeroPoint().x + 2, top_left_y),
|
||||
ImVec2(graphics_bin_canvas_.GetZeroPoint().x + 0x100,
|
||||
graphics_bin_canvas_.GetZeroPoint().y + offset));
|
||||
}
|
||||
}
|
||||
graphics_bin_canvas_.DrawGrid(16.0f);
|
||||
graphics_bin_canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Displays the graphics tilesheets that are available on the current selected
|
||||
// overworld map.
|
||||
void OverworldEditor::DrawAreaGraphics() {
|
||||
current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 0x10 * 0x40 + 1));
|
||||
current_gfx_canvas_.DrawContextMenu();
|
||||
current_gfx_canvas_.DrawTileSelector(32);
|
||||
current_gfx_canvas_.DrawBitmap(current_gfx_bmp_, 2, overworld_.isLoaded());
|
||||
current_gfx_canvas_.DrawGrid(32.0f);
|
||||
current_gfx_canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void OverworldEditor::DrawTileSelector() {
|
||||
if (ImGui::BeginTabBar("##TabBar", ImGuiTabBarFlags_FittingPolicyScroll)) {
|
||||
if (ImGui::BeginTabItem("Tile16")) {
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)2);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
||||
DrawTile16Selector();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
if (ImGui::BeginTabItem("Tile8")) {
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)1);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
||||
DrawTile8Selector();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
if (ImGui::BeginTabItem("Area Graphics")) {
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)3);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
||||
DrawAreaGraphics();
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
ImGui::EndTabBar();
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
absl::Status OverworldEditor::LoadGraphics() {
|
||||
// Load all of the graphics data from the game.
|
||||
PRINT_IF_ERROR(rom_.LoadAllGraphicsData())
|
||||
graphics_bin_ = rom_.GetGraphicsBin();
|
||||
|
||||
// Load the Link to the Past overworld.
|
||||
RETURN_IF_ERROR(overworld_.Load(rom_))
|
||||
palette_ = overworld_.AreaPalette();
|
||||
current_gfx_bmp_.Create(0x80, 0x200, 0x40, overworld_.AreaGraphics());
|
||||
current_gfx_bmp_.ApplyPalette(palette_);
|
||||
rom_.RenderBitmap(¤t_gfx_bmp_);
|
||||
|
||||
// Create the tile16 blockset image
|
||||
tile16_blockset_bmp_.Create(0x80, 8192, 0x80, overworld_.Tile16Blockset());
|
||||
tile16_blockset_bmp_.ApplyPalette(palette_);
|
||||
rom_.RenderBitmap(&tile16_blockset_bmp_);
|
||||
map_blockset_loaded_ = true;
|
||||
|
||||
// Copy the tile16 data into individual tiles.
|
||||
auto tile16_data = overworld_.Tile16Blockset();
|
||||
|
||||
// Loop through the tiles and copy their pixel data into separate vectors
|
||||
for (int i = 0; i < 4096; i++) {
|
||||
// Create a new vector for the pixel data of the current tile
|
||||
Bytes tile_data;
|
||||
for (int j = 0; j < 32 * 32; j++) tile_data.push_back(0x00);
|
||||
|
||||
// Copy the pixel data for the current tile into the vector
|
||||
for (int ty = 0; ty < 32; ty++) {
|
||||
for (int tx = 0; tx < 32; tx++) {
|
||||
int position = (tx + (ty * 0x20));
|
||||
uchar value = tile16_data[i + tx + (ty * 0x80)];
|
||||
tile_data[position] = value;
|
||||
}
|
||||
}
|
||||
|
||||
// Add the vector for the current tile to the vector of tile pixel data
|
||||
tile16_individual_data_.push_back(tile_data);
|
||||
}
|
||||
|
||||
// Render the bitmaps of each tile.
|
||||
for (int id = 0; id < 4096; id++) {
|
||||
gfx::Bitmap new_tile16;
|
||||
tile16_individual_.emplace_back(new_tile16);
|
||||
tile16_individual_[id].Create(0x10, 0x10, 0x80,
|
||||
tile16_individual_data_[id]);
|
||||
tile16_individual_[id].ApplyPalette(palette_);
|
||||
rom_.RenderBitmap(&tile16_individual_[id]);
|
||||
}
|
||||
|
||||
// Render the overworld maps loaded from the ROM.
|
||||
for (int i = 0; i < core::kNumOverworldMaps; ++i) {
|
||||
overworld_.SetCurrentMap(i);
|
||||
auto palette = overworld_.AreaPalette();
|
||||
maps_bmp_[i].Create(0x200, 0x200, 0x200, overworld_.BitmapData());
|
||||
maps_bmp_[i].ApplyPalette(palette);
|
||||
rom_.RenderBitmap(&(maps_bmp_[i]));
|
||||
}
|
||||
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
} // namespace editor
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
Reference in New Issue
Block a user