feat: Introduce Debugging and Testing Guide with enhanced startup options
- Added a new document, E5-debugging-guide.md, providing comprehensive strategies for debugging and testing the `yaze` application, including logging practices and testing frameworks. - Updated E2-development-guide.md to include a new section on debugging and testing, detailing quick debugging methods using command-line flags for specific editors and UI cards. - Enhanced the main application to support command-line flags for opening specific editors and cards on startup, improving the developer experience. - Refactored the Controller class to handle startup editor and card initialization based on command-line inputs.
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@@ -100,8 +100,6 @@ void MessageEditor::Initialize() {
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.priority = 40
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});
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printf("[MessageEditor] Registered 4 cards with EditorCardManager\n");
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for (int i = 0; i < kWidthArraySize; i++) {
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message_preview_.width_array[i] = rom()->data()[kCharactersWidth + i];
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}
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