add yaze_project primitive
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11
src/yaze.h
11
src/yaze.h
@@ -13,6 +13,7 @@ extern "C" {
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#include "base/overworld.h"
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typedef struct yaze_flags yaze_flags;
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typedef struct yaze_project yaze_project;
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typedef struct z3_rom z3_rom;
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/**
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@@ -38,6 +39,16 @@ void yaze_init(yaze_flags*);
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*/
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void yaze_cleanup(yaze_flags*);
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/**
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* @brief Primitive of a Yaze project.
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*/
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struct yaze_project {
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const char* filename;
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z3_rom* rom;
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z3_overworld* overworld;
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};
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/**
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* @brief Primitive of a Zelda3 ROM.
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*/
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