overhaul directory structure
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@@ -35,8 +35,8 @@ class DecompressionTest : public ::testing::Test {
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void TearDown() override {}
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unsigned int c_size_;
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yaze::Application::Data::ROM rom_;
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yaze::Application::Graphics::TilePreset tile_preset_;
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yaze::application::Data::ROM rom_;
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yaze::application::Graphics::TilePreset tile_preset_;
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};
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TEST_F(DecompressionTest, test_valid_command_decompress) {
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@@ -93,7 +93,7 @@ TEST_F(DecompressionTest, test_compress_decompress) {
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TEST_F(DecompressionTest, basic_test) {
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rom_.LoadFromFile("assets/alttp.sfc");
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tile_preset_.bpp_ = 4;
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tile_preset_.bits_per_pixel_ = 4;
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tile_preset_.length_ = 28672;
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tile_preset_.pc_tiles_location_ = 0x80000;
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tile_preset_.SNESTilesLocation = 0x0000;
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