clang tidy cleanups
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@@ -434,9 +434,14 @@ void Room::LoadSprites() {
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break;
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}
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// sprites_.emplace_back(this, b3, (b2 & 0x1F), (b1 & 0x1F),
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// ((b2 & 0xE0) >> 5) + ((b1 & 0x60) >> 2),
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// (b1 & 0x80) >> 7);
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Sprite new_sprite;
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/**
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* TODO: Implement Sprite constructor for Dungeons
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(b3, (b2 & 0x1F), (b1 & 0x1F),
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((b2 & 0xE0) >> 5) + ((b1 & 0x60) >> 2),
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(b1 & 0x80) >> 7);
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*/
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sprites_.emplace_back(new_sprite);
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if (sprites_.size() > 1) {
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Sprite& spr = sprites_.back();
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@@ -119,7 +119,6 @@ class RoomObject : public SharedRom {
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}
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void AddTiles(int nbr, int pos) {
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auto rom_data = rom()->data();
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for (int i = 0; i < nbr; i++) {
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ASSIGN_OR_LOG_ERROR(auto tile, rom()->ReadTile16(pos + (i * 2)));
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tiles_.push_back(tile);
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