Update ROM references with new operators
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@@ -108,15 +108,14 @@ void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
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parent_ = map_parent[index_];
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if (parent_ != index_ && !initialized_) {
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if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
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area_graphics_ =
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rom_.data()[core::overworldSpecialGFXGroup + (parent_ - 128)];
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area_palette_ = rom_.data()[core::overworldSpecialPALGroup + 1];
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area_graphics_ = rom_[core::overworldSpecialGFXGroup + (parent_ - 128)];
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area_palette_ = rom_[core::overworldSpecialPALGroup + 1];
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} else if (index_ == 0x88) {
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area_graphics_ = 81;
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area_palette_ = 0;
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} else {
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area_graphics_ = rom_.data()[core::mapGfx + parent_];
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area_palette_ = rom_.data()[core::overworldMapPalette + parent_];
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area_graphics_ = rom_[core::mapGfx + parent_];
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area_palette_ = rom_[core::overworldMapPalette + parent_];
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}
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initialized_ = true;
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@@ -200,33 +199,31 @@ absl::Status OverworldMap::BuildTileset(int game_state) {
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static_graphics_[10] = 115 + 6;
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static_graphics_[11] = 115 + 7;
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for (int i = 0; i < 4; i++) {
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static_graphics_[12 + i] =
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(rom_.data()[core::kSpriteBlocksetPointer +
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(sprite_graphics_[game_state] * 4) + i] +
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115);
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static_graphics_[12 + i] = (rom_[core::kSpriteBlocksetPointer +
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(sprite_graphics_[game_state] * 4) + i] +
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115);
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}
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// Main Blocksets
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for (int i = 0; i < 8; i++) {
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static_graphics_[i] =
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rom_.data()[core::overworldgfxGroups2 + (index_world * 8) + i];
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rom_[core::overworldgfxGroups2 + (index_world * 8) + i];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)] != 0) {
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static_graphics_[3] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4)];
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if (rom_[core::overworldgfxGroups + (area_graphics_ * 4)] != 0) {
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static_graphics_[3] = rom_[core::overworldgfxGroups + (area_graphics_ * 4)];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1] != 0) {
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if (rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 1] != 0) {
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static_graphics_[4] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 1];
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rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 1];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2] != 0) {
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if (rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 2] != 0) {
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static_graphics_[5] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 2];
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rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 2];
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}
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if (rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3] != 0) {
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if (rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 3] != 0) {
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static_graphics_[6] =
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rom_.data()[core::overworldgfxGroups + (area_graphics_ * 4) + 3];
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rom_[core::overworldgfxGroups + (area_graphics_ * 4) + 3];
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}
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// Hardcoded overworld GFX Values, for death mountain
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@@ -249,7 +246,7 @@ absl::Status OverworldMap::BuildTileset(int game_state) {
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void OverworldMap::BuildTiles16Gfx(int count, uchar* ow_blockset) {
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auto gfx_tile16_data = ow_blockset;
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auto gfx_tile8_data = rom_.GetMasterGraphicsBin();
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auto gfx_tile8_data = nullptr; // rom_.GetMasterGraphicsBin();
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int offsets[] = {0, 8, 1024, 1032};
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auto yy = 0;
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@@ -281,7 +278,7 @@ void OverworldMap::BuildTiles16Gfx(int count, uchar* ow_blockset) {
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}
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absl::Status OverworldMap::BuildTiles16GfxV2(int count) {
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auto gfx_tile8_data = rom_.GetMasterGraphicsBin();
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auto gfx_tile8_data = nullptr; // rom_.GetMasterGraphicsBin();
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int offsets[] = {0, 8, 1024, 1032};
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auto yy = 0;
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@@ -382,26 +379,6 @@ void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
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gfx16Pointer[index + r] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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}
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void OverworldMap::CopyTile8bpp16From8(int xP, int yP, int tileID,
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uchar* current_gfx) {
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auto gfx_tile16_data = rom_.GetMasterGraphicsBin();
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auto gfx_tile8_data = current_gfx;
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auto tiles = tiles16_[tileID];
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for (auto tile = 0; tile < 4; tile++) {
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gfx::TileInfo info = tiles.tiles_info[tile];
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int offset = kTileOffsets[tile];
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for (auto y = 0; y < 8; y++) {
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for (auto x = 0; x < 4; x++) {
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CopyTileToMap(x, y, xP, yP, offset, info, gfx_tile16_data,
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gfx_tile8_data);
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}
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}
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}
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}
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} // namespace zelda3
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} // namespace app
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} // namespace yaze
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