overhaul directory structure

This commit is contained in:
Justin Scofield
2022-06-15 20:56:15 -04:00
parent 70c59d0e96
commit efcaad0f53
62 changed files with 6948 additions and 85 deletions

View File

@@ -32,19 +32,18 @@ add_library("NintendoCompression" STATIC ${SNESHACKING_SOURCES})
add_executable(
yaze
yaze.cc
Application/Core/controller.cc
Application/Core/renderer.cc
Application/Core/window.cc
Application/Data/rom.cc
Application/Data/OW/overworld.cc
Application/Data/OW/overworld_map.cc
Application/Graphics/bitmap.cc
Application/Graphics/tile.cc
Application/Graphics/palette.cc
Application/Graphics/style.cc
Application/Graphics/scene.cc
Application/Editor/editor.cc
Application/Editor/overworld_editor.cc
application/Core/controller.cc
application/Core/input.cc
application/Data/rom.cc
application/Data/OW/overworld.cc
application/Data/OW/overworld_map.cc
application/Graphics/bitmap.cc
application/Graphics/tile.cc
application/Graphics/palette.cc
application/Graphics/style.cc
application/Graphics/scene.cc
application/Editor/editor.cc
application/Editor/overworld_editor.cc
# GUI libraries
${IMGUI_PATH}/imgui.cpp
${IMGUI_PATH}/imgui_demo.cpp
@@ -67,7 +66,7 @@ add_executable(
target_include_directories(
yaze PUBLIC
Library/
Application/
application/
"C:/msys64/mingw64/include/libpng16"
"C:/msys64/mingw64/include/SDL2"
"C:/msys64/mingw64/include"